Running head: Marketing Plan – Phase I Paper Sony Electronics – SONO Stick University of Phoenix MKT/421 – Marketing Facilitator: Chris Ross April 23‚ 2007 Sony Electronics – SONO Stick Introduction The introduction of any new product can be and intense process for any company. The Sony organization is a large world wide corporation that since its inception has proven to work towards electronics innovation. The new product that Sony is reviewing is the Sono-stick and prior
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Next Generation of Gaming Consoles The 2012 E3 Expo introduced gamers around the world to the newest projects and games under development. However‚ there was nothing announced about the next generation of consoles. As the current Xbox 360‚ Playstation 3‚ and Nintendo Wii get older‚ many fans have begun to question when we’ll see new systems developed and released‚ and with those questions come expectations. Here’s a look at three expectations that I have for the next generation of video game consoles:
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C O M P E T I T I V E A N A LY S I S GAMECONSOLES Color palette: Weak‚ outdated Strengths Not much strength here. The close-up of the game controller photo adds power to the overall box. The sunrise on the planet horizon shows an “out of this world” look and feel‚ providing the sense of unlimited games experiences and a vast universe of gaming options. The logo and symbol covering almost a third of the box makes a direct and easy identification of the product to the consumer. Weaknesses
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Bloomberg. 2013. TCS ’ go IT Program Introduces Students in Midland‚ MI to the Excitement of STEM (Science‚ Technology‚ Engineering‚ Math) Fields. 12 Aug Dina‚ Lo Sony History. 2013. http://www.sony.com.hk/aboutsony/html/eng/profile/history.html. Accessed 3 Oct The economist‚ Tokyo The economist‚ Tokyo. 2005. “Special Report: An iconic‚ but deeply troubled‚ Japanese firm is putting its future in the hands of a foreigner” Mar 12. The economist‚ Tokyo. 2005. “Leaders: Sony ’s new boss must demonstrate that
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culture and surroundings‚ also known as ’psychological’ or ’psychogenic needs’ i.e. affection‚ power‚ learning‚ prestige and self-esteem. Nintendo Wii is a home video game console‚ which competes its way with Microsoft’s XBox360 and Sony’s PlayStation 3. Nintendo aim is to target a broader demographic than the other two. Nintendo took the craze of playing video games to a whole different level‚ that by introducing wireless controller and Wii remote which can be used as a handheld pointing device detecting
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the PlayStation®3‚ the PlayStation® Vita‚ BRAVIA® LCD televisions‚ VAIO® personal computers‚ Xperia™ smartphones and tablets‚ Handycam® camcorders‚ the F65 4K professional camera‚ and the Cyber-shot®‚ Alpha DSLR and NEX digital cameras Sony Music and Sony Pictures In 2012‚ Sony led the movie‚ television and music industries with 21 Academy Award‚ 25 Golden Globe and 78 Grammy nominations. Sony has brought the world such acclaimed movies as “The Amazing Spider-Man‚” “Men in Black 3” and “The Social
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about the newly introduced product(s). Growth The PS3 is in the growth stage. PS3 was launched on the 17th of November 2006. The PS3 is selling well and is well known by the people. Sony has launched a new advert in November 2007 for Play Station 3 with Claudine Beaumont. This advert was launched to increase sales in Christmas. http://www.telegraph.co.uk/scienceandtechnology/3355312/Playstation-3s-new-advert.html 26-02-09 Maturity The maturity stage is when people know well about the
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financial risk of retail distribution‚ which they believed would require them to first accumulate funds by working for other video game companies.[1] Thatgamecompany was founded on May 15‚ 2006‚ as Chen and Santiago finished their master’s degrees.[3][4] The company soon signed a deal with Sony Computer Entertainment‚ which had been impressed by Chen’s Flash game Flow—a component of his master’s thesis at USC. Thatgamecompany was contracted to produce three games for the upcoming PlayStation Network
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everywhere and no matter where we turn it will keep on advancing our lives as long as we have the funds to afford it. Networking Technology is now the number one technology because without it‚ you cannot stream movies‚ play your Xbox 360/ PlayStation 3‚ and 4 games online against people all over the world. Many depend networking for business and simply chatting to other family member around the nation or maybe around the world as well. Networking is what links us to other on the web and for businesses
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Speaking and listening share a very close relationship of communication. They really couldn’t exist without the other. If you think about when you are a little kid growing up‚ you repeat things that you hear from the people around you. Without listening to them‚ you couldn’t speak. Not to contradict what I said earlier‚ but I do understand where Alison is coming from when she used the example people hearing the things around us and not reacting to them. In Melinda’s case‚ she couldn’t find the words
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