Introduction to Programming (ITE3101) Topic 1 – Basic Programming Concepts ITE3101 Introduction to Programming Basic Programming Concepts © VTC 2012 Topic 1‚ p.1 Introduction to Programming (ITE3101) Lesson Intended Learning Outcomes • Upon completion of this lesson‚ you should be able to: – Identify input‚ output and processing from a problem description – Design solution algorithms in pseudocode for simple problems with appropriate control structures Basic Programming Concepts © VTC 2012
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Objected Oriented Programming Paper IT/218 May 13‚ 2012 Farhad Malek-Asghar When it comes to writing a program there are so many ways a person can approach the problem. Think of it this way‚ a chef following a recipe can look at the ingredients and decided to add more of one thing and less of another or the chef can follow the recipe exactly. As long as the chef uses common logic on blending foods the dish will come out correctly. The same is true when building
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able: 1. To observe the progress of game programming of IT specialists‚ 2. To compare the development of game programming for year 2012 and 2013‚ 3. To analyze the factors affecting the development of game programming‚ 4. To explain how the factors affect the development of game programming‚ 5. To formulate possible ways in improving the game programming‚ 6. And to access the effectiveness of the solutions for the development of game programming. INTRODUCTION Games
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problems and manipulate data. 2. Define the major categories of software and the kinds of languages in which they are implemented. 3. Explain the process of writing‚ compiling‚ and executing high-level language programs 4. Introduce C programming language 1. Introduction A computer is a system made of 2 major components: 2. Computer Software Computer hardware consists of the following components: • Input devices (keyboards‚ mouse‚ scanner‚ etc.)
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Programming Reusability of Code Fundamentals PRG/211 April 13‚ 2013 Introduction Some of the differences between procedural programming modules and objects are subtle but significant. In a procedural program‚ modules interact by reading and writing state that is stored in shared data structures. Yet in an OOP‚ modules in the form of objects interact by sending messages to other objects. The power of OOP comes from the ability to inherit‚ encapsulate‚ and abstract that procedural logic
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instructions in a program written by a software engineer‚ into object code‚ those same instructions written in a language the computer ’s central processing unit (CPU) can read and interpret. Software engineers write source code using high level programming languages that people can understand. Computers cannot directly execute source code‚ but need a compiler to translate these instructions into a low level language called machine code. Compiler: How It Works Compilers collect and reorganize
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Q.1. What is a linear programming problem ? Discuss the steps and role of linear programming is solving management problems. Discuss and describe the role of liner programming in managerial decision-making bringing out limitations‚ if any. Ans : Linear Programming is a mathematical technique useful for allocation of scarce or limited resources to several competing activities on the basis of given criterion of optimality. The usefulness of linear programming as a tool for optimal decision-making
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INTRODUCTION Structured programming is one of the several different ways in which a programming language can be constructed. "It was originally introduced as a means of getting away from the ’spaghetti’ code that was used in the early days and to provide some means by which programmers could more easily follow code written by other programmers." (Hendren‚ 1998) Structured programming is a procedure-oriented method of designing and coding a program. At a low level‚ structured programs are composed
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I will examine the different generations of programming languages and discuss basic facts about each. I will also discuss the Fifth Generation Language‚ which some individuals may or may not agree exists. Computers can understand only ones and zeros‚ or binary language. Basically ones and zeros represent on or off signals to the computer‚ and are known as bits. The first-generation programming instructions were entered through the front panel switches of the computer system. On the earliest computers
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Fundamentals of programming with algorithms and logic Benjamin Sigala April 5‚ 2010 Computer programs are a form of language written out processes that carry out different tasks. Like human society there are different languages and different ways of speaking that language‚ the same goes for software design. There are three basic types
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