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    VIOLENT MEDIA IS GOOD FOR KIDS By Gerard Jones In our class book Practical Argument‚ I chose “Violent Media is Good for Kids” by Gerard Joneson page 36. In this article Jones states and tries to prove that violent media is undeniably good for children. He challenges this by saying what he believes also how he grew up too passive because he was sheltered from the media. Upon hearing that the media has "lofty messages of pacifism and tolerance" (par.2)‚ his mother had borrowed some comics for him

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    Positive Effects of Violent Video Games Contrary to popular belief‚ violent video game actually has a lot of positive effects. According to studies done about the relationship of violent of video games and violent crime‚ this form of popular media has reduced the amount of violent crime. As stated in the journal written by Benjamin Engelslatter‚ “... video game play is generally associated with reductions in the violent nature of the crimes commited.” (Engelslatter). Also‚ based on information

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    ENG-101-05 September 15‚ 2008 To Be Violent Or Not To Be Violent? As long as there have been people on earth‚ there have been societal injustices. Societal injustices occur when one segment of society believes it ways are better than another segment of society and tries to oppress them. Eventually‚ the oppressed will revolt against the oppressors. When this happens‚ the revolution can take one of two approaches. There can be a violent movement or a non-violent movement. Revolutionaries such as Che

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    Crazy Gamer Everyone nowadays plays video games. From kids to adults‚ we all go through the phase of video games. Some are violent others aren’t. So which ones are good for you and which aren’t? Well I believe that video games in general are just games. They do not harm anything or anyone. Violent video games do not cause violent behavior. Just because you go around shooting people on a television doesn’t mean your going to run around the street killing people. This misconception is often

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    Video Games and Violent Children Brittany Hern 02/02/2011 Critical Thinking and Composition Home video games‚ an industry worth $11 billion domestically that is now 30 years old‚ continues to be thrown into legal and moral debates regarding what age is deemed appropriate to participate. Video games‚ especially those deemed to be violent or rated “mature‚” are at the center of the controversy. There are two sides to this debate. Video game companies and their supporters

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    04/06/2014 Effects of Violent Video Games Video games are getting advanced to the point where it has become graphic and where it looks all too real‚ revealing way too much for a child between the ages of 8-14. Some say that violent video games have little impact on young teenagers that most video game players live normal lives. The weakness in the argument is obvious because “some” not “most” not even “all” act out and run around taking people out with automatic rifles like they do in video

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    Rhetorical Analysis Essay According to the article “Shooting in the Dark” author‚ Benedict Carey‚ states that studies today on violent video games show no concrete evidence on actually long term negative effects on gamers. Mr. Carey is not a researcher or scientist but is a veteran writer of neuroscience‚ neurology‚ and psychology. Throughout this article he gives factual evidence and quotes from scholarly sources such as doctors and researchers in the fields of behavior and psychology. The author

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    Devina Rahim ENC1102 6/13/2013 Article: Violent Media is Good for Kids Author: Gerard Jones Violent Media is Good for Kids Black Ops is one of the most popular violent games in the world of PlayStation‚ Xbox‚ and other gaming systems. Violence has existed long before there was violent media. In the article “Violent Media is Good for Kids”‚ by Gerard Jones makes a strong argument concerning violence and children. He had great points about some troubled young children are able to transform

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    EFFECTS OF VIOLENT VIDEO GAMES A meta-analytic review of the video-game research literature reveals that violent video games increase aggressive behavior in children and young adults. Experimental and non-experimental studies with males and females in laboratory and field settings support this conclusion. Analyses also reveal that exposure to violent video games increases physiological arousal and aggression-related thoughts and feelings. Playing violent video games also decrease pro-social behavior

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    Intelligence Analysis Violent Crimes Katelyn Shawver American Military University Introduction Criminal intelligence analysis is useful in many areas to law enforcement. It is especially useful in apprehending violent criminals and preventing violent crimes. Violent crimes in the United States have been on a moderate decline over the past decade. This decline has been attributed to the crime analysis intelligence used by law enforcement. Prevention of violent crime and apprehension

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