files Digital music for a monthly fee CDs TV and radio Strategies Big database/ mediabase Partnerships with mp3 player manufacturers Customers Individuals Mp3 player manufacturers Music portals Strategies B2C model Diversification Partnerships with Trivnet and ISPs Partnerships with mp3 player manufacturers Suppliers Record companies Independent labels Unsigned artists Strategies Partnerships with recording companies Digital rights
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recording method should be consistent with the type of system. If we are dealing with a wholly analog system‚ then anlaog recording techniques While on the other hand‚ if the system has a digital output‚ digital recording devices are used. Thus there are two types of recording device: (a) Analog recorders (b) Digital recorders ANALOG RECORDERS They are broadly classified into two categories (1) Graphic recoders (2) Oscillogrsphic recorder (3) magnetic tape recorder
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Microsoft Zune and ipod Purpose: analyzing differences between two mobile T.S: The world’s first MP3 players‚ The Eiger Labs MPMan F10 and the Diamond Multimedia Rio PMP300 were shipped with 32 Mbytes of internal memory. MPEG Audio Layer III (MP3) the standard for audio compression that makes any music file smaller with little or no loss of sound quality redefined how music enjoyed and launched a new industry (Bellis). II. Look is the first difference. III. A second difference is sound
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LIVE SOUND Tim Price FdSc 2A 15th January 2010 D4: LIVE SOUND ENGINEERING.. THEORY The role of an audio engineer is no longer exclusive to the recording studio. The skill set of a modern engineer extends to video‚ radio‚ graphics and many more. One of the key growth areas for finding employment opportunities in the sector‚ is that of live sound engineering. The theory of live sound is one which combines the two things present in most musical engineering‚ technical ability and intuition. Each
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Digital Journalism Final Exam Study Guide I) DIGITAL MEDIA • TRIAL Framework: • Technologies : tools and associated processes that are used to create meaning in media text • ex) camera‚ computer‚ microphone‚ internet‚ software • Representations : constructions of people‚ place‚ events‚ ideas‚ and emotions that are applied to create meaning in media texts • ex) people’s stereotypes of different types of people‚ how media represents people‚ places‚and every other things Institutions : the organizations
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Digital (in) Museums The project is structured as a subjective analysis over the “state of the art” of digital applications in museums and exhibition. First‚ it will investigate the concept of adding value‚ though digital supports‚ to traditional observations of artworks. In a
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factors such as people’s potential to buy the product‚ cultural and religious sensitivity to the product‚ if any‚ and the political willingness of the concerned market to accept a product. This report presents the case of Stillwater designs‚ a car audio manufacturing company based in the United States of America‚ for establishing its assembly line in China. The report studies the business environment variables of China‚ namely the economical‚ legal‚ political‚ cultural‚ religious and educational factors;
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Objectives Upon completing this chapter‚ you should be able to: • Define the following terms; transmission lines‚ circuits‚ trunks‚ virtucal circuits‚ bandwidth‚ analog transmission‚ digital transmission‚ internet governance. • Differentiate between; line and trunks‚ PVC and SVC‚ Narrowband‚ wideband and broadband‚ analog and digital transmission‚ codecs and modems and various standards organization bodies. Describe the various circuit types. Describe the allocation of spectrum for use in communication Name
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USB TO USB Data File Transfer Without Connecting To PC Introduction When saving anything on the computer‚ you will be asked for the storage location‚ which is where you want to save the information. By default most of the information you save will be saved to your computer hard drive‚ however‚ if you want to move the information to another storage device you would want to save it to a removable storage device such as a Flash Drive. A USB flash drive is a data storage device that includes
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FUTURE IN DIGITAL CINEMA? Scott McQuire Millennial fantasies As anyone interested in film culture knows‚ the last decade has witnessed an explosion of pronouncements concerning the future of cinema. Many are fuelled by naked technological determinism‚ resulting in apocalyptic scenarios in which cinema either undergoes digital rebirth to emerge more powerful than ever in the new millennium‚ or is marginalised by a range of ‘new media’ which inevitably include some kind of broadband digital pipe capable
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