Jesse Kendal ID: 203392 Introduction to the Audio Industry (AUD201) Assessment Task 1: Essay The Engineer as Creative Mediator Page (1 of 8) Jesse Kendal ID: 203392 In the last 30 years‚ recording‚ editing and mixing techniques have changed dramatically due to new technology. This allows today’s Audio Engineers to engineer much greater sound vastly improving the outcome of a final mix. Whether it’s the sound you hear on radio‚ film‚ television‚ or of live bands‚ or whether
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Five Forces Analysis on the MP3 Player industry: Competition amongst sellers of MP3 Players: There are over 100 manufacturers of MP3 players‚ which all offer a similar product‚ so rivalry is generally strong in the industry. Differentiation by branding is very important and a constant launch of fresh actions is required to improve market standing (e.g. by introducing new products or adding new technical features to improve user friendliness). Apple is currently the dominant market leader (market
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Strategic Analysis of Microsoft’s Introduction of Zune into the Portable Media Player Market MGMT 463 November 28‚ 2006 C. Braden-Moore Jeremy Hartman Brannan Schell Executive Summary The Evolution of Portable Multimedia Players Portable multimedia players (PMPs) will top many consumers’ wish lists this holiday season. It is estimated that PMPs will exceed the $497 million generated in 20051. Portable multimedia players or PMPs are broadly defined as electronic devices that can store and play files
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of any professionally made album is the production and post-production process. These processes are the responsibility of audio engineers employed by record labels. The engineers are responsible for the recording‚ mixing‚ and mastering of audio tracks. To do this‚ engineers are trained with various technologies in the fields of multi track recording‚ outboard gear and digital/analog workstations. With their knowledge and tools‚ engineers help the artists convey their art as best as possible not only
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this assignment‚ I will explain the role of hardware and software components within a computer system. Furthermore‚ I will explain how they relate to digital graphics.I will also recommend suitable components for Cambridge Industrial Design. (P1) I will then compare the limitations of different software packages used in graphics work. (M1) Digital graphics are in their own way an art form‚ digitally constructed to create phenomenal images. However‚ you need to have some sort of artistic ability
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“By leveraging on competitive advantage discuss how did Apple capitalized on the decisive trend by the growing demand of MP3 players?” Apple capitalized the decisive trend by launching the iTunes online music store. This flexible‚ easy-to-use‚ and legal à la carte song downloads has allowed buyers to browse and listen songs freely‚ as well as downloading some individual song for a certain price. iTunes also broke one of the customer annoyance factor key‚ that is to purchase entire CD when they
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Bartolomeo Cristofori. From that first major step came the introduction of electronic instruments short after the harnessing of electricity which came in the early 19th century. Soon after that came recording and then on to synthesizers and eventually digital recording. As computers were introduced to society‚ computer music was also brought into our vision. What we are seeing today in the music industry is the use of computers and the Internet to distribute music‚ whereas in the past‚ distribution was
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Gayle Digital Audio Digital Audio refers to the reproduction and the transmissions of a stored sound in a digital format. This includes things like CDs or mp3s and other forms of sound that can be stored on a computer. In contrast for instance say the telephone system‚ which is stored in a completely different format which is called the analogue system. In sound recording and reproduction systems‚ digital audio refers to a digital representation of the audio waveform for processing. Digital Audio
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Back in 1994‚ the music industry saw the popularity of mp3 format‚ a compressed – lossy – digital audio format‚ however available in small file sizes in the PC community. The format provides a convenient way to store songs from CD (compact disc) to the hard-disk and was considered best practice to ensure longevity of the expensively purchased CD. All these advantages were also made it possible for mass distribution over the internet. This raised RIAA’s (Recording Industry Association of America)
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that has focused on developing Audio related products primarily for the customer market. Creative gained world fame when it captured the world’s PC Sound Card market over a decade ago with its Sound Blaster sound card and was the market leader for many years in this specific segment. In the late 1990s‚ when personal audio products evolved from CD-ROM WalkMan type products to the MP3 format media players‚ Creative technology entered the fray with several innovative audio products such as the Creative
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