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    Paksungki Gaming

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    Possible Health Effects of Exposure to Residential Electric and Magnetic FieldsCommittee on the Possible Effects of Electromagnetic Fields on Biologic Systems‚ National Research Council. Washington‚ DC: National Academy Press‚ 1997. 356 pp.‚ illus. $39.95. ISBN 0-309-05447-8 1. John D. Boice Jr.⇓ 1. Correspondence to: John D. Boice‚ Jr.‚ Sc.D.‚ International Epidemiology Institute‚ 1500 Research Blvd.‚ 2nd Floor‚ Rockville‚ MD 20850-3127. We are continuously bathed in a menagerie of non-ionizing

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    Gaming Addiction

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    Mark Carter Prof. Nielson English 101 2/17/10 Final Draft WP#2 The “ADDICTION” He was sitting there watching the clock‚ and it read ten minutes to three‚ and it was almost time to leave work. The excitement and anxiousness growing with each passing minute‚ today was the day he was waiting for. He planned for it; two weeks of researching‚ reading articles and watching videos. He saw it happen over and over in his mind; he knew every maneuver‚ every danger‚ and he expected the unexpected. All

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    DISCURSIVE ESSAY: ONLINE VERSUS FACE-TO-FACE LEARNING In the last 5 years online courses are becoming a trend in the education space. Millions of people around the world are studying science‚ engineering and humanities subjects through the Internet. But is it the online learning suitable for everyone? The greatest benefit of this kind of learning is the convenience; free of the traditional classroom learning restrictions of time and space. It allows teacher and students to converge together from

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    Online Gaming Addiction

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    excessive online gaming may lead to symptoms commonly experienced by substance addicts. Since games are particularly appealing to children and adolescents‚ these individuals may be more at risks than other groups of developing gaming addiction. Methods: Given these potential concerns‚ a literature review was undertaken in order to present the classification basis of online gaming addiction using official mental disorder frameworks‚ to identify empirical studies that a session online gaming addiction in

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    Philippine Gaming Industry

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    born in 1976‚ created by then-President Marcos to oversee the operation of gaming casinos‚ to generate funds for the government’s developmental projects and to help curb illegal gambling. An unaudited Pagcor report shows that Pagcor‚ “a vital arm of the government in nation building‚ “ netted P25.4 billion in income making it one of the biggest earners for 2006.” So is Pagcor a proof that casinos and legalized gaming can be a valuable source of government funding and an effective engine for

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    Comuter Gaming Addiction

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    humble work is dedicated. Jules Regin A. Macaroncio Rallye S. Oliverio Rigil Kent B. Pajoganoy Rolando A. Paro Anne Jelene M. Deasis Camille F. Galanto Rhanlee B. Jaudian Klein Dalyn P. Latosa BACKGROUND OF THE STUDY Computer Gaming Addiction is a modern problem in maritime high school students nowadays. It is a challenging part to the teachers to let students stay focused in their everyday lessons. It greatly affects the mental health of every student who is involved in this

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    Positives of Indian Gaming

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    Indian gaming not only helps Native Americans‚ it also helps the United States. Native Americans have been oppressed for hundreds of years‚ and with Indian gaming they are starting to see prosperity. Indian gaming has helped Native Americans become more independent and helped rebuild their local communities. The United States benefits from Indian gaming because it has attributed millions of dollars of revenue to outside companies that deal with the casinos‚ supplied numerous jobs to non-Indians‚

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    Definition of Computer Gaming II. Reasons why people play computer games a. Entertainment and fun b. Camaraderie and Connectedness c. Emotional Satisfaction d. Escapism e. Practice or learn life skills f. Challenge g. Visible Rewards and feeling of achievement III. Benefits of playing computer games A. Mental Skill development B. Social Skill development C. Reading and Comprehension Skills development IV. Learning Components of Computer gaming A. Problem Component

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    Gaming Console (Android)

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    CHAPTER 1 1.) INTRODUCTION  In our generation‚ many application programs are being developed and are widely used in our industry‚ economy‚ education‚ and others; in short‚ application programs are now being part of our everyday life. In addition to this‚ many games are being created and developed with the use of different application programs more specifically the Android application program. The innovation and development of many application programs enhances the creativity and developmental

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    ’s article entitled "Indian Gaming in the States" answer all parts of the following questions (30 points): 1) What is the link between gaming and broader economic development for Native nations? The link between gaming and broader economic development for Native nations is merging the goals of land purchase and maintainable economic development in a small business‚ providing employment opportunities‚ promoting economic growth‚ and increasing their land base. Gaming utilizes traditional values

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