Do Violent Video Games Increase Adolescence Violence? Fred Saucer Jonathan Varhola SOC 2000-09 April 14‚ 2014Do Violent Video Games Increase Adolescence Aggression? The debate over violent video games causing aggression in young people can be traced back to the 1976 release of the game Death Race. The object of the game was to run over screaming "gremlins" with a car‚ at which point they would turn into tombstones. Controversy erupted because the "gremlins" resembled stick-figure humans‚ and it was
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Does the violence in video games really influence the violence in the youth? According to humanillnesses.com‚ violence is the use of physical force to injure people or property. Influence is a person or thing with the capacity or power to have an effect on someone or something. According to videogames.procon.org‚ 60% of middle school boys and 40% of middle school girls who played at least one Mature-rated (M-rated) game hit or beat up someone‚ compared with 39% of boys and 14% of girls who did not
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Video games have become very popular among many age groups especially teenagers. It’s common for teenagers to spend hours playing video games‚ particularly games with violence‚ sex‚ and criminal behavior. This is a huge concern for many parents. One parent says‚ "My kid is so lazy‚ all he does is play video games in the basement! I don’t know what to do." Susan‚ another parent says‚ "It’s frustrating when my son plays video games when it’s a beautiful day out. I don’t get it!" Many parents
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12/15/13 Video Games and Violence Video Games and violence a topic that has caused many a spirited debate both in the classroom‚ and amongst parents and children. There are plenty of arguments both for‚ and against the issue. However‚ there is research out there that shows that large amounts of time spent playing violent video games can contribute to aggressive behaviors‚ poor academic performance‚ and desensitization to violence in adolescents. The debates all begin with violent video games contributing
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Opinions on what school can do or cannot do for our youth vary by who is speaking. John Holt‚ author of the essay‚ “School is Bad for Children‚” makes a plea in his essay to‚ “Free children from the classroom‚ a “dull and ugly place‚ where nobody ever says anything very truthful”(72). Throughout the essay‚ he expresses his emotions clearly against sending children to school. He believes that sending and having a child taught in school is the wrong thing to do. However‚ young children need some type of schooling
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allowed to play video games‚ listen to radio and/or watch TV because of all the violence that occurs. If people want to do what the hero or heroine in the game is doing‚ let them. In every game the position you take is the good guy meaning you have to save the world‚ along with the humans that live on the earth. None of the games have the objective as killing humans‚ instead the goal is to kill zombies‚ monsters‚ witches‚ wraiths‚ etc.<br><br>The people who don’t want violence in video games should try
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Though video games are hardly new‚ there have always been arguments whether the images they show have a huge harmful impact to people since video games are frequently associated with violence. So often people only see the negative side of what video games bring that we disregard the advantages they give. Children may be often pleaded by their parents to do anything rather than playing games. This may be because parents do not pay attention to the benefits we can acquire from video games. When
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Video Games Effect On Kids Video games have a positive and negative effect on kids. Video games affect the kids health‚ for example lead to cardiovascular implication. Also affect their education when affecting their cognition. Others video games effects on kids are when affecting their social and behaviors. Parents need to involve and regulate their children‘s gaming habit. Video games attribute in big portion in kids behavior. Video game affect kids negatively could be a good reason to make
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it’s playing video games that many claim to be “too violent” * Within the span of a couple of decades‚ video games have evolved from simple pixels moving across a screen to virtually lifelike images and simulation * Video games have quickly become one of the most influential and profitable sources of entertainment worldwide. * If you look at many children and young adults today‚ you can see that almost all their leisure time falls within time spent playing video games or watching
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Video game use has been studied in the development in young adults for many years. It is implied that young people tend to use the games as a distraction from pain in their lives‚ thus making it an inequity to many “gamers” to put a limit on video game use. Using video games to relieve pain is often seen in children with infirmities and receiving medical treatments. The games allow the children to focus on something other than pain for long periods of time. But other than a distraction‚ how are these
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