Many scientists and psychologists find that video games can actually have many benefits: The main one is making kids smart. Video games may actually teach kids high-level thinking skills that they will need in the future (“University of Wisconsin psychologist”). "Video games change your brain‚" according to University of Wisconsin psychologist C. Shawn Green. That’s mean playing video games change the brain’s physical structure the same way as do learning to read‚ playing the piano‚ or navigating
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Joseph Waits Professor Longoria WRC 1023.059 4 Feb. 2013 Influence of Video Games on American Youth: Corruption or Improvement? Parents across the nation are dumbfounded with the amount of violence and sexual content that lies in modern video games. Companies such as Microsoft and Sony are selling millions of copies of video games every year; with the quality and graphics getting better‚ children are continuously exposed to gore-filled violence. Enraged parents believe that Xbox and Playstation
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Violent Video Games 1. Should Barry recommend that Take-Two go forward with the release of GTA:Vice City? Yes‚ Barry should recommend that Take-Two go forward with the release of GTA:Vice City. There are many games on the market and movies that have portrayed snipers shooting people. Barry has a responsibility to the stockholders to release the game on time. He also has a responsibility to release the game to the 4 million consumers who have already pre-ordered the game
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reporters and stations alike are able to manipulate their audiences through a variety of techniques‚ to make them believe a representation of reality as opposed to the true fact. This is evident in the current affairs story "Video Game Violence" and the standard news story "Music Video Ban". These similar stories both originated from Channel Nine and represent violence in society’s youth today‚ stating children are at risk if exposed to such material. Through a selection of techniques‚ the audience is
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Do Video Games Cause Violent Behavior in Children? The presence of video games in the lives of children is obvious. Childrean are spending increasing amounts of time playing video games. In one study it was found that children spend an average of 9 hours per week playing video games (Gentile et a.‚ 2004). The violent nature of video games to which children are exposed is of specific concern. Therefore it is important to assess whether the active involvement of playing a violent video game leads
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Military and Video Game Working Together Run! Shoot him! Shoot at him! Don’t just stand there! Get down! Yes! I killed him! O no wait! He shot me! GAME OVER. These phrases may sound familiar from playing some type of war video game or at least witness someone play. War video games have been produced for years for the enjoyment of teenagers and as well as adults and these types of games are still popular today and have actually been top sellers. For instance‚ games such as Battlefield and Call
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The video games are well known for their anti-social and violent influence in our children’s attitudes. But some research has proven that these negative effects are due to the children’s excessive playing time‚ and more and more studies are being made to prove that the video games can be an excellent tool for children’s hand-eye coordination‚ their problem solving and analytical skills‚ and they can also help children in the social domain. We can see some really good positive effects
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The Good and Bad Effects of Video Games Video and computer games‚ like many popular‚ entertaining and addicting kid activities‚ are looked down upon by many parents as time-wasters‚ and worse‚ parents think that these games rot the brain. Also‚ violent video games are readily blamed by the media and some experts as the reason why some youth become violent or commit extreme anti-social behavior. But many scientists and psychologists find that video games actually have many benefits – the main one
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Introduction The video-gaming industry is a multi-billion dollar industry‚ top selling games producing millions of dollars in their first few days of release. But the industry’s biggest sellers are violent video games (LeClaire‚ 2006). These days‚ people are desensitized towards violence that they practically walk past violent events in the street or helpless‚ injured people without thinking twice or casting a second glance (cyh.com‚ 2010). Are video games the cause for increased violent behaviour
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William Higinbotham allegedly created the first video game in October of 1958. The purpose of the game’s exordium was to draw interest in technology and instrumentation. Even though Higinbotham did not have any major expectations or future plans for his invention‚ video games managed to exceed their original intention‚ which caused consternation within the accomplished physicist. Once major companies
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