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    Video Game Technology

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    Robert de la Rosa COSC 1301.W01 September 24‚ 2008 Video Game Technology Humanity has a driving need for entertainment. Writers are constantly coming up with new movies‚ designers and engineers are always on the hunt for the next big idea for roller coasters and theme parks‚ and programmers are always designing and improving the most widely available entertainment software‚ video games. The video game industry generates 6 billion dollars a year‚ and in a field as large as this‚ there is a

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    Video Game Speech

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    Public Speaking 205 03/23/2012 Video game addiction Specific Purpose: As a result of my speech my audience will understand that video games aren’t as bad a hobby as they may think. Central Idea: Playing a video game an excessive amount of time can ruin your social life. Cause you to lose friends and potentially a job. Introduction: I. You and your friends decide to go biking it’s a beautiful day‚ nice and sunny. Everyone arrives and you are ready to go biking but then you look and notice

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    Value Of Video Games

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    Are video games a value to people and even societies? This is one controversial questions that’s been argued and pondered on for years and years on end and I believe that video games have many many great qualities and have very much value to not only the U.S. but the world in general. The values also spread across many categories from improvement in skills and other things that make us grow as humans‚ to connecting people‚ and even stuff like jobs. One of the biggest reasons video games are a value

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    Video Games Are Bad

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    I believe that video games are bad for the human brain and body. There are many problems that come from violent video games. “Children who play more violent video games are more likely to have increased aggressive thoughts‚ feelings‚ and behaviors‚ and decreased prosocial helping‚ according to a scientific study” (Anderson & Bushman‚ 2001). In this study‚ they compared children who play violent video games with children that play none with a cat scan and the violent video game child had more

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    Video Game Stereotypes

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    diverse technologies that exist. Even with such a dependency on technology select individuals deem technologies such as video games mindless and unproductive. The common words used to describe gamers are obese‚ lazy‚ aggressive‚ and socially awkward. However‚ video games reap many benefits that include stronger social ties‚ improved hand-eye coordination‚ and certain video games can be used as an educational tool. For the individuals with Schizotypal personality disorders or even just introverts

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    Video Games and Violence

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    Soloway UNV-104 Expository Essay Final Draft 8/17/13 Nikki Squire Video Games and Violence Playing video games is an ubiquitous pastime among youth today. Popular genres of video games are about conflict and resolution‚ much like real life. When people hear the words violent or violence‚ they automatically associate these words with negativity. However‚ studies have shown (Ferguson & Rueda‚ 2010) that in the world of video games‚ those that are considered violent can actually be of benefit to

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    Disadvantages of Playing Video Games In the last several years the interactive games have had an amazing development in terms of image quality and variety of games. This has led to children and adults spend more time gaming and less time sharing with their families and friends. There are many significant disadvantages of playing video games. First‚ electronic games might have a negative impact over personal physical health. Gamers become lazy because they do not exercise every day

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    Video Game Violence

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    Does Video Games cause Violence? 97% of 12-17 year olds in the US played video games in 2008. Due to recent school shootings‚ and increased bullying‚ communities are wondering if violent video games cause actual violence. The issue was brought up after the school shooting of Columbine High School. Investigators learned that the two students played many violent video games including Wolfenstein 3D and Doom. However this was to some was a one-time occurrence. Video games are being used as something

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    22 April 2014 The Benefits of Video Games Video games are becoming a common modern element in today ’s society‚ and while their popularity grows‚ so does the need to research their psychological effects on the player. Unfortunately‚ researchers generally focus on the negative effects such as increased aggression‚ and because of that it can be easy to forget that video games are actually quite beneficial‚ "First‚ the overwhelming majority of players describe game play as a positive emotional experience"

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    Home Video Game

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    industry? What was its strategy? After Bushnell settled on Atari‚ his first built was the simplest game‚ which people knew the rules immediately‚ and this game could be played with only one hand. Then‚ Bushnell talked his way into a $ 50000 line of credit from a local bank to start his business. By 1974‚ 100‚000 Pong-like games were sold worldwide‚ and although Atari manufactured only 10 percent of the game‚ the company still made $3.2 million that year. Atari had a rapid growth because it is a new industry

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