United States David Satcher‚ M.D.‚ Ph.D.‚ led a study on violence in youth and determined that while the impact of video games on violent behavior has yet to be determined‚ "findings suggest that media violence has a relatively small impact on violence." The report stated: http://www.pbs.org/kcts/videogamerevolution/impact/myths.html The overwhelming majority of kids who play do NOT commit antisocial acts. According to a 2001 U.S. Surgeon General’s report‚ the strongest risk factors for school
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The Bad Effects of Video or Computer Gaming Submitted by: Kevin Richard G. Operiano Kevin Eric R. Siangco Table of Contents 1. Introduction 3 1. Gaming Culture 4 2. Video Game Culture 5 3. Massive-multiplayer Online Gaming
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Video games are often under fire from publicity-hungry senators who want to pander to the older generation. However‚ as time goes by the people who enjoy video games now will soon be in power. But‚ until that day we are forced to question whether video games and outdoor activities should be compared and contrasted. This essay compares and contrasts outdoor activities. Video games Video games are not designed to burn off a lot of energy. They are not aerobic in any way‚ nor are they able to increase
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Video games. Probably one of the best things invented ( In my opinion). There a place you can go if you just need some peace or to play a match with your boys. Video games are really fun‚ but are they safe? Over 91 percent of kids the ages 2 – 17 in America are playing video games! Is that safe? It seems dangerous for pretty much all the kids in America are playing video games‚ and they also probably don’t have a time limit. Now‚ I myself play video games as well‚ but I do have a time limit. I only
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Video Game Literature Review Violent video games are said to have a negative effect on those who play them‚ but there is also the debate that violent video games help those who play them rather than hurt them. There is a rating system that separates games into groups from games for everyone all the way to games that can only be bought if you ’re eighteen and older. The main questions with this rating system seem to be‚ "Where do we draw the line‚" and "Who draws the line?" All to often younger
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present world. The Hunger Games is based on a depressing world which we would all hate to live in. Collins brings to our attention some of the problems we have in today’s world such as our obsession with looking perfect‚ how we waste our time‚ and how selfish we are. In our society we waste our time on video games‚ appearance‚ TV and computers while there are people who can barely survive and spend every minute of there day trying to keep their family alive. In the Hunger Games the capitol waste there
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Video games are being played everywhere‚ but do they hold value? People use video games for entertainment‚ however that might not be the only benefit gamers receive. Most people will look at games as a reason children act out‚ in a small manner or in some cases‚ horrendous acts. There are plenty of studies on the negative effects of video games‚ not as many to why these games should matter‚ but playing these games may give many positive effects. Although more research would paint a clearer picture
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Video Games: Shaping the World’s Youth Shady Mahshi Lebanese American University Outline Claim: Negative effects of video games and results of overuse leading to many side effects I. Major idea: Video games promote unhealthy activity A. Opposing view: Video games may help children in following instructions‚ problem solving and logic Source: Raise Smart Kid. (2014). The positive and negative effects of video games. [Online] Retrieved from: http://www.raisesmartkid.com/3-to-6-ye
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can Can Video Games Be Educational? Have you ever thought a videogame can be educational? Video games are widely known as an excellent source of entertainment‚ and according to some‚ they can be of great help as an educational tool because of their interactivity. What a lot of people don´t know is that they can be good for those who play them for fun as well for learning. Nowadays the development of technologies is so rapid that it involves all layers of society‚ regardless their
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For over fifty years‚ video games have taken over the world. From the Atari to the Xbox‚ everyone has been playing the different types of games. With forty consoles over the years‚ there have been over thirty thousand different games. It is easy to say that they have taken over the nation. Recently‚ professionals have been studying how much teenagers and children have been playing these games and how many there are. Parents are complaining that these games are taking over and changing their children
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