argued that video games should be a sport for the past couple years. Their arguments are that people need to be moving for an activity to be a sport. Those people then point out all of the sports that do include physical movement. What they fail to do is list those sports that do not have movement. There are many sports that do not require the player to move‚ one of those sports being chess. Video games have been slowly trying to make its way onto that list as well. Video games have moved to
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parents do not let their kids touch video games because they think they are a waste of time and they rather let their children to spend more time on reading books‚ revising for exams or doing more exercises. Some people even think that they are as scary as drugs –-- unhealthy‚ costly and above all‚ addictive. Some people who think they are not good also think that the games include too many actions and bring bad behavior to the children. However‚ many scientists and psychologists find that video games
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going to discuss how different cultures view video games. I will also determine whether they see video games as beneficial to their culture. Video games can be a powerful learning tool according to Daphne Bavelier a researcher at the Unversity of Rochester. He did a study on the first-shooter game "Unreal tournament" found that players were able to increase there perceptual and atention skills by playing that game. Since this game is a pro-social game which means communcating with other people online
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statement that video games have “a redeeming social value.” Do violent video games have “a redeeming social value?” You could get many different answers to this question depending on who you ask. Is there any good that can come from video games? What harm can come to people and society from video games? Is modern culture being affected either negatively or positively by today’s video games and those that play them? Are young‚ impressionable‚ people affected by playing video games for hours and
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effect of video games on children”. The amount of information researched on the psychological effect was a lot and thus the topic question for the research was then changed to “the psychological effect of video games on children”. The main reason for researching this topic was the fact that there are a lot of young children in the world who play immensely violent games. Many children and their parents ignore the game rating. Many parents do not understand the adverse effect that those video games would
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Language in Video Games Visual language is a very interesting subject to study. Before I took my visual language class I really didn’t pay any attention really how or what people are trying to get across in there art. I knew that when an artist creates art of any kind there is always a reason behind it‚ I just never really took the time to figure it out. Now that I am at the end of my visual language class I can’t look at art and not try to analyze it. I believe this is very essential to video games
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Do video games have a negative effect on children’s behaviour? Do video games have a negative effect on children’s behaviour? This question has been asked many times with many different answers and opinions. Scientists have conducted tests and experiments‚ and surveys have been done‚ but still the question remains predominantly unanswered due to the difference of opinion between people. You often hear of young people violently lashing out or committing horrific crimes‚ supposedly‚ due to them copying
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A video game is an interactive computer that displays a video signal‚ allowing you to play thousands of games on your television or handheld video game device. (Wikipedia‚ Video Game) We have came a very long way since the very first type of video game console was invented by Ralph Baer in 1967. From the very first console‚ the "Brown Box" to the more interactive video game consoles such as the Wii‚ Playstation‚ XBOX or the handheld Nintendo DS. Regardless of which video game is being used‚ it has
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Video games in pop-culture. Video games and computer games (from here on both categories will be simply referred to as video games for simplicity) have entered the domain of pop culture fairly recently. Although the first video game was developed in 1958 by William Higginbotham‚ their popularity didn’t occur until the seventies with the appearance of Pac-man and Frogger in the arcades (Computer and Video Games). If the younger generation of video game consumers would take a look at what was out
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Microeconomics of the Video Game Industry Video games have been around for years with many different types of consoles and games. The video game industry has grown into a $20 billion dollar industry over the past ten years‚ and it only shows signs of growing larger in the years to come. In the United States alone‚ the market has grown considerably where 60% of all Americans play video games‚ 40% are women‚ and 60% of all gamers are between the ages of 25 through 44 years old (games-advertising.com)
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