"Educational video games" Essays and Research Papers

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    Violent Video Game Debate

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    Violent Video Game Debate: Position: Against Hook: A lot of people in this room alone have probably at least once played a violent video game or at least have seen someone play a game that is violent. Games such as Call of Duty‚ Halo‚ or Gears of War. Heck I own all three of those games‚ but that’s beside the point. What good can come out of playing games where you repetitively kill others and see some ridiculous gory images? Honestly what good can come out of this when developing minds are playing

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    Johnson Professor Harrison Composition II 2 October 2012 Effect of Video Games on Kids Growing up‚ playing outside was what I did for fun. Whether it was riding my bike‚ playing with friends‚ or swimming‚ I was outside for hours at a time every day. Today‚ kids have access to things like Xboxes‚ Playstations‚ and Nintendo DS. In a study conducted by Gentile‚ Lynch‚ Linder & Walsh (2004) "adolescent girls played video games for an average of 5 hours a week‚ whereas boys averaged 13 hours a week

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    Video Games: Good or Bad?

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    Video games! Good or bad - video games are games you can play on electronic screens such as computers‚ TVs and even portable devices like iPods and cell phones. Many of you are already aware that games were made for bored people to pass the time. You might have noticed that a lot of games include shooting‚ fighting‚ racist or themes and plots. Video games have become extremely popular in recent years. They are played all over the world not only in homes‚ workplaces‚ and clubs‚ but even schools

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    Greg Toppo Video Games

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    Sherry Nguyen February 16‚ 2016 NHV A07 Abstract Paper #1 Greg Toppo: Do Video Games Inspire Violent Behavior? The idea that there is a connection between violent media and the behavior of those that are exposed to it has been going on for centuries and continues to this day. Experiments have been done to try to prove that violent actions portrayed in media do correlate with violent behaviors in children who have observed it. After many violent acts such as the Columbine High School shooting and

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    what market it is? Video games! Hello fellow classmates today I’ll be talking about video games as voices of creation and destruction. Although I will be focusing on the destructive viewpoint of video games I will be shedding some light on the creation side as well. The destructive nature of video games is perhaps best illustrated by looking at gamers who play Call of Duty. This game causes the gamer’s brain to hyper-focus on all the information it has acquired about the game and disregard everything

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    Video Games Case Study

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    going to discuss how different cultures view video games. I will also determine whether they see video games as beneficial to their culture. Video games can be a powerful learning tool according to Daphne Bavelier a researcher at the Unversity of Rochester. He did a study on the first-shooter game "Unreal tournament" found that players were able to increase there perceptual and atention skills by playing that game. Since this game is a pro-social game which means communcating with other people online

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    plays video games. From kids to adults‚ we all go through the phase of video games. Some are violent others aren’t. So which ones are good for you and which aren’t? Well I believe that video games in general are just games. They do not harm anything or anyone. Violent video games do not cause violent behavior. Just because you go around shooting people on a television doesn’t mean your going to run around the street killing people. This misconception is often misunderstood. It’s just a game. Your

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    Video Games are one of the main sources of entertainment throughout the entire world. With today’s technology‚ video games are becoming more advance with their graphics and the way they are played. Many people have argued whether or not video games can be considered as an actual sport‚ but there is no way video games can fall under the category of being an actual sporting event. However‚ with the technology we are making‚ video games may one day become a sport. First‚ the word "sport" is defined

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    Video Games can be educational‚ non-violent‚ or violent and may have a negative learning impact on youth. Only about half of the Americans today years 8-18 have video games in their bedrooms and about 40 percent play video games. According to a survey from a Kaiser Family Foundation‚ boys spend more time playing video games than girls do (“Video Games” par. 89). The Entertainment Software Association say Americans spend more money on video games each year. Video games had changed from 2004 at

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    world. As we enter the 21st Century‚ video games are becoming more popular each and every day. People of all ages can and do enjoy video games as a way to spend their free-time. The issue with video games in the market is that they are becoming too violent in some people’s minds. The thing that makes these video games violent is the graphical scenes‚ gameplay‚ and strong language. There are many types of games that affect the brain in different ways. 3D games are generally more popular‚ more addicting

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