"Educational video games" Essays and Research Papers

Sort By:
Satisfactory Essays
Good Essays
Better Essays
Powerful Essays
Best Essays
Page 35 of 50 - About 500 Essays
  • Good Essays

    How Video Games Effect Children During the last decade‚ attention and accusations within the media have turned more to the meteoric rise in popularity of arcade-type home computer and console games. Considerable anecdotal evidence abounds about how teenagers are affected by shoot-em-up and beat-em-up games. Zimbardo (1982) remarked that video games are so addictive to young people that they may be socially isolating and may actually encourage violence between people. Another comment came from

    Premium Violence Video game controversy Aggression

    • 937 Words
    • 4 Pages
    Good Essays
  • Best Essays

    The Relation of Narratives and Video Games Video games are a relatively new form of entertainment; the first video game is considered to be Tennis for Two (1958)‚ around fifty years ago‚ while film has been around for over one-hundred years‚ the printing press for over five-hundred‚ and storytelling for thousands of years before that. Because of its newness‚ video games are a developing medium‚ their conventions and potential have not been explored as fully in comparison with film and literature

    Premium Fiction Game Game theory

    • 3592 Words
    • 15 Pages
    Best Essays
  • Good Essays

    MCOM220-14A Assignment: 1 Do Video Games Cause Violence? Introduction: Video games and violence in the media for the past twenty years (specifically America) have always put video games as the scapegoat to blame whenever a series of tragic homicides occur. This topic is particularly of interest to me because I have journeyed through the evolution of gaming and witnessed the evolution of technology; some of the claims made in past research

    Premium Violence Video game Video game controversy

    • 1022 Words
    • 5 Pages
    Good Essays
  • Satisfactory Essays

    intrigued the most in is the one of the video games. Video games have always interested me‚ ever since I was a young lad. I began playing video games when I was at the age of 4; it began with the Nintendo Entertainment System‚ one of my personal favorites. Next after a span of a few years my family purchased me and my brother the PlayStation One‚ which was an innovation of its time. The PlayStation Two came a few years later with better selection of games and improved graphics‚ very very fun in my

    Premium Video game console

    • 338 Words
    • 2 Pages
    Satisfactory Essays
  • Better Essays

    Video Games: Who’s Really Responsible? Melissa Hinkley Rosemary Mekita Composition I - February 29‚ 2012 Video Games: Who’s Really Responsible? It’s in the news at least once a week it seems. A crazed gunman goes on a rampage‚ leaving horror in their wake. The thought in most people’s minds are the same‚ “What caused this?” The finger pointing inevitably begins and as it seems more and more prevalent‚ those fingers get pointed at violent video games. Christopher Ferguson believes this

    Premium Video game Video game controversy Media violence research

    • 1309 Words
    • 6 Pages
    Better Essays
  • Satisfactory Essays

    September 26‚ 2012 Thesis statement : Today most children are more into video technology and violence than they are into normal outside physical activity which is the biggest problem of child obesity. Video technology has decreased the amount of physical activity in children. Because of my nephew’s interest in video games‚ he played less outdoors than most children his age. The only physical activity he was really getting was from his gym class

    Premium Obesity Childhood Video game

    • 431 Words
    • 2 Pages
    Satisfactory Essays
  • Good Essays

    Home Video Game Industry

    • 887 Words
    • 3 Pages

    Home Video Game Industry In 1972 founders Nolan Bushnell and Ted Dabney scrounged $50‚000 from family‚ friends and local banks‚ formed their own company. They hired Alan Alcorn who created Pong and put a sample unit in Andy Capp’s Tavern in suburban Sunnyvale to see if anyone would play it. Twenty-four hours later‚ the owner called Bushnell in a rage and demanded that he get over to the bar with his tool kit as soon as possible--the prototype game had broken down because it was being flooded with

    Premium Video game console Nintendo

    • 887 Words
    • 3 Pages
    Good Essays
  • Good Essays

    Reading: Playing with fire? Lecture 7 Week 3 References: Ames‚ Iowa. 2014. Life lessons: Children learn aggressive ways of thinking and behaving from violent video games. 24 March. Accessed July 12‚ 2014. http://www.news.iastate.edu/news/2014/03/24/violentgamesbehavior. Bushman‚ Brad J‚ and Craig A Anderson. 2001. “EFFECTS OF VIOLENT VIDEO GAME SON AGGRESSIVE BEHAVIOR‚ AGGRESSIVE COGNITION‚ AGGRESSIVE AFFECT‚ PHYSIOLOGICAL AROUSAL‚ AND PROSOCIAL BEHAVIOR: A Meta - Analytic Review of the Scientific

    Premium Nonviolent video game Video game

    • 624 Words
    • 3 Pages
    Good Essays
  • Good Essays

    Should Video Games be Banned? An ongoing argument where people think that video games should be banned. Should video games be banned? All of the arguments are repetitive and based on false belief‚ with very little real evidence. Some people think‚ ‘Violent video games should be banned because they influence the young minds of our generation and that they will bring cruelty and death among thee by doing indescribable acts of scandalous crime‚ thieving from innocent people and slaughtering their

    Premium Video game Game Video game controversy

    • 813 Words
    • 4 Pages
    Good Essays
  • Good Essays

    Has it ever occurred to anyone to look at how much time and money is being wasted in an industry that prides itself on the entertainment it provides‚ the video gaming industry? The problem is not the industry itself‚ but the types of games it is creating. Too many games have become graphic‚ sexual in content‚ and quiet aggressive. These games are not only infesting the minds of the adolescent communities‚ but people of all ages. The addictive nature‚ real life plots and incentives rewarded throughout

    Premium Video game industry Game Reality

    • 405 Words
    • 2 Pages
    Good Essays
Page 1 32 33 34 35 36 37 38 39 50