EFFECTS OF TWITTER AND FACEBOOK IN THE ACADEMIC STANDING OF STUDENTS A Library Research Paper for English 2: College Writing in English Shera Marie B. Camposano English 2 W – 4R Moses Villanueva‚ Instructor March 22‚ 2012 Introduction According to Kirkpatrick‚ twitter and facebook maybe useful‚ destructive or both (83). Social networking sites such as twitter and facebook are now prominent in the society. A vast amount of people engage in these kinds of website every
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Significance of the Study The results of this study would be of great importance to the following: To the students‚ the results of this study would be of value since all the development of the school are specifically geared towards providing them with quality education they need; adequate in all respect to be able to transform them into what they are capable of becoming. Also it is intended to help them with the use of those Electronic Gadgets with the daily activities they will meet. To
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Although personal computers only became popular with the development micro processor‚ mainframe and minicomputers‚ computer gaming has existed since at least the 1960s. One of the first computer games was developed in 1961‚ when MIT students Martin Graetz and Alan Kotok‚ with MIT employee Steve Russel‚ developed Space War On a PD-1 computer used for statistical calculations. The first generations of PC games were often text adventures or interactive fiction‚ in which the player
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about any psychologically negative effects that they may have on children has raged on. The more realistic and violent games become‚ the more this argument heats up. Things like the game rating system have been put in place to try to keep kids from playing the most violent games‚ but the question about how they affect teen behavior has yet to be definitively answered. Video games can have both a positive impact on academic performance as well as a negative effect on academic performance. It is believed
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Self-Esteem and Academic Performance of Academia de Sophia International Junior High School Students Stephen Job M. Rimando TABLE OF CONTENTS Page Title Page ……………………………………………………………………………………… 1 Acknowledgment ……………………………………………………………………………………… 2 Table of Contents ……………………………………………………………………………………… 3 List of Figures ……………………………………………………………………………………… 5 List of Tables ………………………………………………………………………………………
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IMPACT OF SMASSE INSET ON STUDENTS’ ATTITUDE AND PERFORMANCE IN MATHEMATICS IN SECONDARY SCHOOLS IN KOSOFE DISTRICT BY BERNARD - SAMUEL - CLEMENT MATRIC NO: PT/10/22738 A THESIS SUBMITTED IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE NIGERIA CERTIFICATE OF EDUCATION (N.C.E) DEPARTMENT OF COMPUTER/MATHEMATICS IN ADENIRAN OGUNSANYA COLLEGE OF EDUCATION IJANIKI‚ OGUDU CAMPUS JUNE 2013 DEDICATION To my God the beginner and the author of my life who made it possible
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11 Introduction The idea of using games to engage students in the process of active learning is not new. Over the past several years‚ educators have been increasingly incorporating various games into their teaching curriculum in an effort to create a fun and engaging learning environment for students. Although this can be very challenging and time consuming‚ interactive‚ collaborative and competitive games tend to motivate and encourage student participation in the learning process. Over the years
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Literature Review: The Effectiveness of Teaching According to Student Learning Styles In the Classroom Jenna Scifo Liberty University Abstract In the last 20-30 years‚ learning styles has been a heavily debated topic in the field of education. Many teachers and schools have adopted the learning style approach into their classrooms. The idea of teaching students according to their preferred learning style is attracting to many‚ yet some believe it is another generalized theory that has
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competing world‚ the students should have to learn a lot when it comes to education. Everything cannot be taught by a teacher or in school. To face big challenges in life‚ students take up extra learning which can be done through computers. These computers can be used for their personal or recreational activities like listening to music‚ watching movies or videos‚ chatting‚ browsing‚ playing games and etc. We can express our feelings through it. The work of the students became easier in searching
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CHAPTER II REVIEW OF RELATED STUDIES AND LITERATURE Local Related Literature Social networks gave a big help to everyone‚ especially among the students businessman and other members of the society. Social networks has different features that may enjoy by the people all around the world‚ what the problem is‚ people loses their self-control in using them. Facebook is the most popular social networking site today wherein people may share and upload videos‚ pictures‚ messages
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