St. Mary’s Academy of Carmen Carmen‚ Cagayan de Oro City PAASCU Accredited “Computer Gaming Effects to the Academic Performance among High school students” A Research paper presented to Ms. Malou B. Cagalitan In partial fulfillment of the requirements in English 10 Valerie G. Maurin 10-Charity February 27‚ 2012 Outline I. Introduction A. Significance of the Study B. Objectives of the Study 1. Objective 1 2. Objective 2 3. Objective 3 C. Scope and
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excessive gaming has also been contagious within the society ‚ creating an indestructible and unstoppable problem concerning its effects. In local concept ‚ students and non-students here in the Philippines has been massively influenced with the habit of computer gaming even it sometimes affects their daily productive activities such as work ‚ studies or even family relations. Same as in other countries ‚ computer gaming can only be declared as a problem ‚ if and only if it is in excess. And this
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data Discussion “Effects of computer usage to the academic performance of students” Chapter II REVIEW OF RELATED LITERATURE The scope of Computer effects derives a wide scope of related literature that is worth mentioning. In this regard‚ this literature review concerning the effects of computer usage to the academic performance of students‚ will address the following areas relevant to this study: History of the Computer; Importance of Computers‚ Negative Effects of Gaming; Computer
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“THE EFFECT OF STUDY HABITS OF SELECTED MARINE STUDENT TO THEIR ACADEMIC PERFORMANCE” A Research Paper Presented to the College of Arts Department In Partial Fulfillment of the Requirements for the Course English Presented To Sir. Joel E. Payapa‚ Ed.D Presented By Cercado‚ Joshua Kim T. Daniel‚ John Daniel M. De Guzman‚ John Odilon T. March 15‚ 2013 Chapter 1 THE PROBLEM AND ITS BACKGROUND Introduction The extent of student’s learning in academics may be determined
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psychological development. At the same time‚ students may find high school life stressful because of the increasing academic demands and the establishment of new social relations. Academic adjustment or how well students deal with educational demands‚ includes motivation to complete academic work‚ success in meeting academic requirements‚ academic effort and satisfaction with the academic environment. Previous studies have shown the relationship between several psychological factors with student adjustment
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performance‚ effects of training on performance and other issues upsetting employee presentation. Chapter Four explains the study methodology and converses the measures used to obtain the data‚ the reason for using this technique‚ dependability and strength of the study. In the end the boundaries of this study will later be discussed. Chapter five gives a presentation of the study consequences and their investigation. Chapter six is the concluding chapter of the study. It discusses managerial
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Did You Know? In 2009‚ over 11 million people played World of Warcraft‚ an online‚ subscription fee-based multiplayer game. According to one study‚ nearly 1 in 10 young gamers displayed behavior patterns similar to addiction.1 The Kaiser Family Foundation found that 8- to 18-year-olds are exposed to an average of 10 hours and 45 minutes of media each day. Whether your child is an avid gamer or rarely picks up a controller‚ it’s important to understand the world of video games--especially
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CHAPTER I INTRODUCTION Television has always been used as a medium to educate‚ entertain and instruct. Television is also used to raise the public’s awareness about matters relating to crime‚ punishment‚ social responsibilities and government policies. For instance‚ warns people about drugs and the punishment meted out to those involved in drugs is shown in sad and gory details so that it would influence the viewing public to behave in socially responsible manners. Thus‚ the influences of television
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“Effects of computer usage to the academic performance of students” Chapter II REVIEW OF RELATED LITERATURE The scope of Computer effects derives a wide scope of related literature that is worth mentioning. In this regard‚ this literature review concerning the effects of computer usage to the academic performance of students‚ will address the following areas relevant to this study: History of the Computer; Importance of Computers‚ Negative Effects of Gaming; Computer Crime; Computer Use
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with increased scrutiny‚ there remains little consensus on the benefits and detriments of applying them to the classroom environment. In some circles‚ games are seen not only as a useful tool in encouraging student motivation to learn outside of the academic environment (Coller & Scott‚ 2009)‚ but also as a means to increase student engagement during in-class learning sessions (Annetta et al‚ 2009)‚ foster valuable skills with respect to finite tasks or jobs (Duque et al‚ 2008; Coller & Scott‚ 2009;
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