DIFFERENT FACTORS THAT AFFECT THE ACADEMIC PERFORMANCE OF STUDENTS Submitted by: Cayleen C. Capco BSIT- 1IT4 CHAPTER I INTRODUCTION A. NATURE AND IMPORTANCE OF THE STUDY In educational institutions‚ success is measured by academic performance‚ or how well a student meets standards set out by local government and the institution itself. As career competition grows even fiercer in the working world‚ the importance of students doing well in school has caught the
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Effects of the Sleeping Habits in the Academic Performance on the Second Grading Period of Second Year Students from the Special Science Curriculum(SSC)‚ S.Y. 2012-2013 Partial Fulfilment in the Requirement For Advance Statistics A Thesis Presented to Engr. Gerson Dumpasan Statistician/Thesis Adviser Panabo National High School Cenny Laye T. Attos Proponent February 2013 CHAPTER 1 The Problem and Review of Related Literature BACKGROUND OF THE STUDY Sleep may be one of the most important
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THE ACADEMIC PERFORMANCE OF SELECTED STUDENTS OF THERESIAN SCHOOL OF CAVITE IN PARTIAL FULFILLMENT FOR THE REQUIREMENTS IN ENGLISH IV SUBMITTED BY: ARRIANE JOIE VILLAFUERTE KRIS NICOLE STA. ANA VICTORIA DEBALUCOS AXELL JADE PURIFICACION JARED SARABIA ROSPELL YABO ENRIQUE SANTERO JEDD CHRISTIAN FERNANDEZ SYMON SHAWN MIYAZAKI JULIA ANINA VILLARIDO i ABSTRACT The purpose of this research was to investigate how parental pressure contributes to the academic performance of
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Effects of Video Games to the Academic Performance of Second year High School Students of Miraculous Medal School‚ School Year 2010-2011 The Problem and its Setting Introduction A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device. Different platforms can be used to play video games‚ an example is personal computers. Video games typically use other ways of providing interaction and information to the players
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FACTORS AFFECTING ACADEMIC PERFORMANCES OF UNDERGRADUATE STUDENTS AT ALABEL NATIONAL HIGH SCHOOL A Thesis Presented to MRS. TERESA LEILANI M. OLAYBAL ENGLISH TEACHER ALABEL SARANGANI PROVINCE In the Partial Fulfillment Of the Requirements for Fourth-Year English By: PEARL JOY GARLENE P. MAGLINTE FEBE G. TORNALEJO OCTOBER 2013 DECLARATION We‚ Pearl Joy Garlene
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THE ACADEMIC PERFORMANCE OF THE STUDENTS IN CAVITE STATE UNIVERSITY- IMUS CAMPUS Jessa C. Mercado Macario A. Cruzado III Armielyn D. Aguinaldo A research proposal submitted to Ms. Azelle Charese Agdon. Instructor‚ Department of Economics Cavite State University Imus City‚ Cavite. In partial fulfilment of the requirement for subject DCEE 28‚ Methods of Research Bachelor of Science in Office Administration INTRODUCTION Motivation is a process of satisfying students different
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PROPOSAL ON Effect of Parental Involvement on Academic Achievement and Performance of Master Level Students Submitted To: Prof. Asghar Ali Our Esteemed Teacher In: Business Research Methods An Attempt From: Syed Muhammad Razi (L4F11MCOM0187) (0321-4660526) Muhammad Hassnain (L4F11MCOM0202) Nida Sharif (L4F11MCOM0209) Omair Ahmad (L4F11MCOM0198) Section: EA3 Punjab Group of Colleges (M.Com) Effect of Parental Involvement on Academic Achievement
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Research Quotes “Game developers must balance an implicit notion of fun with the educational merit of a video game. In most commercial examples‚ disciplinary content is secondary to enjoyment and pleasure. In most educational examples‚ fun and engagement is a byproduct of the context. Developers face the daunting task of maximizing the technological elements of video games alongside the educational affordances. Further‚ they must accomplish this without losing the intangible element of fun…educators
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INTRODUCTION Online games are one of the medium of entertainment especially in the youth of modern era in Batangas. Virtual or cyber games over internet are direct personally to each individual user. It encourages and requires the participation of individual user or gamester. It is an inexpensive in the sense that the internet connections for the online games are easily accessible everywhere and anywhere and affordable these days. This aspect works in association with the personal characteristic
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Context Online games are games played over some form of computer network. It directly implies that online gaming is a direct application of the Internet or equivalent technology. But games have always used whatever technology was existent at that point of time; for instance‚ modems before the Internet and hard wired terminals before modems. The expansion of online gaming has reflected the overall expansion of computer networks from small local networks to the Internet and the growth of Internet
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