"Effects of elementary pupils exposure on on line computer or video games to their school performance" Essays and Research Papers

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    Video Game Addiction in Teenagers There are many stages in life which everyone has to encounter and the teenage stage is probably one of the most important stages of a person’s life. During your teen years you really learn about what kind of person you are and what kind of person you want to be. Do you want to be the type of teen who stays home all day and play video games alone or go and hang out with your friends? This is where video game addiction comes into play. Some teenagers would rather

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    The Effects of Art‚ Science‚ and Social Studies in Elementary School Grand Canyon University: UNV 501 July 22‚ 2012 The Effects of Art‚ Science‚ and Social Studies in Elementary School PELLISH‚ J. (2012). PAST‚ PRESENT‚ FUTURE: Stories of Identity in an Elementary Art Room. Art Education‚ 65(1)‚ 19-24 Shifting to a “student-centered approach helped increase individual student level of enthusiasm” while teaching art in a multi-cultural school

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    mainstream media outlets explain that video games like call of duty ‘desensitise’ murder and ‘train children how to kill’ but is any of this really true? Over 70% of 13-15 year olds in first world countries play video games and the majority of them play video games depicting murder and violence. I mean‚ almost every day I go home and shoot somebody in the face with a shotgun. Does this make me a violent person in real life? The way the media talks about video games makes them sound like an abomination

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    Jillian Marcus Prof. Reitinger Eng 121-115 23 Oct. 2012 Video Games and Violence: Is There A Link? Society today surrounds itself in wraps of violence and gore. Popular action movies like The Dark Knight and The Hunger Games are driven by a sadistic taste for heroic kills and survival violence. Music such as rap and hip-hop focus on harassment and abuse. News stations don’t hesitate to present graphic depictions of victims from the latest serial killer. In a world where barbarity runs so rampant

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    Video games in pop-culture. Video games and computer games (from here on both categories will be simply referred to as video games for simplicity) have entered the domain of pop culture fairly recently. Although the first video game was developed in 1958 by William Higginbotham‚ their popularity didn’t occur until the seventies with the appearance of Pac-man and Frogger in the arcades (Computer and Video Games). If the younger generation of video game consumers would take a look at what was out

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    of Physical Education in Elementary Schools Meagan Stanley 101 October 14‚ 2012 The benefits of Physical Education in Elementary Schools There are numerous benefits of physical education in elementary schools which have been listed by the advocates of physical education‚ scholars and researchers. Over the years‚ different research studies have been undertaken which have reviewed the benefits and relevance of physical education and sport (PE) in elementary schools. Based on the reviews and

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    Don’t Blame the Video Games The video games have been a source of entertainment for many over the past few years and over the years its consumers are growing in number. It is a source of digital entertainment and does not trigger violent behavior or the violent crimes. It is not a new trend anymore as the games have been around for as early as the 1990s. Parents and guardians strongly believe that most games have violent content thus prohibit their children from playing as they believe it might

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    Danger of Violent Video Games in Children The links between increased aggressive and violent behaviour and the content of video games is a controversial subject. Increased scientific evidence demonstrates that violent video games are linked to increases in aggressive cognitions‚ feelings and behaviours (e.g.‚ Anderson and Bushman‚ 2001; Anderson‚ 2004; Anderson‚ Gentile & Buckley‚ 2007) However‚ there is still much resistance to the evidence among the public and by the video game industry (e.g.‚ Entertainment

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    of Americans play video games. With one of the most popular video games of 2012 being Call of Duty‚ it can be argued that it is more than a coincidence that the level of violence in society today has risen at a similar rate to the popularity of these types of video games. Statistics like this may not be proven but cannot be ignored in any studies conducted in behaviour traits‚ however‚ the connection between aggression in modern society and the increasing popularity of video games must be deemed more

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    Greg Toppo Video Games

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    Paper #1 Greg Toppo: Do Video Games Inspire Violent Behavior? The idea that there is a connection between violent media and the behavior of those that are exposed to it has been going on for centuries and continues to this day. Experiments have been done to try to prove that violent actions portrayed in media do correlate with violent behaviors in children who have observed it. After many violent acts such as the Columbine High School shooting and the Sandy Hook Elementary School shooting‚ both where

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