DOTA ADDICTION - FACTOR AFFECTING THE ACADEMIC PERFORMANCE OF INFORMATION TECHNOLOGY IN STI EDUCATION SERVICES GROUP INC. 2nd SEMESTER SY 2012-2013 A Research Paper Presented to the General Education STI Education Services Group Inc. Cagayan de Oro City In Partial Fulfillment Of the requirements for the Communication Arts II Juila Hanah Z. Bayson Raschel M. Dais March 2013 ACKNOWLEDGEMENT We‚ the researchers‚ would like to extend our heartfelt gratitude to the particular individuals and
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There are many students and even some young professional are addicted to Defense of the Ancients or DOTA. This is a kind of computer games that can be played by many players and is one of the most popular games to young students. Many students get addicted to this game and they even long hours inside the computer shop just playing this kind of game. There are studies that getting addicted in playing computer games affects their studies and this is the cause why they are lying to their parents that
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Industry Specific Software Because Kudler has experienced significant growth‚ is focusing on expanding services‚ and striving to improve the efficiency of its operations‚ a thorough review of its current accounting information systems and prioritization of four key areas is recommended in this order: inventory management‚ payroll‚ accounts receivable‚ and accounts payable. Purchase of industry specific software will assist Kudler in reducing costs‚ improving efficiency‚ and maintaining controls
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DotA effects have been continue for several years since the launch of the War of War Craft and the Frozen Throne. Almost every people especially the youth has played this game at the very beginning of the years. What is the content that DotA offers to the gamers? And how’s the excitements that it brings towards the gamers? And you may ask a key question‚ how long will this DotA effects last? DotA basically is a game expanded from version of War of War Craft‚ which initially a strategic game similar
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DotA: Their Effects and Brunt to Students ________________________________ A Case Study Presented to Mrs. Ma. Lady Sol A. Suazo ________________________________ A fulfillment of the requirements In English II Manlangit‚ Ma. Theresa Mae Montero‚ Janeth Agudo‚ Keren Ruth Falcon‚ Charlie Wyeth Sillano‚ Sarah Mae Fernandez‚ Honeylyn Sanchez‚ Day‚ Julieta CHAPTER I The Problem and its Background Introduction DotA is an electronic game that is mostly played. It is
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How to stop playing DOTA like a professional Grades falling‚ moneys are draining‚ hands shaking and social life getting boring. All of these are some of the consequences of playing DOTA. Most of the youths today or even the average normal human adult gamers would say that there’s no way that a certain DOTA player can stop playing it. They might refrain from playing it but they will still go back playing such badass game. But is it really true that there’s no cure to the addiction of
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Hazards around the machineries Contact with Moving Parts Contact with Electricity‚ Heat‚ Fire‚ Cold Contact with Pressurized Gas or Liquid Contact with Harmful Chemicals Contact with Harmful Noise‚ Radiation‚ Vibration Where can the potential hazards happen? I. At the controls: starting or stopping‚ set-up‚ adjusting. II. Where the machine cuts‚ turns‚ drills‚ shapes punches‚ or moves in any way: cleaning and III. Maintenance‚ trouble shooting and repair‚ adjusting‚ setting up. IV. At
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participation of society (parents‚ school‚ game developer and government)." As a computer game user‚player and fan‚ it has led me to study the effects of playing computer games such as DOTA‚ KHAN‚ and other highly innovative and competitively graphical games. The purpose of the study was to establish an understanding of to what extent is the effect of playing online games‚ network games and other types to the studies of the students in the university where I graduated. While it was difficult to set
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In present times ‚ computer gaming has been popular mostly within the students’ societies worldwide. Like a virus ‚ excessive gaming has also been contagious within the society ‚ creating an indestructible and unstoppable problem concerning its effects. In local concept ‚ students and non-students here in the Philippines has been massively influenced with the habit of computer gaming even it sometimes affects their daily productive activities such as work ‚ studies or even family relations. Same
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Background Introduction There are many students and even some young professionals that are addicted to DotA. This is one of the computer games that can be played by many players and is one of the most popular games to young students. Many students get addicted to this game and they even spend long hours inside the computer shop just to play the game. There are studies that getting addicted in playing computer games affects their studies and this is the cause why they are lying to their parents that
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