"Ethical and legal issues in video game" Essays and Research Papers

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    mainstream media outlets explain that video games like call of duty ‘desensitise’ murder and ‘train children how to kill’ but is any of this really true? Over 70% of 13-15 year olds in first world countries play video games and the majority of them play video games depicting murder and violence. I mean‚ almost every day I go home and shoot somebody in the face with a shotgun. Does this make me a violent person in real life? The way the media talks about video games makes them sound like an abomination

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    computer‚ video‚ and/or casual games. Videogames are played for the sake of entertainment. Whether they are played on a television or a computer they still attract millions of people to take part in this activity every day. In fact they are one of the most popular leisure activities in the world. By playing a simple game maybe 30 minutes to 1 hour a day can vastly improve your thinking skills (Russell). By simple game I mean a game that is very easy to learn but incredibly hard to master. Games like Solitaire

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    Comparative Study of Video Gaming Systems Final Report Due Date: August 10‚ 2011 Table of Contents Introduction………………………………………………………………………………………………………4 Research Data……………………………………………………………………………………………………5 Results……………………………………………………………………………………………………………...17 Conclusions………………………………………………………………………………………………………24 Recommendations…………………………………………………………………………………………….25 Bibliography……………………………………………………………………………………………………..27 List of Figures Graph 1.1: Role-Playing Games Bar Graph Graph

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    Sports Ethical Issues

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    Ethical Issues in Sports Sport management includes a variety of levels of sport‚ professional sport‚ collegiate sport‚ high school sport‚ and recreational sport. These levels of sport all acquire the same issues; ethical issues. Ethical issues are moral principles‚ the rights and wrongs of the actions that people display every day. These issues are displayed tremendously in sport. There are many ethical issues involving sport from fair play in recreational leagues to steroids in professional

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    Dealing With Video Games’ Problems In present-day society‚ with the Internet technologies developing rapidly‚ video games have assumed an increasingly crucial role in people’s lives. Admittedly‚ video games may attract lots of people‚ and gaming industry has achieved a good success. However‚ there are many problems with video games such as game addiction of China’s youth and the utilitarian behaviors of the game companies so that it is important to reinforce the regulation of video games. The most

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    History The history of video games goes as far back as the 1940s‚ when in 1947 Thomas T. Goldsmith‚ Jr. and Este Ray Mann filed a United States patent request for an invention they described as a "cathode ray tube amusement device." Video gaming would not reach mainstream popularity until the 1970s and 1980s‚ when arcade video games‚ gaming consoles and home computer games were introduced to the general public. Since then‚ video gaming has become a popular form of entertainment and a part of modern

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    http://www.gamespot.com/features/6090892/ In December 2001‚ Surgeon General of the United States David Satcher‚ M.D.‚ Ph.D.‚ led a study on violence in youth and determined that while the impact of video games on violent behavior has yet to be determined‚ "findings suggest that media violence has a relatively small impact on violence." The report stated: http://www.pbs.org/kcts/videogamerevolution/impact/myths.html The overwhelming majority of kids who play do NOT commit antisocial acts. According

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    Global video games market

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    Introduction The global video game market‚ or the so called interactive entertainment industry‚ is the economic sector which focuses on the development‚ marketing and sales of video games. The worldwide video game sector includes video game console hardware and software‚ online‚ mobile and PC games and has reached $ 93 billion in 2013‚ up from $ 79 billion in 2012. Currently‚ the video game industry is a massive source of development; profit still stimulates technological advancement

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    positive effects of video games as well as two negative effects. First‚ videogames help develop skills that are useful in the future‚ such as multitasking‚ decision-making‚ memory‚ and concentration. Lots of adults nowadays have problems multitasking‚ fortunately though‚ some researchers believe that strategy/action games can help children develop such a skill. During a game‚ if a sudden enemy or disaster occurs the player has to deal with the problem to further advance in the game‚ this allows them

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    Greg Toppo Video Games

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    Sherry Nguyen February 16‚ 2016 NHV A07 Abstract Paper #1 Greg Toppo: Do Video Games Inspire Violent Behavior? The idea that there is a connection between violent media and the behavior of those that are exposed to it has been going on for centuries and continues to this day. Experiments have been done to try to prove that violent actions portrayed in media do correlate with violent behaviors in children who have observed it. After many violent acts such as the Columbine High School shooting and

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