Interactive Museum (Storytelling and Gaming Environment) Nowadays‚ the focus in museums is shifting towards the use of artefacts for providing an interactive experience to visitors‚ in contrast to the traditional museum approach‚ where the focus was on the collection‚ display and storage of objects. Hence‚ more people are increasingly visiting museums with the expectation to learn something‚ while having an entertaining experience. Digital technologies‚ in particular interactive storytelling
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LIMITATIONS OF THE STUDY 1)The possibility of respondent’s responses being biased cannot be ruled out.2)Limited access to secondary data pertaining to Havells performance in other regions or any other information was another problem in finding a correctresponse.3)Since a smaller sample was chosen so it may not be true representative of population under study.4)Most of the times people don’t give appropriate information.5)Mostly retailers don’t want to give accurate information and act rudely.6)The
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Scope and Limitations Out of all the fourth year high school students of Taguig National High School (TNHS) and Upper Bicutan National High School (UBNHS)‚ only the students from the pilot section will be used as samples in conducting the survey. This study limits its coverage on the fourth year high school students only. Its purpose is to compare the English Proficiency Rates between two schools using the data from the questionnaires that will be given to the said students. This study considers
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English 1A November 15‚ 2013 Placing Limitations on Science Science is a great way to learn and understand how our universe works. Once we learn science‚ we’re opened many new doors and can even learn how to manipulate our very own universe. Throughout the course of human events‚ science has helped mankind overcome a wide range of issues. However‚ science is a double-edged sword and has also brought many new issues. It is important to place limitations on science and research in order to prevent
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Chapter 1 THE PROBLEM AND ITS SETTINGS Background of the Study Social Networking websites particularly the facebook is a big help for everyone in terms of communication purpose and fun activities. Young people especially the students are the primary users of facebook. They used to open their facebook account to play‚ communicate and explore different interesting information. Through this‚ everyone can say that getting addicted with facebook will greatly affect the students’ academic performances
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SCOPE AND LIMITATION This study determines the Sensory Preference and Academic Performance of English IV students of Poblacion Polomolok National High School in school year 2013-2014. It also explores whether what is the state of Sensory Preference and Academic Performance of English IV students in terms of Physical Act‚ Academical Difficulties and Examination Results. The respondents of the study will be ( ) English Teachers and ( ) fourth year students of Poblacion Polomolok National High
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Limitations of Advertising Analysis of an Ethical Dilemma July 21‚ 2010 Limitations of Advertising: Analysis of an Ethical Dilemma Marketing practices in the contemporary western society have been a hotbed of ethical debate for a long time. The ethical analysis required for this case revolves around the issue of marketing‚ and more specifically relates to advertising. The overall ethical dilemma is whether or not I should‚ in the role of a senior marketing manager of a soft drink
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Thesis Computerized Grading System Thesis Computerized Grading System Chapter I The Problem and its Background This chapter presents the introduction‚ statement of the problem‚ hypothesis‚ significance of the study and scope and delimitation Introduction Grading System is designed to provide incentive reward for achievement and assist in identifying proble Premium 621 Words 3 Pages San Isidro Elementary School Computerized Grading System (Sies-Cgs) Chapter
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The Limitation of information From the early days of the Egyptians’ using papyrus to write communications to the modern time printing of Harry Potter‚ publishing and determining what to publish has been a historical revolution by its self. (Campbell et al‚ 2007) In the early days of the middle ages‚ Christian Clergy were among those who influenced what was printed. This era was called the manuscript culture. Much of the writings during this era were that of biblical verses. (Campbell et al‚ 2007)
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LIMITATIONS OF VO2MAX INTRODUCTION The maximum volume of oxygen that the body can consume‚ transfer‚ or employ during a given exercise is called VO2max. This indicates the physical well-being of an individual. However‚ a multitude of physiological functions limit a person’s endurance for exercise by limiting maximum oxygen consumption by the body (Katch et al.‚ 2011). VO2max is used to determine the fitness levels‚ not only in athletes‚ but also in patients with heart failure‚ and is therefore
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