Contents BACKGROUND 2 STANDARD SDLC METHODOLOGY 3 ADVANTAGES OF STANDARD SDLC METHODOLOGY 4 DISADVANTAGES OF STANDARD SDLC METHODOLOGY 4 AGILE (EXTREME PROGRAMMING (XP)) SDLC METHODOLOGY 4 EXTREME PROGRAMMING (XP) 5 ADVANTAGES OF EXTREME PROGRAMMING METHODOLOGY 6 DISADVANTAGES OF EXTREME PROGRAMMING METHODOLOGY 6 CONCLUSION AND RECOMMENDATION 7 Bibliography 8 BACKGROUND The vogue of intensifying technological complexity of information systems as well as the need for reusable
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A Project Management Overview of XP Software Development Methodology This paper will discuss at a high-level how software development projects are run when implementing the extreme programming (XP) methodology‚ and explain during which step‚ XP covers the Project Management Institute’s (PMI) process groups‚ and management knowledge areas (MKA) [9]. After the XP process is discussed‚ XP’s unique way of developing code‚ its documentation management‚ and user-centric approach are explained. Since
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articles: Hazzan‚ O. (2002). The reflective practitioner perspective in software engineering education‚ The Journal of Systems and Software 63(3)‚ pp. 161-171. Hazzan‚ O. and Tomayko‚ J. (2003). The reflective practitioner perspective in eXtreme Programming‚ Proceedings of the XP Agile Universe 2003‚ New Orleans‚ Louisiana‚ USA‚ pp. 51-61. 1. Introduction This position paper focuses on the application of the Reflective Practitioner (RP) perspective to the profession of Software Engineering
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This assignment gave me the opportunity to computerize a manual membership system of Richard’s Tennis Club using various methods and techniques. The computerization of this system introduced several advantages but also created some limitations. The first report in task 1 had to contain a list of all the paid up members. To compile this list‚ the expiry date of each member was calculated depending upon the type of membership. Once the expiry date was set‚ this date was compared to the variable ‘today’
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Development Agile software development is a conceptual framework for undertaking software engineering projects. There are a number of agile software development methodologies such as Crystal Methods‚ Dynamic Systems Development Model (DSDM)‚ Extreme Programming (XP)‚ Rapid Product Development‚ Lean Development‚ and Scrum. It should be noted the Agile PM is not one set method‚ but a family of methods designed to respond to the challenges of unpredictable projects. While each of these methods has unique
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Describe the information Systems Development Life Cycle (SDLC). Explain Rapid Application Development (RAD)‚ prototyping‚ Joint Application Development (JAD)‚ and Computer Aided Software Engineering (CASE). Describe agile methodologies and eXtreme programming. Explain Object Oriented Analysis and Design and the Rational Unified Process (RUP). 2 Chapter 1 Introduction n Information Systems Analysis and Design ¨ Complex organizational process. ¨ Used to develop and maintain computer
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Object-Oriented Programming 1. INTRODUCTION During developing computer science appeared a huge problem - how explain to computer what people need. Since that moment there were a lot of different and interesting suggestions‚ but the most suitable solution was creating a programming languages. One of the most colossal type of programming languages is programming paradigm. "A programming paradigm is an approach to programming a computer based on a mathematical theory or a coherent set of principles
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valued over processes and tools Working software is valued over detailed documentation Customer collaboration is valued over a contract negotiation Responding to change is valued over following a preset plan Extreme Programming (XP) An agile methodology which is intended to improve software quality and responsiveness to changing customer requirements. XP specialised in quality‚ XP specialised to adapt to change Risks of XP:
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involvement Replace traditional SDLC waterfall with iterative analyze – design – code- test cycle Agile usage – centered design Focuses on user goals‚ roles‚ and tasks The Planning Game Based on eXtreme programming Exploration‚ steering‚ commitment The Planning Game From eXtreme Programming [Image] User Stories A user story is one or more sentences in the everyday or business language of the end user or user of a system that captures
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Title: Study of software process models and methodologies. 1.Waterfall Model * The waterfall model is also called the classic life cycle * The waterfall model is used when the requirements are well understood and unlikely to change during the system development. * This process begins with customer specification of requirements and progress through different activities like planning‚ modeling‚ construction and deployment and ends in complete software product. * In waterfall model
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