When people think about fashion‚ many people think of different things‚ such as designer clothes and fashion houses. Fashion has been around since the beginning of time and is constantly changing. Women’s fashion has changed a lot from the 1950s to the present because of many factors in society. The Era of the 1960s can be described in one sentence. Corselets‚ circle skirts‚ slim dresses and miniskirts were popular (“1950 to 1960”). Shift dresses and bold colors were popular also as well as chunky
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Automotive design Automotive design is a complicated discipline. Although primarily concerned with the appearance of a vehicle‚ it is governed by various factors including security‚ safety and engineering - all of which have their own set of specialists. This means that as well as designing to very high standards‚ automotive designers must have excellent teamworking and communication skills‚ say Chris Clements and Dr Samantha Porter. Automotive design encompasses almost every aspect of a vehicle’s
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Mens and Womens Fashion: "Style is a way to say who you are without having to speak." - Rachel Zoe “...Fashion is in the sky‚ in the street‚ fashion has to do with ideas‚ the way we live‚ what is happening.” - Coco Chanel During the 19th century women’s clothing included camp dresses‚ work dresses‚ day dresses‚ visiting dresses‚ tea dresses‚ evening dresses‚ formal dresses‚ wedding gowns‚ ball gowns as well as riding habits‚ skirts‚ bodices‚ and blouses. Ladies dresses were all custom made and were
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A Research on Arts&Crafts Movement and Bauhaus 1. Introduction Arts and Crafts Movement and Bauhaus are two major movements in design history. In this paper‚ the author aims at making an overview of the two movements including the historical‚ cultural and social context and revealing the philosophy behind each movement. In order to obtain an in-depth understanding‚ the author chooses William Morris from the Arts and Crafts Movement and Walter Gropius from Bauhaus and their significant artworks
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a designer‚ I try to make the effort through all of my designs to have an impact on the viewer. Whether it be an emotional impact‚ an inspirational impact‚ or even a negative impact. If my designs have an impact and the viewer walks away still thinking about it‚ then I know I have done my job as a designer. This is not always successful – but this is my ultimate aim. I believe this is what all design should do. Have an impact. How can design make a difference you ask? It can impact its viewer or
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Interior and Spatial Design 2010 My interest in space‚ design and architecture led me to choose this slightly more unique and diverse essay title. In this essay I chose to look in depth at the connection between pieces of interior or spatial design with more traditional pieces of art such as paintings. I wanted to explore how a space or room can be seen as art and how it can create moods and feelings just as strongly and easily and traditional pieces. A particular piece of spatial design that greatly
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Design Management Project American Apparel: Introduction There are five major design elements‚ performance‚ quality‚ durability‚ appearance and cost. The purpose of design is to optimise customer satisfaction and the profitability of a company by creatively coordinating these five elements in coherence with the company ’s products‚ environments‚ information‚ and corporate identity‚ thus‚ connecting the company with the consumer by creating products and services which appeal to the consumers needs
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In 1993 Jeffery Keedy made the following statement; "The idea of borrowing in Graphic design is so pervasive that it’s often done unconsciously. What is needed is awareness of what crossing cultural/historical barriers actually means‚ as well as an understanding of the importance of context" It is a fair comment to make that borrowing in graphic design‚ as well as in almost all other areas of design is ubiquitous. Whether this is a good or bad thing could be argued at length‚ but generally
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Design of everyday things Summary so far: – many so-called human errors are actually errors in design – human factors became important as human performance limitations reached when handling complex machinery You will soon know these important concepts for designing everyday things – perceived affordances – causality – visible constraints – mapping – transfer effects – idioms & population stereotypes – conceptual models – individual differences Slide deck by Saul Greenberg. Permission is granted
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Web design encompasses many different skills and disciplines in the production and maintenance of websites. The different areas of web design include web graphic design; interface design; authoring‚ including standardised code and proprietary software; user experience design; and search engine optimization. Often many individuals will work in teams covering different aspects of the design process‚ although some designers will cover them all. The term web design is normally used to describe the design
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