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    complex products with complex supply chains that work on different methodologies. Baan is especially suited for large made-to-order and engineering-to-order companies. Baan is used by companies like The Boeing Company‚ Ferrari‚ Solectron‚ Fiat‚ Flextronics‚ Evenflo‚ Navistar and British Aerospace & Engineering Systems. Baan is highly customizable and supports flow chart based process and procedure documentation. Microsoft Dynamics NAV and AX 2009 o Microsoft offers two ERP software packages

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    Sony Marketing

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    Company Profile Sony is a company that was first started in Japan on the 7th May 1946 by Masaru Ibuka and Akio Morita (wiki‚ 2012). Today‚ they are a company that is famous worldwide for their electronics‚ semi-conductors‚ video games‚ broadcasting‚ cable‚ telecommunication and digital distribution. The PS2‚ the predecessor to the PS3‚ is the highest selling console with over 150million copies (wiki‚ 2012). The PS3 is the 7th generation console along with Wii and Xbox360. Company Vision

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    Business Management Ii

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    BUSINESS MANAGEMENT IIB Only study guide for BSM2602 Department of Business Management Mr DG Mabasa University of South Africa Pretoria © 2011 University of South Africa All rights reserved Printed and published by the University of South Africa Muckleneuk‚ Pretoria BSM2602/1/2012–2018 98792822 Indesign‚ Florida Campus MNB_Style CONTENTS Page PREFACE TOPIC I: INFORMATION MANAGEMENT SPECIFIC OUTCOMES KEY CONCEPTS 1.1 1.2 1.3 1.4 1.5 1.6 1.7 INTRODUCTION ROLE OF INFORMATION MANAGEMENT WITHIN

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    Case Study for Nentindo

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    Nintendo The video game market has progressed through several stages in terms of hardware and software. But it has also faced many changes in leadership. The early battles were between Nintendo and Sega‚ but personal computers always had a role. Microsoft pushed this role by introducing its own game box. Then consumer-electronics giant Sony jumped into the battle and captured a big chunk of the market. The battles between manufacturers some-times depend on hardware and the ability of one manufacturer

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    driven industry. Today‚ the industry of video games is clearly composed of three main competitors that have exclusive possession on the market with their products: * Microsoft Entertainment and devices division * Xbox system (Nov 2001) * Xbox 360 (2005) * Xbox Live Website * Sony * Play Station (1995) * Play Station 2 * PSP (March 2005) * Play

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    Case Questions NAFTA and the Prospects of Free Trade in the Americas 1. Why did the US‚ Canada and Mexico sign the NAFTA? Which sectors would you expect to gain most from this agreement? 2. In what ways has NAFTA been beneficial or harmful for the countries that signed it? 3. Should the US encourage the formation of FTAA? PS2 - The China Question 1. Should PS2 enter the China Market? Is it ready to enter the China market now? If not‚ what limitations need to be overcome? 2. Is export

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    Marketing Study of Nintendo

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    EXECUTIVE SUMMARY In December 2012‚ Nintendo Co.‚ Ltd introduced Wii U and hoped it can create another gaming sensation as Wii. However‚ not only Wii U is not as successful as Wii‚ the consumer’s confidence level is declining even in Nintendo’s home market – Japan. Wii U faces competitions from both direct (videogames) and indirect (social/online games and other entertainments) competitors. In addition‚ given Nintendo’s image‚ Wii U is perceived as casual game and received poor response from its

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    effort to reduce costs‚ the group decided to initiate a gradual restructuring process that continues today. In 2006‚ the company announced that a large part of its production would be outsourced to the electronics manufacturing service company Flextronics‚ which has plants in Mexico‚ Hungary‚ and the Czech Republic. The decision to outsource production came as a direct consequence of an analysis of LEGO’s total supply chain. 1b reduce labor costs‚ manually intensive processes were outsourced‚ keeping

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    Research Paper

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    com/watch?v=jyKb7NOpnvo Nagata‚ K. (2009). Nintendo secret: It’s all in the game. Retrieved August 7‚ 2013‚ from http://www.japantimes.co.jp/news/2009/03/10/news/nintendo-secret-its-all-in-the-game/#.UgWawxY4UnE Official Xbox Magazine Staff. (2005). The complete history of Xbox. Retrieved August 7‚ 2013‚ from Retrieved August 3‚ 2013‚ from http://www.gamasutra.com/blogs/JoostRietveld/20120510/170147/Partnering_vs_selfpublishing_how_independent_should_you_really_be.php

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    Home Video Game Industry

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    Home Video Game Industry In 1972 founders Nolan Bushnell and Ted Dabney scrounged $50‚000 from family‚ friends and local banks‚ formed their own company. They hired Alan Alcorn who created Pong and put a sample unit in Andy Capp’s Tavern in suburban Sunnyvale to see if anyone would play it. Twenty-four hours later‚ the owner called Bushnell in a rage and demanded that he get over to the bar with his tool kit as soon as possible--the prototype game had broken down because it was being flooded with

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