The effects of computer game Computer game is an extremely popular plaything nowadays . Nearly all of the young people have played it and some of them even wallow in it . This make the effects of playing computer game become a controversial issue . Some people believe that computer game bring a lot of harmful effects to the teenagers . Davies (2007‚p.11) states that the young people who spend too much time on playing computer game usually neglect more important things such as study and personal
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Effects of Computer Addiction to Students Study Habits Research Report Presented to the Catanduanes State University Author’s Note This Research paper is for compliance In English 2 subject‚ Writing in the Discipline‚ this Second Semester School Year 2013-2014 Introduction DOTA (Defence of the Ancient)‚ DOTA 2‚ LOL (League of Legends) and other offline and online games are some of the most played computer games in
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spending they time with their studies‚ families their spending their time in the computer. I know the study case is all about the exposure of computer to the student in every level like kindergarten‚ elementary‚ secondary level‚ college level. Nowadays the computer is used in the house and school. But many arguments the advantages and disadvantages of the computer games that are expose to the new generation now. But according to (Soukalo‚ Okada‚ & Takada‚ 1997) computer games also improve logical thinking
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INTRODUCTION Ever since their conception‚ video games have contained violence‚ violence being to cause pain or death onto other beings. From the earliest games to most advanced modern 1st person shooter violence plays an important role in games. Determining that violence is present in video games is easy and the answer is yes. The early games like Wonder Boy and Space Invaders contain violence. Wonder Boy contains violence in the form of the hero killing monsters that vanish upon death
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Biofiltration Property of Malunggay (Moringa oleifera) Seed: Innovative Way of Purifying Water RESEARCHERS: Jay Mark Reponte Romarilyn Grace Maata Clark Ervin Conturno Julizees Malabar INTRODUCTION Background of the Study Drinking water is a basic human need‚ including food‚ shelter and clothing. The lack of safe drinking water is a leading cause of mortality‚ especially in local communities where waterborne diseases are persistent due to low quality surface source waters. Appropriate
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Information and Computing Science Society and Culture EFFECT OF COMPUTER GAMES Proponents: Jay Andrew Nagutom Rey Gerald Manguera Mario Custan Mark Tranquillo [pic][pic][pic][pic] Marinduque State College School of Information and Computing Science Society and Culture CHAPTER I Introduction In modern society‚ it is very common playing computer games. Even though computer games are common in our life‚ they have not only good effects‚ but also bad effects‚ especially to teenagers. Moreover‚ even though
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HABITS AND FACTORS AFFECTING UNDERGRADUATES’ ACCEPTANCE OF EDUCATIONAL COMPUTER GAMES: A CASE STUDY IN A MALAYSIAN UNIVERSITY Roslina Ibrahim 1‚Azizah Jaafar2‚ Khalili Khalil3 1 Advanced Informatics School (AIS)‚ Universiti Teknologi Malaysia‚ Jalan Semarak‚ 54100‚ Kuala Lumpur 2 Faculty of Information Science and Technology‚ Universiti Kebangsaan Malaysia‚ Bangi‚ Selangor 3 International Islamic University‚ Gombak‚ Selangor Malaysia 1 lina@ic.utm.my‚ 2aj@ftsm.ukm.my‚ 3khalili@iium.edu.my ABSTRACT
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The Effects of Computer Technology to Student’s Lifestyle and Study Habits”. CHAPTER I INTRODUCTION Background of the Study In the years where computers are not yet invented‚ students are not yet engaged in activities using technologies. Students rely on books and visit library facilities to study‚ read their notes and to review their school lessons. During those years‚ despite the lack of computers and hi-tech gadgets students still achieve high and good grades and the students
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resulted into many devices that helped us a lot. Computers became essential part of our lives. Technically speaking‚ the computer is any counting device. But in the context of modern technology‚ we will define the computer as an electronic device capable of interpreting and executing programmed commands for input‚ output‚ computation‚ and logic operations. Computer habits could be categorized on how many hours you spent in computer‚ purpose of using computer‚ and what application you commonly open. Among
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of so many factors – gender‚ age‚ year level‚ social status and the likes. In reality‚ almost all environmental and personal factors may be a variable of academic performances of students. It may also be the effects of some factors like the educational attainment of parents‚ IQ study habits‚ number of siblings‚ birth order‚ etc. Many factors affects the academic performances of students as stated above like gender and age. As for gender and age‚ academic achievement is strongly influenced by demographic
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