COMPUTER ADDICTION Addiction - "a habit so strong that one cannot give it up." We are all aware that people form addictions to many things‚ from cocaine to gambling. References to alcoholism‚ workaholism‚ even chocoholism‚ are commonplace throughout our society. The idea that people can form addictions to computing is a relatively new one‚ but quickly gaining ground. Perhaps some day the word "netaholism" will be as widely-used as the others; being a "user" may have more connotation than we realize
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Computer addiction‚ a loosely used term with Internet Addiction‚ or Video game addiction‚ is the excessive or compulsive use of computers to the extent that it interferes with daily life. This disorder may affect the following: social interaction‚ mood‚ personality‚ work ethic‚ relationships‚ thought process. It may also cause social disorders or possibly sleep deprivation. It is important to note that as of now‚ psychologists are not sure how to label this disorder. Many refer to it as Internet
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Computer addiction is a mental illness which causes the excessive use of computers to the extent that it interferes with daily life. Excessive use may explain problems in social interaction‚ mood‚ personality‚ work ethic‚ relationships‚ thought processes‚ or sleep deprivation. The Diagnostic and Statistical Manual of Mental Disorders does not include a diagnosis for such a disease. The term ′computer addiction′ originated long before the Internet. Some people develop bad habits in their computer
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carpal tunnel syndrome‚ dry eyes‚ migraine headaches‚ a decline in personal hygiene and back aches‚ according to Maressa Hecht‚ founder of Computer Addiction Services and a member of the Harvard Medical School. Depression has also been linked to Internet overuse by researchers at the Institute of Psychological Sciences in Leeds‚ UK. Researchers found that study participants who exhibited signs of Internet overuse engaged disproportionately than the normal population in sites devoted to pornography
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Are We Too Dependent on Computers? Elisa M. Mata Pinales English 1301-213 Mss. Bustamante April 20‚ 2012 Texas A&M International University Abstract A great number of specialists agree to the fact that while technology improves‚ people become more dependent on it‚ which is the case of the computer. Having a computer and the knowledge to use it has a lot of advantages but also disadvantages. The use of the computer makes many things easy; you can find whatever you want on it‚ and
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spend using on a computer in a day/week? Computers are as common in numerous households around the world. People from all age groups are learning to operate computers and anyone who has worked with computers for long periods of time knows that computers can be just as addicting as drinking every night of the week. Take further‚ Computer addiction can have a number of physical‚ social‚ and psychological effects on a person‚ and it is to be taken as seriously as any other addiction that a person is
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Title of the Study: Computer addiction when it comes to online games Purpose of the Study: To provide additional information of the disadvantages if one is addicted to computer games. To be a reference of one of those future researchers and also can be used by many of the students. The purpose of study is to: 1. Identify the effects of computer addiction. 2. Interview the young people in how they engaged with the computer games. 3. Give the examples of the games where the teenagers
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TOPIC: Video Game Overuse. Date of Submission: February 28‚ 2011 Expected Date of Completion: March 2011 Thesis Supervisor: Mrs. Maricor I. Tancinco Submitted by: Mia Aira John Cary John Holden Table of Contents Chapter 1. INTRODUCTION 1 Chapter 2. METHODOLOGY
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Chapter 2 REVIEW OF RELATED LITERATURE AND STUDIES This chapter consists of information gathered from studies and literature‚ both local and foreign which have extensive bearing on or relative to the problem under study. Chapter 2 also presents the theoretical / conceptual framework of the study. Theoretical/ Conceptual Framework A graphical representation of all the factors that make up a process. An input-process-output diagram includes all of the materials and information required for the
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Theses and Projects Student Works 4-1-2012 Computer Game Addiction and Emotional Dependence Amy W. Poon Trinity College‚ amypoonthesis@gmail.com Recommended Citation Poon‚ Amy W.‚ "Computer Game Addiction and Emotional Dependence". Senior Theses‚ Trinity College‚ Hartford‚ CT 2012. Trinity College Digital Repository‚ http://digitalrepository.trincoll.edu/theses/253 Running Head: COMPUTER GAME ADDICTION Poon 1 Computer Game Addiction and Emotional Dependence Amy Poon Trinity College
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