ATTITUDE OF INDIAN CONSUMER TOWARDS ONLINE SHOPPING A Project Presented to University Business School‚ Panjab University CERTIFICATE This is to certify that the Report entitled “Attitude of Indian Consumers towards Online Shopping” has been made for the partial fulfillment of the Marketing course by Bandeep Kaur‚ student of MBA Marketing‚ under my guidance. I confirm that this Report truly represents her work. This work is not a replication of work done previously by any other person and has
Premium Electronic commerce Online shopping Retailing
"THE IMPACT OF ONLINE GAME ADDICTION TO THE ACADEMIC PERFORMANCE OF THE FRESHMEN OF POLYTECHNIC UNIVERSITY OF THE PHILIPPINES (PUP) COLLEGE OF ARCHITECTURE AND FINE ARTS (CAFA) S. Y. 2014-2015" Section 1: For questions 1 and 4‚ non-violent online games refer to those games that do not have any killings or physical harm to the other objects (living and non-living) inside the gameworld. Examples of non-violent online games include puzzle games (e.g. Tetris‚ checkers‚ etc.) 1. Please state the types
Premium Video game genres Massively multiplayer online game Online game
THE EFFECTS OF ONLINE GAMING TO ACADEMIC PERFORMANCE OF 3rd YEAR OM STUDENTS IN RTU‚ BONI CAMPUS SY 2012-2013 A THESIS Presented to The Faculty of the CBET Rizal technological University Mandaluyong City In Partial Fulfillment of the Requirements For the Degree of Bachelor of Science in Office Administration Major in Office Management By Ronalyn Bacarra Kristine Mae Panganiban Princess Joy Pergis Leonardo Jayme II Acknowledgement There are many people whom we want to thank
Free Video game Online game
MIDWAY MARITIME FOUNDATION Bitas‚ Cabanatuan City A survey on the Effects of Online Gaming to 1st Year BSMT Students SY. 2013-2014 A research study presented to Ms. Ria Marie V. Robles faculty of the MIDWAY MARITIME FOUNDATION By: GENEVA SP. SUPETRAN GEMMA LUCAS ANGEL FRANCES ESCAL CATHERINE BADUA REYNANTE SARMIENTO EFFECTS OF ONLINE GAMING TO 1ST YEAR BSMT STUDENTS INTRODUCTION In the past few decades‚ interactive
Free Video game Online game Internet
learn to socialize and compete. Computer and online games‚ in most instances‚ are no more dangerous than other games that kids play. But sometimes‚ computer and online games become more than just play. They become an addiction. And when they become an addiction‚ your child’s psychological and physical well-being may be in jeopardy. Escaping into games When your kids play games online‚ is it play? Or is it something darker? Addiction to computer and online games is a real and growing problem. It affects
Premium Massively multiplayer online game Online game
Online casinos and virtual reality The online casino world is one of the most constantly evolving aspects of the internet. In a bid to lure in new players‚ and outdo their competition‚ developers and casinos alike are constantly tweaking their software‚ and upgrading their features. Most recently‚ mobile gaming and Bitcoin betting have revolutionised the industry. Many are now thinking that virtual reality gambling could be the next step. What is virtual reality online casino gaming‚ and how likely
Premium Casino Casinos Gambling
The Potential Cons of Online/Video Gaming on Kids Some of the potential cons could be‚ * That it promotes increased tolerance to violence‚ that kids become insensitive and cold towards other kids and adults alike‚ not being able to differentiate between what’s reality and what’s not. This can be considered a valid concern since many video games contain graphic/inappropriate content and provide incentives for users to‚ for example‚ kill as many characters as possible by rewarding them with points
Premium Online game Game Massively multiplayer online game
E Business: Deliverable 4 An Analysis of the Online Dating Industry Total Pages : 35 CONTENTS PAGE 1. Introduction 3 2. Structure 4 3. Competition 5 4. Customers 7 5. People 11 6. Strategy 15 7. Regulations 18 8. Partners 21 9. Technology 25 10. Process 30 11. Conclusion 33 12. Future implications for the industry 35 13. Appendices
Premium Online dating service
Published Online: June 13‚ 2012 Published in Print: June 13‚ 2012‚ as Online Games Tapped by West Virginia to Improve Education Bits & Bytes Online Games Tapped by West Virginia to Improve Education Students love to play computer games‚ and the West Virginia Department of Education is tapping into that love through a website called Learn21. The site offers all kinds of games that help students in every grade level brush up on their studies. Fifth grade students in Dottie Pownall’s classroom
Premium Video game genres Massively multiplayer online game Online game
Carr‚ A (2006) A cyberspace romance: the psychology of online relationships. U.S.A: Palgrave McMillan * Woolgar‚ S (2002) Virtual society? : Technology‚ cyberbole‚ reality * http://www.artsci.wustl.edu/~marton/myth.html (Accessed 10th April 2010) * http://www.reviewcentre.com/reviews91184.html (Accessed 10th april‚2010) * http://www.ciao.co.uk/Reviews/match_com__6460380 (Accessed 10th April‚2010) * Couch‚ D & Liamputtong‚ P (2008) ‘Online dating and mating: the use of the Internet to meet sexual
Premium Online dating service Love