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    Hunger Game

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    Me as a writer I think most international students like me whose English is not their first language always feel one thing in common. That is : writing is hard. I always thought that because its two different cultures‚ we learned something totally different from America. But after taking this class‚ I start to think that no matter where we come from‚ there is something in common between our writing styles. I think the factors contributed to a good writing is the same. The first characteristics

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    Medicine Game is a fascinating documentary film about lacrosse players‚ Jeremy and Hiana Thompson. The Thompson brothers are living in Upstate New York with their parents and siblings and belong to the Onondaga Nation. Since they were little‚ they have dream to play for the Syracuse University lacrosse team. This film in short is a documentation of their struggles to achieve their dreams. I‚ personally‚ really like the way Jeremy perceives lacrosse game. He says that they should respect the game‚ treat

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    Video Games and Aggression

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    Violent and Nonviolent Computer Games on Implicit Measures of Aggressiveness Matthias Bluemke1Â Monika Friedrich1‚ and Joerg Zumbach2 1 2 Psychological Institute‚ University of Heidelberg‚ Heidelberg‚ Germany Department of E-Learning and Media Research in Science Education‚ University of Salzburg‚ Salzburg‚ Austria : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : : We examined the causal relationship between playing violent video games and increases in aggressiveness

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    made a mistake on returning. Agus’serve‚ he also made a mistake on returning. Agus made a mistake on returning‚ so Bao got the right to serve again. He walked towards outside the court and had a bit of water‚ then took a short break. Back to the game‚ Bao made a mistake at the back of the court. Agus did a kill at the net and gained a point‚ 2-5. Now‚ Bao’s turn again‚ he gained another point by taking advantage of his height and smashing successfully 3-5. Agus returned the shuttlecock with too

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    theories

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    Agency Theory A theory that explains the relationship between principals and agents in business (In this relationship‚ the principal hires an agent to do the work‚ or to perform a task the principal is unable or unwilling to do.  For example‚ in corporations‚ the principals are the shareholders of a company‚ delegating to the agent i.e. the management of the company‚ to perform tasks on their behalf.) Agency theory is concerned with resolving problems that can exist in agency relationships;

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    Video Games and Violence

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    Video Games and Violence Violent video games have had an effect on children and teens for many years now. Children and teens who play video games most of the time play for fun or entertainment purposes. However‚ what the parents do not understand about this era’s violent video games is that the violence in today’s video games is worst then what they think it is. Some people believe that violent video games are influencing the children and teens to commit violent crimes and are the

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    Video Game Addiction

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    Literature Review Video game addiction has become a major problem in our society. Many children and teenagers play an excessive amount of hours of video games a day that they develop countless problems such as violent behavior‚ hostility and social isolation. These are but few of many examples of problems young teenagers face when they have gotten to the point of addiction. However‚ video game addiction is proven to be associated with academic achievements and social skills as well. (Chui et al

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    Triangular Relationship of Games‚ Creativity and Learning Introduction Creativity has been widely acknowledged as a crucial ability for learning. Many studies revealed that creativity is associated with and also facilitates divergent thinking‚ critical thinking‚ flexibility‚ and so forth which are the vital elements to promote learning. To spur creativity‚ games are the best media on account of dual functionality discussed as follows. Dual Functionality of Games Games are not simply the activities

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    .6. Games and motivation Motivation is a key to learning‚ which can be created by games. Robinson (1960) stated that motivation is a driving force which can be intrinsic or extrinsic. Based on his idea games can strengthen student’s motivation and self – confidence. He also mentioned‚ if students know that they would play a vocabulary game after the lesson finished‚ they would look forward to participating in the game‚ and they would enjoy during learning. Moon (2000) had the same idea and stated

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    Theory

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    perspective 1. Behaviorism: Pavlov‚ Thorndike‚ Skinner 2. Neo-Behaviorism: Tolmann and Bandura B. Cognitive Perspective 1. Gestalt Psychology 2. Bruner’s constructivist Theory 3. Bruner’s constructivist theory 4. Ausebel’s Meaningful Verbal Learning / Subsumption Theory Prepared by: Nemarose Jane Tauyan Behaviorism: Pavlov‚ Thorndike‚ Skinner Pavlov (1849 - 1936) For most people‚ the name "Pavlov" rings a bell (pun intended). The Russian physiologist is

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