"Game theory" Essays and Research Papers

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    The Hunger Games

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    for the sole purpose of you killing all the others? The Hunger Games by Suzanne Collins is about a girl‚ Katniss‚ takes her sisters place in the games. She goes in and fights for her life and ultimately succeeds and returns home. In the novel‚ The Hunger Games‚ themes of government control and love are discussed‚ and these themes are also present in our modern day world. One theme that really stands out throughout The Hunger Games is government control. In the novel‚ the Capitol controls everything

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    A.I. in Board Games

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    Bachelor Thesis A.I. in board games Aron Lindberg‚ s042422 Technical University of Denmark Informatics and Mathematical Modelling Thesis tutored by Thomas Bolander August 19‚ 2007 i Abstract In this thesis‚ a board game named Kolibrat is implemented in the Objective-C programming language and Apple Computers Cocoa API. Besides from documenting this work‚ the thesis focus on the development of artificial players. ii Resum´ e I denne afhandling bliver et brætspil Kolibrat implementeret

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    As defined by the creators of the board game‚ the primary object of Forbidden Island is to‚ “ . . . work together to keep Forbidden Island from sinking in order to buy enough time to capture its four treasures. Once . . . captured . . . (the team of adventurers) must make it to Fools’ Landing and escape by helicopter to win. If however‚ the island sinks before (the team) can complete (its) tasks‚ the mission ends in defeat!” Since a game like Forbidden Island was designed to encourage collaboration

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    Enders Game

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    Wesley Bolton Samuel Good Jake Jones JonMichael Lopez Honors English 9-1 January 28‚ 2013 WORK CITED INFORMATION: Card‚ Orson. Ender’s Game. New York: Tom Doherty Associates‚ 1977. PLOT SUMMARY AND THEME OF THE NOVEL: Ender’s Game‚ by Orson Scott Card‚ is the story of Andrew “Ender” Wiggin‚ a third born child in a prejudiced‚ futuristic world‚ as he is recruited to train at battle school to fight the “buggers”‚ an alien species that previously

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    Game Addiction

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    Gamer Addiction is an obsession with video game playing that usually begins in elementary and middle school. By college‚ the individual progresses from simple to elaborate games and the student is game-hooked. An activity becomes an addiction when it is used to change an individual’s mood. It becomes abuse when it interferes with ’one’s work or school‚ or disrupts personal or family relationships‚ and becomes increasingly necessary to feel good’ (Orzack‚ 2005a‚ p. 1). Addiction takes away from

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    hunger games

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    Everdeen‚ protagonist from the “Hunger Games” by Suzanne Collins‚ showing her anger to the gammakers who were ignoring her during her first training session. The story is set in a futuristic apocalypse in which the United States has been separated into 13 Districts‚ all of which struggle to survive under the harsh dictatorship of the Capitol (The government). Being supported by almost all the district 12 with an old rare gesture when she was picked up for the games & being ignored by the gamemakers when

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    In Game Advertising

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    Yale Wolman 11/28/13 Applications Paper In Game Advertising: The Future of Advertisements Types of In Game Advertisements In game advertisement companies are given a choice as to what kind of advertisements they would like to put out in their video games. There are two types of advertisements to choose from: static and dynamic. Static advertisements are fixed placements at launch that stay after the release indefinitely. These advertisements are best used for brands that are never changing

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    Game Controllers

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    Game Controllers: Enriching the Gaming Experience Harley Kimble Longherst University   Abstract Video games and computer games use a game

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    Digital Games

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    |mict | |Digital Games | |A Review of the Literature | |

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    Ender's Game

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    Zamora 1 Jacob Zamora Pre AP 27 August 2013 Empathy for Your Enemies In Ender’s Game by Orson Scott Card‚ the protagonist‚ Andrew “Ender” Wiggin‚ makes numerous enemies during his years at battle school. Ender sometimes wonder what his enemies’ points of view toward him are. He has a great feeling of empathy for them. Card chooses empathy for the major theme of the book‚ and tries to prove to readers that having empathy for your enemies can defeat and also turn them closer. Ender’s empathetic

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