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    Effects of Video Games to the Academic Performance of Second year High School Students of Miraculous Medal School‚ School Year 2010-2011 The Problem and its Setting Introduction A video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device. Different platforms can be used to play video games‚ an example is personal computers. Video games typically use other ways of providing interaction and information to the players

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    CHAPTER I. THE PROBLEM AND ITS BACKGROUND STUDY In this study the researchers is building a scientific names quiz battle to progress the mind of the students who are taking any of the courses which are related with Science or specifically Biology. Other students have difficulty in reviewing on their subject matter so that is why‚ the researchers do this game to practice the brain of the student‚ to refresh their minds and at the same time they are enjoying it because they play and learn at the

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    TOPIC : People have become overly dependent on technology. PARAGRAPH 1 GENERAL STATEMENT - Nowadays‚people have become overly dependent on technology to do everything.For example‚when they are working‚studying or going somewhere. THESIS STATEMENT - People have become overly dependent on technology due to the various impact of these technology people has become more lazy‚they often to play computer games rather than playing outside with their friends and they will not have a good

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    PLAYING VIDEO GAMES TOO MUCH IS MORE HARMFUL THAN BENEFICIAL Whenever I look out from my window at home‚ nothing but memories come back to me. When the time that me and my friends playing together with many kind of Filipino games like “Patintero”‚ “Langit Lupa”‚ “Black123” and many more. I was about 7 years old when I was always want to go outside to play with my friends from morning up to afternoon. My only break was when my Mom calling me saying that “we’re gonna eat our lunch” so I need to

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    CHAPTER II Review of Related Literature and Studies Related Literature Surpassing music and movie media in sales‚ there’s little doubt that computer gaming has become high school students’ favorite leisure choice. Not surprisingly‚ gaming culture has become a polarizing force. Proponents see new educational opportunities‚ while critics cite a growing body of research that suggests negative impacts on behavior and cognition. Children who play video games may be more technologically

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    A 12 year old kid walked into a video game store and bought a rated M game with no problem. Kids are buying violent video games from left to right without no problems and they are getting them easily from any store they want.There should be more requirement on kids buying rated M games. Because Kids that are not 18 are buying rated M‚ ands Kids are being affected by those type of games at a young age‚ The people who are selling the games to little kids are the problem. Kids are buying video games

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    Video games are one of the greatest inventions to ever be created. I say this because they have been played and enjoyed for generations. Another reason I say video games are great is because I love them I use them almost every day‚ and they give me joy if I’m having a bad day or if I just want to have fun they are very helpful for that. Video games have helped lots of people in lots of different ways like if you had something bad going on in your life‚ video games can help you escape all of that

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    “What Video Games Have to teach us about Learning and Literacy” I’m sure that we all are‚ or were at one time‚ around video games whether we were playing the game or someone we know was playing. Most adults think children spend too much time playing video games. I know my mom is constantly yelling at my 10 & 15-year-old brothers to get off. My mom thinks that video games for so long will eventually ruin their eyesight. My brothers are video game addicts. My brothers always complain when my mom

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    All I’ve thought about video game was a stress relief thing you can play using your computer or consoles which has the visual feedback shown on TV or the monitor until recent years. But I realized it’s based on what game you are playing. There are some games which have competitive scenes and others are casual games just for fun. Nowadays‚ people tend to call competitive video games as eSports. The word eSports means electronic sports due to the fact that it is played on computer. This sport got its

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    The author proposes introduction of social dancing in Golden Age senior residences in order to prevent or delay the onset of dementia among their residents. For this he cites that according to 21 year old study which states only frequent dancing offers protection against dementia. I find his claim specious and unreliable on many grounds. Firstly‚ the authors claim depends on a study that is statistically unreliable. There is no mention of when the study took place‚ the sample size of the study

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