"Gamer" Essays and Research Papers

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    they see their kids playing such video games‚ most of the parents think that action videos or in fact any video games can be a really bad influence on their children. Bavelier demonstrates some results to her audience about eye vision of a non-gamer and gamer‚ and I was to surprise to learn that people who play action video games tend to have a better eyesight than to the people who don’t play at all.

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    Video Games Dbq

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    that require you to develop strategies‚ make hypotheses‚ and solve problems (D).The games also teach gamers how to juggle

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    Gamer Addiction Categories: Student Populations Overview of issues surrounding advising at risk students Colleges reach out to addicted students via The Chicago Tribune Advising Students in Recovery from Addiction via Academic Advising Today Addicted Students Gamer Addiction: A Threat To Student Success! What Advisors Need To Know By Lee Kem Introduction A 19 year old freshman male walks into your office looking disheveled‚ lacking personal hygiene‚ with red eyes‚ and has lost weight

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    Steven Cespedes Egan College Writing January 9th‚ 2012 Classification of Computer Users The sound of the keyboard typing away and the clicking of the mouse throughout the night has become a normal occurrence in every American household. Staying up until two or three in the morning browsing the web has become a characteristic of many computer users today. Since the personal computer has been invented life‚ work‚ and pleasure have changed drastically. With the creation of the internet

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    Effects of Online Games

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    person can play a simple game like chess or a more complicated game such as Star Wars Galaxy: An Empire Divided. As complexity increases its impact on the gamer can increase as well‚ creating an attachment between the game and the gamer. From this first reading we also learn that there is a struggle for gaming companies to attract the casual gamer who doesn’t spend hours online. Because many of the users are serious users who spend hours online daily. There are many characteristics describing gaming

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    Ever since the dawn of the first Xbox‚ also known as “the original xbox”‚ console gamers have been arguing with each other as to whose console is truly supreme. All while those who play PC games have hidden in their respective corner‚ Xbox fanboys and PlayStation geeks have been at a non-stop battle; attempting to prove that their consoles are superior. In the recent installment of the console wars‚ Xbox One players argue that they take the lead in the battle due to the Xbox having backwards compatibility

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    market is extremely challenging. The competition is fierce between Microsoft’s Xbox and Sony’s Playstation. Nintendo turns high profit margins with its console‚ the Nintendo Wii‚ however it competes virtually in its own market‚ pursuing the casual gamer. Microsoft and Sony lose money on sales of their consoles‚ and make up the profit on the games. Microsoft was not extremely successful with its development of the original Xbox‚ and made some essential changes in their gaming strategy to make the

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    Aggressive Behaviour

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    The Effects of Video Games and Violence Over the century‚ video games have become quite an attraction among people of all ages and culture. A statistic showed that the age bracket for video gaming ranges from eight to forty year olds (Baran‚ 2012). With the advancement of technology‚ video games also have advancement in its realism and genres. The technologies allowed video games to become very sophisticated and realistic. This type of advancement had brought the Video gaming to a multi-billion

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    Irl or Afk

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    playing video games is not the best indoor activity there is‚ it is correlated to aggression problems‚ but it is not only bad for you; it enhances both decision making and reaction times at people. In this article I will describe the situations from the gamers point of view as well as how I got into this endless circle of addiction to fictional video games. Table of content Introdution....1 Background.2-3 Methods...4 Result..4 Positive effects...4 Insomnia...5 Aggression Problems...5 Discussion

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