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    Ender's Game Book Summary

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    Ender’s Game Ender’s Game by Orson Scott Card is about a boy named Andrew Wiggin‚ nicknamed Ender‚ a genius child who does the wrong things for the right reasons. The book was full of psychological thrills and requires a fair amount of intelligence to understand the decisions made in the story. The decisions made by Ender are crucial plot points in the book. Things as simple to defense against bullies to simulated attacks against the Formics‚ an alien race‚ could change the fate of everyone. The

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    Hidden Intellectualism

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    to institute a more involved level from the public. In the essay‚ Hidden Intellectualism‚ written by Gerald Graff‚ he supports the argument of education becoming more open minded when he says‚ “The challenge‚ as college professor Ned Laff has put it‚ ‘is not simply to exploit students’ nonacademic interests‚ but to get them to see those interests through academic eyes’” (Graff 385). Graff is simply stating that sticking

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    Parenting With Autism

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    3.5 “Parenting a Child with an Autism Spectrum Disorder: Public Perceptions and Parental Conceptualizations” by Susan L. Neely-Barnes‚ Heather R. Hall‚ Ruth J. Roberts‚ and J. Carolyn Graff In the mid-20th century‚ parents were frequently considered responsible for the cases of their children with ASD. Among the reasons for blaming the parents for their child’s ASD condition were parenting styles or lack of some parenting skills that are required with a challenging child. Although this is no longer

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    of educators limited and narrow views that intellectualism is only associated with book smarts instead of realizing that students can develop their intellectual and academic way of thinking through non-traditional subjects that interest them. Graff conveys that by making students non-academic interests the focus can attract and motivate them to learn but acknowledges that in doing so does not necessarily translate into developing their intellectual skills. He believes that students must be able

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    Former Modern Language Association president‚ Gerald Graff argues that if a student’s individual interests are incorporated into learning techniques‚ they will gain more academically. In his essay “Hidden Intellectualism” published in 2003‚ he suggests having interests in things besides standard common core curriculum is not anti-intellectualism. People gravitate towards certain interests because it perhaps requires more of their intellect in a way they can easily comprehend and engage. Furthermore

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    knowledge more conveniently than any previous age. The plentiful methods in getting knowledge cause some people to doubt the functions of the college‚ and claim that the college has been already not the best place in nurturing intellectuals. Gerald Graff expresses the similar idea depending on his childhood’s experience in “Hidden intellectualism”‚ and claims the “street smarts” can provide more benefits than “book smart” which we learn in the college. I would argue that the college is still the best

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    Summary Of Ender's Game

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    Features of a command economy found on the book are: The dictatorship of Colonel Hyrum Graff of the International Fleet‚ a benevolent dictator‚ comes to take Ender away to Battle School. The control of Colonel Graff in battle school until Ender leaves and which Ender will accompany him until he will pass the training of Ender to Mazer Reckham‚ an International Fleet Commander. The dictatorship of Colonel Graff is the part in the story where he tries to break the moral of hid students especially Ender

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    Leadership In Ender's Game

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    taking what he already knew about Bonzo’s history and using the information to verbally attack him‚ claiming that Bonzo had no honor. This event shows that Ender‚ the best example of a leader in the book‚ knows how to use words as weapons. Colonel Graff displays his persuasive side when convincing

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    Problem-Posing Summary

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    Our portrait as students is an evolution of experiences of continuous life’s challenges and disasters. In our childhood‚ we consider our parents the first teachers. In the process of growing and maturing‚ we join the educational world going to school at the same time that we are introduced to the school of life. As scholars‚ we have experienced Freire’s two educational methods – bank-clerk and problem-posing. It is true that the educator would decide what method to employ‚ however‚ at the end‚ most

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    What Is Ender's Isolation

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    “If Graff was setting him up‚ there’d be no help unless he helped himself.” (Card 33). Graff wanted Ender isolated from the kids at Battle school so he doesn’t pick up their thought methods‚ and from the adults so that he learns to not depend on them. Later on‚ Graff says that there won’t be anybody to look up to‚ or to expect help from during the war. Ender has a hard time handling

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