Entertainment and Media Topic: Content Creation and Entertainment Quotient in the current Media Scenario The importance and popularity of media is ever growing. Media has become indispensible in everyday life‚ be it personal life or business‚ trade or work. Conventional media like cinema‚ television‚ radio and print are modifying themselves to play their roles effectively in the current market. Technological innovations and discovery of new media like cable television‚ Direct
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animals in a zoo or marine park done to deserve their jail sentences‚ or the elephants in a circus done to deserve lives spent mostly in chains? Using animals in circuses and other performing acts is an unnecessary and inhumane practice that ’s harmful to both the animals and the public. Unlike the human performers who choose to work in circuses‚ exotic animals are forced to take part in the show. They are involuntary actors in a degrading‚ unnatural spectacle. While many people associate the
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ndia’s Media and Entertainment: Introduction The Media and Entertainment (M&E) industry is one of the fastest growing sectors in India. The industry primarily involves the creation‚ aggregation and distribution of content‚ products and services‚ news and information‚ advertising and entertainment through various channels and platforms such as Television‚ Print‚ Radio‚ and Films. Poised to grow at a compounded rate of 14 per cent to touch US$ 28 billion by 2015‚ the sector registered a growth
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academicians and practitioners‚ customer relationship management (CRM) remains a huge investment with little measured payback. Intuition suggests that increased management of customer relationships should improve business performance‚ but this intuition has only inconsistent empirical or real world support. To remedy this situation‚ this study identifies a core group of expected CRM benefits and examines their ability to increase a firm ’s value equity‚ brand equity and relationship equity which are
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Marketing Mix The primary marketing concerns today have most of the apprehensions about building the 4ps rather four pillars of marketing. A successful mix of the right product sold at the right place in the right time using the most suitable promotion is vital for marketing. It serves as a link between the firm and its customers. “Deriving benefit out of the various elements of the mix‚ linking them all together in a balanced format is the marketing focus today.” (Ferrel‚ 2008) The 4ps
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IMPACT OF CRM SYSTEMS ON RETAIL GIANT PRIMARK TABLE OF CONTENTS ABSTRACT CHAPTER 1 INTRODUCTION Statement of the Problem Purpose of the Study Importance of the Study giant Scope of the Study Rationale of the Study Research aim and objective Research Questions CHAPTER 2 LITERATURE REVIEW CHAPTER
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relationship management (CRM) 4. Features of CRM 5. Perspectives of CRM 6. Customer relationship measurement 7. Types of CRM systems 8. Scope of CRM 9. CRM business cycle 10. Components of CRM 11. CRM software’s 12. CRM and marketing 13. Six market framework 14. Work flow of CRM 15. Process of CRM 16. Reasons for adopting CRM : The Business Drivers 17. Principles of CRM 18. Myths of CRM 19. Use of technology in CRM 20. CRM leaders 21.
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The five functions of CRM are sales‚ marketing‚ support‚ finance and executive. Some examples that would fall in the sales category would be lead/prospect generation‚ qualification‚ distribution‚ tracking‚ analysis‚ reporting‚ meeting planning‚ proposal generation and support‚ and competitive analysis. Some examples of marketing would be campaign management‚ literature fulfillment‚ marketing penetration and segmentation‚ event planning‚ analysis & reporting‚ database marketing‚ list management‚
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Entertainment Essay Entertainment has provided society with an escape from reality‚ which at times may be very stressful and chaotic. The relaxation that entertainment provides is necessary for the overall well being of people. Peace and accord can be found through relaxation‚ and for many people this is achieved through entertainment. Some entertainment may be damaging to society because it is degrading‚ and lacks cultural enrichment. As a result‚ I qualify the assertion that entertainment
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Sources and Forms of Entertainment and Their Impact on Society In Life the Movie: How Entertainment Conquered Reality‚ Neal Gabler describes entertainment as having no moral‚ physical‚ or mental benefits to the success of society other than bringing temporary happiness. Through forms of entertainment‚ especially ones created in the last century‚ this viewpoint is strongly evident. However many forms of entertainment stimulate and progress society. Entertainment brings a greater feeling of happiness
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