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    aggression can be motivated by violent video games. Columbine school shooters(Eric Harris and Dylan Klebold) and theater shooter(James Holmes) all played these games. They would play these games for long hours daily. Studies show violence is motivated by the games that kids are playing. They act out these violent and illegal actions on their games and then do them in real life. Most of the teens in todays generation can honestly say they have played a violent video game at least one time in their lives

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    Game Over: The effects of Violent Video Games on Children Seven hours. That is the amount of hours a day the average American child plays a video games (Anderson 354)‚ and with technology advancing and games becoming more graphic‚ the concern over a violent game’s effect over a child’s development is growing. What does playing video games for seven hours do to a child’s development? Violent‚ role-playing video games adversely affects a child’s development and causes aggression in children and adolescents;

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    Ethics and Entertainment: Video Game Censorship Athena Falconer COM/450 Ethics and Commuinication February 16‚ 2015 University of Phoenix‚ Courtney Shobert‚ BAAG1FHV59 Ethics and Entertainment: Video Game Censorship Ethics refers to standards‚ morals‚ beliefs‚ and behaviors that follows to help guide one in situations they may face. Ethics are not gained in one day but are built over time from memorable experiences. From childhood to adulthood these learned behaviors add to traits that help shape

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    Violent Video Games Over the past five decades there has been a discussion over violent media. This has included movies‚ music‚ music videos and television. Since 1990‚ there has been another venue on the chopping block‚ video games. Although video games have been around since the 70’s‚ the ones mainly considered in this argument have only been around for the last ten years. Some of the titles of these games are Doom‚ Grand Theft Auto‚ Warcraft and Manhunt. These are some of the games that have

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    What is it about video games that interest you. The video game world has often been a form of escapism for me from a young age. I often seem to stick to fantasy games that allow me to entertain myself in another make believe world where there are challenges to complete and an alternative dimension to let my mind go free from the common day to day stresses of school and university life. I much prefer escaping in a world and creating a new personality online where there are no boundaries on what I

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    The video game crash of 1983 was one of the biggest defining parts of gaming history. The crash caused the major transition from the modern and old era of gaming with its effect still here today. Many today don’t know what the crash was and how it changed gaming forever‚ so I am going to explain it and its effect on the gaming industry. What was the video game crash of 1983 and how did it start and end. One of the major factors of the crash was the over inflation of the market. This over inflation

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    Danger of Violent Video Games in Children The links between increased aggressive and violent behaviour and the content of video games is a controversial subject. Increased scientific evidence demonstrates that violent video games are linked to increases in aggressive cognitions‚ feelings and behaviours (e.g.‚ Anderson and Bushman‚ 2001; Anderson‚ 2004; Anderson‚ Gentile & Buckley‚ 2007) However‚ there is still much resistance to the evidence among the public and by the video game industry (e.g.‚ Entertainment

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    Popular Culture: Violent Video Games Popular Culture: Violent Video Games Violent video games are a form of popular culture that is very controversial in the world today. Various professionals and the society members have argued over the issue of violent video games especially on how the games should be restricted or prohibited to limit their use among the youths. These controversial arguments about violent video games make this kind of popular

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    this is Cheyenne Doig and today I want to share with you a video game that I think truly made an impact on my day to day life. To evaluate‚ It affected me positively in my life outside just playing it. This game is called “Flower” and it was developed by Annapurna Interactive. This first-person‚ single-player game starts off with a plant on the window sill. As you progress through each of the six levels‚ more potted plants show up. The story has no dialogue‚ just soothing music and nature sounds like

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    “BLAME VIOLENT GAMES!” Recently video games have been blamed as the main cause of violence in today’s society. Video games have been a main source of entertainment since 1957 when professors used them for simulations to prove their research. Many famous video game characters have come out since then like Mario‚ Luigi‚ Sonic‚ and many‚ many more. I have been playing games since I was 4 years old and I have never once been violent or thought of being violent since then. I believe games can improve certain

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