The Internet has been available for public service since 1983. With it’s rapidly expanding popularity‚ the number of internet users has quickly risen to over fifty million in a four year period (Bingi‚ Mir and Khmalah‚ 2000). One of many advantages of Internet use is the potential and accessibility as a tool for electronic trade. Electronic commerce also known as e-commerce‚ can be referred to as the purchasing and retailing of products or services over an electronic system. It is increasing at an
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Addiction: “the number one health problem in America” the most common psychiatric problem on the planet In the past‚ the focus of treatment was on the absence of the treatment‚ but now it is on moderation. Reasons of using substances: to aid religious practices to explore the self to alter moods to treat disease to promote and enhance social interaction sharing drugs can be intimate like sharing food/coffee‚ etc. to enhance sensory experience and pleasure to stimulate artistic
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INTRODUCTION Background of the Study Computer games have been leisure most in secondary level students. Students who are addicted to computer games‚ most all of them do not attend their classes just to play with their friends or classmates. Students who don’t still know how to play computer games that who are willing to know in playing computer games can be easily addicted to it and some do not do their daily tasks anymore. Many students have no good educational background because they don’t
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Marijuana addiction Marijuana is one of the most commonly abused illegal drug. Marijuana is a dry‚ mix of the flowers‚ stems and leaves of the hemp plant cannabis sativa. It has a pungent and distinctive smell normally sweet and sour odor. It is commonly smoked as a cigarette reffered to asa joint or in a pipe. Behavioral changes and symptoms of marijuana addiction include: 1. Distorted perceptions 2. Impaired coordination 3. Difficulty in thinking and problem solving 4. Ongoing problems with learning
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Gambling Addiction 1. Introduction Gambling is created for purposes of leisure such as horse racing‚ poker and cards. However‚ when the gamblers are mentally inability to control their behaviour in engaging gambling activities‚ it becomes a problem. Terms like pathological gambling‚ problem gambling‚ or gambling addictions are used to describe such condition. American Psychiatric Association’s Diagnostic and Statistical Manual (DSM-IV) characterises it as a disorder of impulse control. Features
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The treatment for nicotine addiction There are many treatments for nicotine addiction including replacement therapy which is Nicotine substitution treatment. This is safe and great in treating nicotine dependence. Nicotine substitution treatment Gives you nicotine without tobacco and the destructive chemicals in tobacco smoke. Nicotine substitution items help ease withdrawal manifestations and desires. The best time to begin utilizing nicotine substitution prescription is on the date you’ve set
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Dear Mr. Howard Stringer I am writing in regards to the rapidly growing group of online addicted gamers. I have been influenced to write to you after reading a recent article titled ‘What online addiction is doing to our children’ by Anmar Frangoul. The article shared my own opinion that opinion that Massively Multiplayer Online Role-Playing game (MMORPG’s) should be monitored for activity have restrictions for the amount of time played per week to lessen the effects
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Nowadays everybody is talking about the internet‚ a century creation‚ which has converted the whole world into a single home. The use of internet has turned our lives to be much easier and comfortable. It is found that in 1990s the adolescents used the internet primarily for entertainment but at present they use it for interpersonal communication. Opportunities for youths to form‚ maintain and develop relationships on the internet have multiplied in the past few years. Along with the increase in
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The Impact of the Internet on People By: Danyell Smith April 28‚ 2006 ITEC 2215 Saturday Class Professor Alicia Davis The Internet has had a large impact on businesses‚ countries‚ and individuals. The Internet first started out as a research tool for Universities and now has become the "information freeway". The Internet has created problems for some companies and has helped other companies. The Internet has caused problems with individuals but has also helped many individuals. The
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you think Fortnite is an addiction or an amusement?3.4 million people play Fortnite. Kids and teenagers are constantly playing this game day and night. All 3.4 million players are playing day and night. They spend hundreds of dollars every day . There are even more kids playing because the app is free. In the essay‚ Fortnite addiction or amusement‚ by Kimberly Crouch‚ The reader can Inform that Fortnite is an addiction. Some families think that Fortnite is an addiction because it is taking away
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