waste as means to reduce costs and improve product quality. Just – in – time (JIT)‚ the formalized process of reducing waste reduction‚ has achieved a strong foothold in the manufacturing sector. However‚ the services sector has not been able to recognize the benefits of JIT. Services are very much like the manufacturing in sense‚ both employ processes that add value to the basic inputs used to create the end product. JIT focuses on the process‚ not the product. It can therefore‚ applied to any process
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influential power in the political and economic arena. Sony Corp. and Metro-Goldwyn-Mayer‚ (MGM) are two firms which consensually merged in early 2005. Both are considered to be a conglomerate. They are highly compatible and recognized to have a strong hold in the motion picture industry; however‚ Sony has other units including electronic‚ and games. Sony is a foreign firm originated and based out of Tokyo while MGM was based in the US. Before Sony and MGM considered the acquisition they analyzed the
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Importance of the Eye Toy product for Sony The Eye Toy was a revolutionary product because the underlying technology to interpret incoming video signals was clearly the first in the market. The case indicates that the Eye Toy Play appealed to a broad audience both in terms of demographics as well as gaming experience. Based on the consolidated income statements for Sony Corporation in Exhibit 2 of (Harvard Case 9-505-024 page 13) the game business segment accounted for 61.5%
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Case 5: Sony Shockwave In Search of the Next Hit Product Questions 1. Discuss the importance of product innovation to the future success of Sony in regard to the changing marketing environment environment. 2. Conduct a SWOT analysis on Sony. 3. What are the strategic options available to Sony‚ in y ‚ the wake of “Sony Shock”? Furthermore‚ recommend a course of action for Sony. Q1. Importance of Product Innovation to Sony s Sony’s Future Success Product innovation enables Sony to: • Retain
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Closing Case Chapter 7 1. Why did both Sony and Toshiba perceive it to be so important to get an early lead in sales? Based on past format wars‚ the trend had been “winner takes all.” With that in mind‚ Sony and Toshiba attempted to get as many early adopters as possible and secure early sales so that more people would recognize and buy their particular format over the other in the future. Whichever company achieved the quickest jump start would see an accelerated demand for its format and
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JIT Application in Toyota Company Toyota is one of very large company in automobile. In their production‚ Toyota Company has applied JIT (Just in Time) approach in their manufacturing. The advantages of using JIT approach is to reduce or minimize the waste of production‚ reduce hands-off‚ reduce re-work and any other delays on manufacturing process. One of characteristic in JIT approach is the flow of work. Parts or component of material will flow from one work center to many others with intermediate
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Sony EyeToy (1) Although sales figures for EyeToy Play have been impressive‚ those for EyeToy Groove have been disappointing. What are reasons for EyeToy Play’s phenomenal success‚ and Groove’s failure to emulate EyeToy Play’s performance? Success of EyeToy Video gaming was a $30 billion-a-year global industry‚ covering both hardware and software sales. With this big amount of industry‚ Sony was the market leader with its two generations of PlayStation consoles. Sony introduced EyeToy‚ which
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Philips vs. Matsushita Case Greg Tensa 1. How did Philips become the leading consumer electronics company in the world post war era? What distinctive competencies did they build? What incompetancies did they build? Prior to World War II‚ Philips had created a culture of embracing technical innovation. On the production side‚ Philips was a leader in industrial research‚ and scrapped old plants in favor of new machines or factories whenever advances were made. On the product side‚ strong
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Joint Venture and Diversification 3.3. Restructuring 4. Today’s Sony 5. Recommendation 6. Conclusion 7. Reference 1. Executive Summary Sony started the business as a small electronics shop and after 67 years hard works‚ Sony has became one of leading entertainment company in the world now. Keep innovate on new technology is one of the core element to make continue success of Sony. Moreover‚ Sony has became a global conglomerate corporate group‚ so to keep organization
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Sony has numerous resources and capabilities ranging from tangible to intangible that give them their own unique competitive advantage as well as put them in positions that could potentially hurt their growth and strategy. Sony in the past has made bad strategic decisions in aspects of which technology they pursue. When video tapes were becoming popular Sony’s BetaMax was a failure and now today the Sony brand is leading with their involvement with the Blu-ray. The gaming industry has seen increasing
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