"Key success factors in the video games hardware industry" Essays and Research Papers

Sort By:
Satisfactory Essays
Good Essays
Better Essays
Powerful Essays
Best Essays
Page 41 of 50 - About 500 Essays
  • Satisfactory Essays

    Video Games Bad Speech

    • 455 Words
    • 2 Pages

    There are several negative impacts to university students who were addicted to play video games. Too much video game playing makes us anti-social. Also‚ we may spend less time in other activities such as doing homework‚ reading‚ sports‚ and interacting with the family and friends. Video games do not exercise our imagination actually. Using imagination may be important in developing creativity. Some video games teach us the wrong values. Violent behavior‚ vengeance and aggression are rewarded. Women

    Premium Carpal tunnel syndrome Game Behavior

    • 455 Words
    • 2 Pages
    Satisfactory Essays
  • Powerful Essays

    Video Games vs. Children

    • 1760 Words
    • 8 Pages

    English 1120 10 March 2006 Video Games vs. Children The promotion of violence by today’s media‚ especially video games‚ has caused violence and aggression in reality to become a major concern. As gaming graphics and special effects are becoming more realistic‚ this portrayal of violence is one of the many important concerns in society. These days‚ a person can pick up a controller‚ move a joystick around‚ press a few buttons‚ and totally devastate an entire city. The recent uproar about this

    Premium Video game Video game controversy

    • 1760 Words
    • 8 Pages
    Powerful Essays
  • Powerful Essays

    The Political Implications of Video Games Video Games are one of the largest franchises on earth today‚ while technology progresses‚ so do these games‚ but when did these games become so violent? It all started with the first video game‚ and the foundation of the franchise we know today. Pong‚ the very first commercial video game released in 1972‚ a virtual game in which a player would hit a ball back and forth with either a friend or an AI (artificial intelligence) until the ball was dropped. But

    Premium Crime Violent crime Violence

    • 2389 Words
    • 10 Pages
    Powerful Essays
  • Good Essays

    Do violent video games cause behavior problems in teenagers? Would an age restriction help decline the controversy that violent video games cause behavior problems or have parents associated the aggression because of the many massacres and deaths related to teenagers who have played violent video games. Aggression could be defined as “feelings of anger or antipathy resulting in hostile or violent behavior; readiness to attack or confront‚” in other words‚ aggression causes violence‚ but what causes

    Premium Violence Columbine High School massacre Aggression

    • 992 Words
    • 3 Pages
    Good Essays
  • Better Essays

    Starting a career in the music industry is a difficult task. There are many important steps that you need to take along the way‚ and the path is often long and confusing. The people that you meet along the way will guide you along this path‚ and hopefully help you become a music industry success story. The goal is to not let your message get jumbled and distorted beyond your control and lead you to disaster. The number one person in your path to success is yourself. You need to start

    Premium Music industry Record label

    • 2068 Words
    • 9 Pages
    Better Essays
  • Good Essays

    Video Games: Good or Bad

    • 855 Words
    • 4 Pages

    there comes the blood. The opponents of video games‚ including anti-violence activists and some parents and educators‚ imagine the former when they hear the phrase “video games”. The latter is pictured by the proponents of video games‚ which include gamers and the addicts. The dawn of these pros and cons can be attributed to the increasing number of gamers‚ which accounts to around 500 million people around the world‚ according to Jane McGonigal‚ a game researcher‚ in her 2010 TED conference. Additionally

    Premium Video game Video game controversy Video game genres

    • 855 Words
    • 4 Pages
    Good Essays
  • Powerful Essays

    Video game behavioral effects The scientific study of media effects has led researchers down the road of video game effects. From both a social and psychological standpoint‚ video games have the ability to influence their players both on implicit and explicit levels. The popularity of video and computer games has grown exponentially in recent years‚ yet empirical research is still relatively limited when compared to the study of other media. In 1982‚ the U.S. Surgeon General lamented the lack

    Free Video game Violence Personal computer game

    • 2527 Words
    • 11 Pages
    Powerful Essays
  • Better Essays

    Children and adults alike flock by the thousands to pick up and take home the latest video games. These days there are hundreds of video game titles to choose from on many different platforms so one is sure to find one that suits them. This trend has spawned an enormous economic force both in the United States and worldwide. According to 1up.com‚ video game sales were actually down in 2004 to $9.9 billion from $10 billion in 2003 in the United States alone (Lee). Perhaps more importantly is that

    Free Video game Addiction Video game genres

    • 2087 Words
    • 9 Pages
    Better Essays
  • Satisfactory Essays

    World Apocalypse In today’s world‚ almost 50 hours a week are spent on video games by children of all ages (Oskin‚ LiveScience). Video gaming is so popular today‚ that im almost completely sure that every kid in America knows what a video game is. Video gaming is a multibillion-dollar industry bringing in more money than movies and DVD’s (aacap.org‚2011). While some games have educational content‚ many of the popular games emphasize negative themes and promote the killing of people or animals‚ the

    Premium Video game Game Video game industry

    • 274 Words
    • 2 Pages
    Satisfactory Essays
  • Better Essays

    Don’t Blame the Video Games The video games have been a source of entertainment for many over the past few years and over the years its consumers are growing in number. It is a source of digital entertainment and does not trigger violent behavior or the violent crimes. It is not a new trend anymore as the games have been around for as early as the 1990s. Parents and guardians strongly believe that most games have violent content thus prohibit their children from playing as they believe it might

    Premium Video game controversy Video game Crime

    • 1442 Words
    • 6 Pages
    Better Essays
Page 1 38 39 40 41 42 43 44 45 50