1. INTRODUCTION 1.1 Description about Virtual Reality Virtual Reality (VR) involves development of a computer generated virtual environment intended to simulate the real world. It is an emerging computer visualization technology that allows users to experience a strong sense of reality in a computer-generated environment. Engineers have begun to realize the usefulness of VR as an innovative tool to visualize‚ manipulate‚ and interact with complex three-dimensional (3-D) graphical data that
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“VIRTUAL CLASSROOM” Project Report Submitted in the partial fulfillment of the requirements for the degree of B.tech (Computer Science) IV th Year By TABLE OF CONTENTS Sr. Content Page no No 1. INTRODUCTION 6 1.1 Abstract 1.2 Problem Definition 1.3 Scope of Project 2. REVIEW OF LITERATURE 8 3. SOFTWARE REQUIREMENT SPECIFICATION 18 4. EXISTING SYSTEM 22 5
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Virtual Reality INF 103: Computer Literacy Patrick Williams January 23‚ 2012 Imagine relaxing on a beach‚ or wherever is soothing for oneself after a hard day of work. For some this escape is plausible‚ but many people do not have this luxury. That is where the ideas and research of virtual reality come in to play. The idea that one can enter an environment that typically is unavailable due to cost‚ safety‚ or perceptual reasons. Virtual reality is a dynamic development that humankind will
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TEAM # 2 VIRTUAL MEETING INDIVIDUAL ANALYSIS SOUSHYA MATHEW JENNIFER ALARCON WANDA CHOCHOTTE CARLOS INFANTE JENNY MARTINEZ Introduction Collaboration between team members: Our first virtual meeting was held on October 5th 2013 at 6:00 pm till 7:20 pm. The duration of the meeting was an hour and 20 minutes. Due to technical difficulties and lack of communication‚ the meeting was significantly delayed‚ till systems
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VIRTUAL REALITY LaRhonda Townsend INF103: Computer Literacy Instructor Booth June 17‚ 2013 Virtual Reality is a mind blowing technology that advances more and more each day. Virtual reality is an artificial environment which is experienced through sensory stimuli (as sights and sounds) provided by a computer and in which one’s actions partially determine what happens in the environment. A general experience includes three-dimensional images that appear to be life-sized from the perspective
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THE CHALLENGES OF VIRTUAL EDUCATION Mr Alejandro Franco J E-dUCO Research Group Moderador E-mail: alejofranco@yahoo.com Psychologist‚ Specialist in Psychoanalysis Software & Systems Engineering Undergraduate Student Research Group E-dUCO Moderator Social Sciences Faculty Professor Eastern Catholic University‚ Colombia Abstract The article shows the challenges at administrative‚ teacher-student and technological levels that should face the University to enter virtual education: the teachers�
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Virtual Memory Virtual Memory With today’s modern technology‚ we need to ensure that our computers are able to run quick and with ease. In order to run programs with speed‚ individuals need to ensure that they have sufficient memory to allow for programs running. Computers come with memory‚ but sometimes it is not enough to run what is needed or wanted. One way to ensure speed is to use virtual memory. Virtual memory can be described as memory that emulates RAM‚ and allows programs to
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THE IMPORTANCE OF EFFECTIVE VIRTUAL COMMUNICATION Virtual communication clearly has many advantages including increased productivity‚ reduced business costs and a better work/life balance of the workforce. However‚ virtual communication also entails numerous challenges and obstacles which are often neglected in light of the benefits. In addition to potential technical difficulties‚ the importance of full integration and appropriate management of remote workers must be considered. Cross-cultural difference
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RESEARCH PAPER ON VIRTUAL MEMORY Submitted To: Dr. C. Taylor Submitted By: Sumit Sehgal Date: February 3‚ 2003 Sumit Sehgal 1 CONTENTS INTRODUCTION............................................................................................................... 3 HISTORY ........................................................................................................................... 3 CONCEPTS AND IMPLEMENTATIONS OF VIRTUAL MEMORY ............................ 4 Implementations
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VIRTUAL INSTRUMENTATION OF PIN ON DISC INSTRUMENT Bona fide record of work done by K. VIGNESH (09P653) S. VIMAL (09P654) P. VISHNU RAM (09P655) S. ARUN KUMAR (10P901) Preliminary mini-project dissertation submitted in partial fulfillment of the requirements for the degree of BACHELOR OF ENGINEERING (SANDWICH) Branch: PRODUCTION ENGINEERING Of Anna University‚ Chennai. MACRH 2012 DEPARTMENT OF PRODUCTION
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