LIMITATION OF COMPUTER Computer has done this and that. Actually this is not the computer which has done this but the user. Despite its various features‚ a computer does have the following limitations: a.No Self Intelligence Today‚ a computer is able to do a work which is impossible for man. Computers are used to do risky and dangerous work and where sharp actually is needed. But it does not have any intelligence of its own. It works according to the instruction only. b. No Decision-Making power
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and Logic for Computer Programming Submitted to: Professor Christopher Scott Christopher Dew Reusability Code Object-oriented programming (OOP) and procedural programming are two of the programs used for writing software and moving objects. Procedural programming is a method of writing software. It is a programming practice centered on the procedures or actions that take place in a program. Object-oriented programming centers on the object. Object-oriented programming creates objects from abstract
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In psychology‚ the experimental method involves the manipulation of some aspect of a situation‚ and observing the effects this has on a particular behavior. In technical terms‚ the former is the independent variable (IV)‚ and the latter the dependant variable (DV). Only the investigations which involve the manipulation of the independent variables is part of the experimental method. Basically‚ in other words‚ we can say that experimental method is the type of research which involves the investigation
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1. Discuss the comparison of single document interface and multiple document interfaces. 2. Write the advantages. And disadvantages of multi document interface 3. Write the application examples of multi document interface. 6. Explain SDI and MDI applications in detail. 9. Highlight the features of COM Q1. Answer MDI (Multiple Document Interface) and SDI (Single Document Interface) are different interface designs meant to handle documents within a single application. MDI allows an application
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Architectural Programming Introduction Architectural programming began when architecture began. Structures have always been based on programs: decisions were made‚ something was designed‚ built and occupied. In a way‚ archaeologists excavate buildings to try to determine their programs. Today‚ we define architectural programming as the research and decision-making process that identifies the scope of work to be designed. Synonyms include "facility programming‚" "functional and operational requirements
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the code as often as practical. Code reusability has become a valuable part of adding efficiency to computer programming. Write a 2- to 3-page paper that compares and contrasts procedural programming modules and objects. In your paper‚ consider the following: • Reusability • Security in terms of hiding code • Passing of data versus data encapsulation • How object-oriented methods are similar to procedural modules • Code reuse in more than one program Format your paper consistent with
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ISM 6259 - Fall‚ 2012 Business Programming Fall‚ 2012 Lecture Notes ISM 6259 ©2012 by Dave Small‚ all rights reserved This document and its contents may NOT be redistributed NOR posted online (in whole or in part) without Dave Small’s specific written permission -1- Lecture 01 ISM 6259 — Lectures #1 — 201208.21 ©2012 by Dave Small‚ all rights reserved Welcome! Hi‚ I’m Dave! Characteristics of Object-Orientation Encapsulation grouping related ideas into a single unit
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Scripting languages 1 Introduction Over the last few years the scripting programming languages made a giant leap ahead. About ten years ago they were viewed as an axillar tools‚ not really suitable for general programming parse. Now they generate a tremendous amount of interest both in academic circles and in the software industry. The execution speed and memory consumption of scripting languages vs. the traditional languages is studied in. Article presents a historical back- ground
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2012/4/13 Socket Programming BUPT-SE Spring‚ 2012 Basic Concepts in NP • Introduction to Network Programming • Program Developing • Basic Concepts – Process – File Descriptor – System Call – Signal 2 1 2012/4/13 Program Developing - Phases Begin Requirement Analysis Preliminary Design Investigate the requirements Select or develop an algorithm to solve the problem Define data structure Detailed Design Define the format of input and output Draw a flow-chart and module design
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Computer Programming: Even Driven Programming: This is the process where the flow of the program is determined by certain events such as: * Senor output * User actions i.e. mouse clicks‚ key presses * Messages from other programs * Threads As users we have come across event driven program every day when we use a computer i.e. navigating through our computer user interface‚ also whilst playing computer games. By clicking on the mouse the computer picks up the event that has been
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