re Programming Languages Submitted To: Madam Amna Naveed Submitted By: The Programmers COMSATS – Lancaster Dual Degree Programme COMSATS Institute of Information Technology Lahore PROGRAMMING LANGUAGES SUBMITTED TO: Madam Amna Naveed Lecturer Department of Humanities & Social Sciences COMSATS‚ Lahore SUBMITTED BY: Sana Naheed Mohammad Nawal Shaukat Syed Usama Nasir Hafiz Abdul Shakoor ddp-fa12-bse-115 ddp-fa12-bse-103 ddp-fa12-bse-130 ddp-fa12-bse-034 Date: April 18‚ 2013
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Architectural Programming Introduction Architectural programming began when architecture began. Structures have always been based on programs: decisions were made‚ something was designed‚ built and occupied. In a way‚ archaeologists excavate buildings to try to determine their programs. Today‚ we define architectural programming as the research and decision-making process that identifies the scope of work to be designed. Synonyms include "facility programming‚" "functional and operational requirements
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Identify a task you perform regularly‚ such as cooking‚ mowing the lawn‚ or driving a car. I used driving a car as the example in this checkpoint. Write a short‚ structured design (pseudocode only) that accomplishes this task. Declare CarDoor as Real Declare Car as Real Declare BrakePedal as Real Declare Reverse as Real Declare SteeringWheel as Real Declare Drive as Real Open CarDoor Sit in Car Close CarDoor Press BrakePedal
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Procedural programming It is technique that problem solving in “divide and conquer” method. It means program reach the complex problem step by step and break it into separate subclasses. So‚ it is easy to solve the problem. Each sub classes have the connection with others. So this type of style can be active when it comes to the complex solutions. For example‚ if you want to calculate the month-end closing balance for a bank account‚ then the required steps would be as follows. First‚ you acquire
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CheckPoint: Programming Problems Complete the programming problems 1 and 2 as described below. DO NOT COMPLETE THE PROBLEMS FROM THE TEXT For each of the following problems‚ use the top-down modular approach when writing the pseudocode to design a suitable program to solve each problem. Be sure to include an “analysis” for each problem. Note: you need to write 2 separate programs that will handle each problem separately. That means you will also have 2 analyses. Problem 1 Design a program
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operations include input‚ processing‚ output‚ and storage. 3. Another term meaning “computer instructions” is software. 4. Visual Basic‚ C++‚ and Java are all examples of computer programming languages. 5. A programming language’s rules are its syntax. 6. The most important task of a compiler or interpreter is to translate programming language statements into machine language. 7. Which of the following is a typical input instruction? Get accountNumber 8. Which of the following
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formulas‚ rules‚ and examples from each section of Chapters 4‚ 5‚ 6‚7‚8‚9‚10 and 11 in the textbook. The completed summary will help prepare you for the Final Exam in Week 5. Points will be awarded for completion of the project. Study Table for Weeks One and Two Chapter 4 Systems of Linear Equations; Matrices (Section 4-1 to 4-6) | Examples | Reference (Where is it in the text?) | | | | DEFINITION: Systems of Two Linear Equations in Two VariablesGiven the linear system ax + by = hcx
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Programming Solution Proposal PRG 211 Programming Solution Proposal As Head Coach of the Saint Joseph’s Catholic Prep School Knights basketball team‚ there is a constant need for developing players that have never played before and allowing experienced players the ability to compete to win. The dilemma that these two goals create is the balancing act that must be done in order to ensure both types of players are allowed to grow and develop but at the same time be able to compete for a championship
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Shari Smith Marie Baker Matthew Reece Unit 1 Research Assignment 1: Exploring Programming Languages Computers don’t do anything without someone telling them what to do‚ much like the average teenager. To make the computer do something useful‚ you must give it instructions in either of the following two ways: Write a program that tells a computer what to do‚ step by step‚ much as you write out a recipe. Buy a program that someone else has already written that tells the computer what to do.
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Lecture 1 Introduction to Computers and C++ Programming 1 What is Computer? Computer Organization Computer Languages C++ Your First Program in C++ Variables and Operators Computer Programming (HKU SPACE HDIT 10/11) 2 Computer Programming (HKU SPACE HDIT 10/11) 3 Computer ◦ Device capable of performing two major functions 1. 2. Computations Making logical decisions Computer programs Hardware ◦ Sets of instructions
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