Levels of programming languages There are two major levels namely; 1. Low-level languages 2. High-level languages These two languages are sub-divided into five generations. 1st and 2nd gen - low level languages 3rd‚ 4th‚ and 5th – high level Xtics of low level languages. 1. They are easily understood by the computer directly i.e. they require little effort to translate into computer understandable form. 2. These languages are hardware oriented and thus not portable i.e. such that a
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THIRUVALLUVAR UNIVERSITY‚ VELLORE – 632 106. TIME TABLE / CBCS NOVEMBER / DECEMBER 2012 Regular Time Table I - B.B.A. S.NO. PAPER CODE SEMESTER 1 ULT 10/ ULF 10/ ULH 10 2 TITLE OF THE PAPER DATE SESSION I - Semester Tamil - I/ French – I / Hindi - I 06.12.2012 FN ULE 10 I - Semester English – I 07.12.2012 FN 3 UBA 11 I - Semester Principles of Management 08.12.2012 FN 4 UBA 12 I - Semester 11.12.2012 FN 5 UABA 13A
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To understand issue of XP (Extreme Programming) as a methodology is important to mention some of it´s background. XP came to the picture in 1999 in Kent Beck´s book named Extreme Programming Explained. The book was originally aimed to programmers but the Extreme methodology reached others areas as well. XP as a methodology in the early 2000 gained a lot of followers as a new outlook of doing programming and systems design. But this new methodology also arose questions about its effectiveness and
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What are computer programming languages? A programming language can be explained to be a language that are used by the machines mainly computer systems. They are notations to write programs which are condition of a computation or algorithm. Few restrict the expression of "programming language" to those languages that are used to express all possible algorithms. The invention of computers is predated by the earlier programming languages that were used to direct the behavior of machines‚ for
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Evolution of Programming Languages Generations Most books and articles on history of programming languages tend to discuss languages in term of generations.This is useful arrangement for classifying languages by age.I agree that whatever a few of we ‘more mature’ software engineers get together‚ we cannot ever seem to agree on wht constitutes the generation of computer languages.We know that Formula Translation (FORTRAN) was probably a first-generation languges.Does that make FORTRAN 77 and WatFor
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Object-Oriented Programming School of Computer Science University of KwaZulu-Natal February 5‚ 2007 Object Oriented Programming using Java Notes for the Computer Science Module Object Oriented Programming COMP200 Adapted from Introduction to Programming Using Java Version 5.0‚ December 2006 by David J. Eck http://math.hws.edu/javanotes/ Adapted by Anban Pillay School of Computer Science University of KwaZulu-Natal Durban February 2007 3 4 Contents 1 Introduction to Objects
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4100 CONTRACTUAL CHOICE Scott E. Masten Louis and Myrtle Research Professor of Business and Law‚ University of Michigan Business School © Copyright 1999 Scott E. Masten Abstract This chapter discusses alternative theories of contract choice and design with special emphasis on (i) the interaction between contract design and contract enforcement and (ii) the explanatory power of alternative theories. After discussing the primary functions of contract‚ the entry reviews the assumptions
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1ST GENERATION (MACHINE CODE): The first generation of codes used to program a computer‚ was called machine language or machine code‚ it is the only language a computer really understands‚ a sequence of 0s and 1s that the computer’s controls interprets as instructions‚ electrically. First-generation languages required the writing of long strings of binary numbers to represent such operations as “add‚” “subtract‚” “and compare.” Later improvements allowed octal‚ decimal‚ or hexadecimal representation
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Networking and Network Programming 2 TCP/IP Overview 3 WinSock Overview 4 Visual C++ I Chapter 1 s Networking and Network Programming 3 1 Networking Networking and Network and Network Programming Programming 4 Part I s Introduction to Networking The purpose of this book is to show you how to make network-aware applications that run on the Microsoft Windows and Windows NT operating systems using the Windows Sockets (WinSock) Application Programming Interface (API). To that
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It seems that the Renaissance (1300-1700)‚ methods of presenting the surrounding world in a flat pictorial plane using linear perspective‚ has dictated the way artists have worked for countless centuries. Linear perspective is a technique used by artists that uses line to create the illusion of depth and space within their work. However this approach is only a representation created using a singular eye. This method of working is suggested to have originated from Leon Battista Alberti’s (1404-1472)
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