LittleField (1) What was your initial strategy and how/why did you change your strategy during the game?. (2) Which concepts that you learned in this course did you apply in making your decisions? Explain. (3) What did you learn from the game? General Strategy Getting into the game our strategy was to identify the bottleneck in the process and maximize its utilization. We were aiming to balance our stock so a new stock will arrive every 4 days‚ and the current stock will not run out (but will get
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MGT 9702 – SERVICE OPERATIONS I LITTLEFIELD TECHNOLOGIES – OVERVIEW Littlefield Technologies (LT) produces Digital Satellite System (DSS) receivers. These receivers are assembled from kits of electronic components procured from a single supplier. The assembly process consists of four steps carried out at 3 stations called board stuffing‚ testing and tuning. The machines at these stations cost $90‚000‚ $80‚000
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Littlefield Labs 1 Capacity Management at Littlefield Labs I. Introduction There are 3 stations in the game called sample preparing‚ testing‚ and centrifuging‚ while there are 4 steps to process the jobs. Before the game started‚ we tried to familiarize with the process of the laboratories and calculating the costs (both fixed and variable costs) based on the information on the sheet given. We did not intend to buy any machines too early‚ as we wanted to see the demand fluctuation and the
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Littlefield Simulation II Based on our success in the last Littlefield Simulation‚ we tried to utilize the same strategy as last time. Our goals were to minimize lead time by reducing the amount of jobs in queue and ensuring that we had enough machines at each station to handle the capacity. We wanted to keep the lead time between .5 and 1 day in order to get the maximum amount of revenue per job. We utilized data from the first 50 days and put it in an Excel chart to forecast the demand for the
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Memo 2 Technology leadership and induced innovation According to Michael E. Porter‚ national prosperity is created‚ not inherited. It does not grow out of a country’s natural endowments‚ its labor pool‚ its interest rates‚ or its currency’s value‚ as classical economics insists. A nation’s competitiveness depends on the capacity of its industry to innovate and upgrade. Companies gain advantage against the world’s best competitors because of pressure and challenge. They benefit from having strong
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Production Planning and Inventory Control CTPT 310 Littlefield Simulation Executive Report Arlene Myers: 260299905 Rubing Mo: 260367907 Brent Devenne: 260339080 Miyaoka Scenario‚ Re: Littlefield Technology Simulation Game: Inventory Management Executive Summary At the onset of the game‚ we determined there were a few key things that had to be addressed to succeed. The first was to avoid stock outs which had already occurred in the first 50 days. We quickly moved to avoid stock outs
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impacted by technology and innovation by allowing organizations to optimize their products and services along with their employee base and culture. Schilling states that‚ “ …technological innovation is now the most important driver of competitive success” (2010‚ p. 1). Globalization of the market and pressure from foreign markets and competition has impacted management to continuously innovate their products and services to remain relevant and competitive in this market. Technology‚ creativity
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Executive Summary Our team operated and managed the Littlefield Technologies facility over the span of 1268 simulated days. Our team finished the simulation in 3rd place‚ posting $2‚234‚639 in cash at the end of the game. We did intuitive analysis initially and came up the strategy at the beginning of the game. And then we applied the knowledge we learned in the class‚ did process analysis and modified our strategies according to the performance results dynamically. We have reinforced many of the
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Robert de la Rosa COSC 1301.W01 September 24‚ 2008 Video Game Technology Humanity has a driving need for entertainment. Writers are constantly coming up with new movies‚ designers and engineers are always on the hunt for the next big idea for roller coasters and theme parks‚ and programmers are always designing and improving the most widely available entertainment software‚ video games. The video game industry generates 6 billion dollars a year‚ and in a field as large as this‚ there is a
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excitement of implementing all our knowledge acquired in the classroom the Business Strategy Game enables us to show our abilities in different business strategies. There was very good competition as a result we obtained a fifth place in the industry‚ the next report will detail our decisions over the ten periods of play‚ analyzing the different financial ratios. THE STRATEGIC VISION FOR THE COMPANY Using latest technology with the highest standards of quality in our raw material and the manufacturing
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