SERIOUS GAMING LEARNING: SUPPLY CHAIN MULTI-AGENT WEB-BASED SIMULATION GAME Ayman Tobail Dublin Institute of Technology John Crowe Dublin Institute of Technology‚ john.crowe@dit.ie Amr Arisha Dublin Institute of Technology Follow this and additional works at: http://arrow.dit.ie/buschmancon Part of the Business Administration‚ Management‚ and Operations Commons‚ and the Curriculum and Instruction Commons Recommended Citation Tobail‚ A‚ Crowe‚ J and Arisha‚ A. (2012). Serious Gaming Learning:
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Online Gaming With the rising popularity of online gaming‚ there have been studies that point to these games being very addictive‚ therefore gamers invest a huge amount of time playing. “The negative impact of Internet use on adolescents has received much popular attention and has also become a popular research topic”(Wen-Bin‚Chiou). When people focus on the negative elements of a subject‚ they ignore the positive
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Linda Bernstein’s article “Gaming the Console” addresses the possible effects that video gaming has on teenagers and children. The article supports both sides of the debate: whether or not video gaming has negative consequences. Ultimately‚ Bernstein lets the reader form his or her own opinion on the subject. Some scientists and experts claim that video gaming is harmful as it may negatively affect areas of the brain‚ academic and social skills‚ and can become highly addictive. Other experts argue
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Online Gaming Play is associated with having a free mind‚ using imagination and creating a whole new world. On the other hand‚ in today’s world‚ we see and increasingly high percentage turning to electronic games to fill in most of our play time. Video games and the like are certainly entertaining and stimulating. With the advancements in technology and shocking effects‚ they sure give everyone‚ whether you play them or you don’t an adrenaline rush! Without knowing it forms of conventional or traditional
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Games are very popular among teenagers and even adults in the current society. There are always debates about the advantages and the disadvantages of games‚ which will always end will different conclusion. In reality‚ either the game will give more advantages or more disadvantages is solely depends on the gamers themselves. If the gamers know how to control themselves then playing video game is actually good for them. But games are known to cause some major advantages and disadvantages that is confirmed
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My research paper will be focused on supporting Video gaming as a beneficial activity. I will support my thesis by illustrating how video gaming industry is trending through the years and creates countless of revenue and enormous amount of job opportunities. Apart from the economic gains‚ video gaming creates extra common topic between peers and friends. This helps enhance social interaction by simply playing the same game. Video gaming had evolved to a point where professional gamers are becoming
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Gaming Consoles Compared “The console wars continue to rage on. Ever since the PlayStation 3 arrived on the market to challenge the Xbox 360 in 2006‚ gamers have argued about the merits of each system.” (Schedeen 2006). I‚ having owned both systems‚ am going to compare and contrast some key features found in these two major consoles. This comparison is based on the most recent versions of both consoles – the ’Slim ’ variations of both the Xbox 360 and the PlayStation 3‚ disregarding previous feature
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University of Macau Faculty of Business Administration GAMM302 Gaming Regulations and legal Environment 2009/2010‚ second semester Written Assignment Topic: H istory of the 2001 -2002 concession public tender process in Macau Name: Lau Hiu Tung Number: B-A7-0070-2 Date: 30 April 2010 Abstract The purpose of the report this time is to share and have a discussion in the concession public tender process in 2001 – 2002. By reading this sharing‚ I hope we can have a clear picture
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A Project Proposal - Improving Hospitality Industry Talents in Macau Introduction With the development of the Macau economy‚ the local market requires more labor to satisfy its demand. However‚ Macau’s human resource distribution is not balanced especially for local professionals in the hospitality industry. Although the unemployment rate in Macau has been around 2% during recent years‚ improving the whole professional level is the most important thing for the long term. (Government of Macao
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PEST DEG Analysis for Gaming Industry Gaming industry includes those corporations that develops and distributes gaming and entertainment products through software programs and gaming hardware such as consoles‚ arcades‚ game gadgets and other technologies. Political-Legal • Intellectual Property Rights Intellectual Property Rights (IPR) is a term that covers patents‚ trademarks‚ and copyright. This law helps understand that all great products and innovation have an origin such as various
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