"Main ideas for violence in video games" Essays and Research Papers

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    2012 Virtual World Violence In the high definition world of video games today‚ a relatively recent trend has taken hold of younger people. The rise in popularity of the First Person Shooter (FPS) game has become very evident among teens and college students. This genre of game involves the player controlling a character in the first person perspective. The character being controlled usually wields one or multiple firearms in order to defeat enemies. Most of the popular FPS games provide very realistic

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    from fallacies. While many parents wish there was an all or nothing answer to the question of if games help or hinder their child’s development‚ this topic is far too complex. Infact‚ many studies either hold inconclusive or contradictory results. However‚ as we move further into 21st century changing‚ there has been a shift in findings. Many studies now refute the idea that videogames cause violence or‚ if the results support it‚ they are still weary to confirm them as 100% accurate. There are

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    Violence Reduction on Video Games: Consumers vs Developers Consumers “ The young men who opened fire at Columbine High School‚ at the movie theater in Aurora‚ Colo.‚ and in other massacres had this in common: they were video gamers who seemed to be acting out some dark digital fantasy. It was as if all that exposure to computerized violence gave them the idea to go on a rampage — or at least fueled their urges.” (then may part na parang questionable sa author.. basta read the article na lang

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    Video Game Sexism

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    Mehnaaz Momen Political Class and Gender Roles 27 March 2011 Gender Roles in the Video Game Industry We often reflect on our lives and realize that not everything in our worlds outlines life as fair game. I see many facets of life that benefit one gender role better than the other. I also see parts of our lives where one gender role isn’t treated as equally as others. Me being part of the video game community for so long never opened my eyes to these realizations. I never wanted to believe

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    video games kill

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    Video games have become very popular among many age groups especially teenagers. It’s common for teenagers to spend hours playing video games‚ particularly games with violence‚ sex‚ and criminal behavior. This is a huge concern for many parents.  One parent says‚ "My kid is so lazy‚ all he does is play video games in the basement! I don’t know what to do."  Susan‚ another parent says‚ "It’s frustrating when my son plays video games when it’s a beautiful day out. I don’t get it!"  Many parents

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    VIOLENCE IN TELEVISION‚ MOVIES‚ AND VIDEO GAMES SHOULD NOT BE CENSORED Television‚ movies‚ and video games have a great influence on the minds of today’s youth. But‚ what exactly are the effects of such an influence? Certain people have exaggerated the effects that these media have on today’s youth. Many people‚ including government officials‚ have singled out these three media sources as the cause of some types of violence simply because it is an easy target for laying the blame. The truth is

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    Video Games Are Beneficial

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    Video Games are beneficial Video Games have come a long way since their first introduction into the main stream. With video games becoming more sophisticated and using advanced technology‚ it seems as if video games are closing in on the gap between games and reality. However‚ as video games become ever so life-like it brings up the question of if the violence associated with video games is having a negative consequence. There have been many accusations over the years over the harm video

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    November 2013 Do violent video games contribute to youth violence? Video games do not contribute violence in majority of children but there is a small group that is at risk. “normal” children aren’t affected but mentally challenged kids can be. Although there are no studies that can show hard evidence for either side there are trends that lean towards the no affect side. Studies show that “normal” children are not affected by violent video games. “Playing violent video games can make some adolescents

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    Violent Video Games

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    claims. There was also good use of qualifiers. What do you like least about this paper? How can it be improved? Overall I enjoyed the paper very much. If I could offer any advice‚ it would be better transition statements between paragraphs and ideas‚ and perhaps group the point and counterpoints together. Having them separated as they are may confuse some readers. Again‚ overall‚ good paper. Other general comments? The facts are there‚ and do support the claim. I would probably recommend

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    Essay On Video Violence

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    In 1994 America was faced with a ever growing problem with violence‚ and many different people were so concerned that it was reaching a epic proportion and they weren’t sure on how to stop it. In the 1950’s television emerged as a powerful and social force and then in the 1990’s videogames were being used as a social influence on the children. With the impact on the violent videogames increasing along with the increase of violence on the television‚ the technology that went along with these needed

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