MIS-Revision Notes Agenda 1. Role of Information System 2. Perspective on Information System 3. Types of Information System 9. Organizational and Behavioral Impacts 10.Achieve Competitive Advantages by IS 11.Ethical and Social Issues 12.E-Commerce 4. ERP – Enterprise System 5. SCM – Supply Chain Management System 13.Global Growth of IS 6. CRM – Customer Service Management System 7. KM – Knowledge Management System 8. Collaboration and Teamwork System Management Information
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LSC London School of Commerce BA Semester 2 Course Outline for: October‚ 2011. Course Leader: Anand Walser anand.walser@lsclondon.co.uk Assignment Deadline: 20th December‚ 2011 Contents Financial Management and Analysis 3 Module Description 4 Learning Outcomes 3 Indicative Content 3 Indicative Reading List 4 Sample Questions 6-12 Strategic Information Management 14 Module Description
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the Corporate Scorecard 2.0 ACC 8110 – Professor Licata Balancing the Corporate Scorecard 2.0 is a discovery-based learning experience in a realistic context. It is an interactive simulation where the user must react to conditions and make decisions throughout the simulation. Overview of the interactive simulation environment: In “Welcome Aboard” Steve Tucker‚ chairman of GigaSoft (Sentra Software’s parent company)‚ introduces himself and discusses the learner’s mission as the new CEO of Sentra
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Ethics Game Simulation The ethics simulation game is a learning tool designed to teach individuals how to make decision between ethical challenges. While one might think making such decisions is an easy task‚ more dilemmas are present than imaginable. The first decision that had to be made was about a product already on the market that was contaminated yet only put a small percentage of users at a low risk. After narrowing the possibilities down to two solutions‚ the choice was made to warn
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MKTG6020 Reflection on Simulation (Individual 30%) The important part of the simulation assignment is what you have learned from it. As such you will be required to reflect on the decisions you made and the outcomes. Some questions to help you structure and undertake this task are listed below‚ this is not an exhaustive list as they may be something in your experience that you feel is more important. You must provide rational for your decisions with reference to theory and explain what you
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vThe country manager simulation let us learn how to be a manager for a company expanding internationally. These are five things that I learnt during the simulation: • Benchmarking is not always true When we enter a new market‚ benchmarking will be useful for us to give the idea how to make a decision by learning the competitors design their marketing plan. However‚ in this simulation‚ I realize that not all of the competitors did is the right thing. For example‚ we always looked at the promotion
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Another important theme that I witnessed this semester while doing the Statecraft simulation was the major theories. Here are some examples of how theories were used in our Statecraft world. Some countries tended to be realists‚ liberals‚ and feminists. The Empire‚ country 6 and USM chose to be realists because they have powerful military‚ decent resources and great influence on other countries. They allied with each other to create the Northern bloc. This bloc represents the three authoritative
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MANAGING STRATEGY QUESTION 1 The Porter’s generic strategies and the Strategy Clock have a common purpose; they both focus on how a firm can create competitive advantage over its competitors. The purpose of the models is to create a common understanding about position of the current strategies and options for the new strategies if need be. These strategies can be used by companies to analyse its competitive position in comparison to the offerings of competitors
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Managing time Managing time is a problem which all people face at one time or another. It’s a problem which starts when you are a student. If you don’t solve it‚ then it will be worse and worse. Even when you leave the university and get a job‚ the problem will follow you. We can say that managing time is one of the most basic resources in any organization‚ if you lose control of time‚ you will lose control of the organization. Time cannot be managed as it is beyond the power of any
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Supply and Demand Simulation This week’s simulation is based on GoodLife Management. GoodLife Management is located in the fictitious town of Atlantis‚ and rents two-bedroom apartments on a month-to-month basis. The simulation provided working examples of several factors that effectively change the supply and demand of GoodLife’s rentals over the course of several years. These factors include GoodLife’s management direction‚ population changes within Atlantis and outlying areas‚ changes in consumer’s
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