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    Jennifer Adams Prof. Flanagan ENC 1101 7/27/10 The Benefits of Integrating Video Games into School-Based Learning As a result of the stigmatization video games have received‚ many people view them as nothing more than entertainment at best and harmful to a child’s development at worst‚ neither side realizing the hidden assets of video games in relation to learning. For the terms of this argument‚ video games will be defined as any electronic or computerized game played via

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    developed and changed‚ while video games have kept their popularity. Today‚ popular use of personal computers and hand-held smart devices allows gaming to take place everywhere. It specially keeps an important place in new generation’s lives. As Prensky (2001) pointed out‚ it is a new era of digital natives. Today’s kids do not go outside to play; they turn on the PC instead; and more importantly‚ they are totally focused during

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    References: Digital Game Based Learning: Educational Video Games?. (2009‚ November 22). Retrieved November 23‚ 2009‚ from http://serc.carleton.edu/introgeo/games/digigbl.html Prensky‚ M. (2001‚ October 5). Digital Natives‚ Digital Immigrants. Retrieved November 23‚ 2009‚ from http://www.marcprensky.com/writing/Prensky%20-%20Digital%20Natives‚%20Digital%20Immigrants%20-%20Part1.pdf Science and Technology: Games lessons; Education‚ _Psychology and _ Technology. (2009‚ September). The Economist

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    aggressive thoughts‚ feelings‚ and behavior in the laboratory and in life -De Jong‚ T.‚ & van Joolingen‚ W. R. (1998). Scientific discovery learning with computer simulations of conceptual domains. Review of Educational Research‚ 68‚ 179-201. -Marc Prensky (2002) What Kids Learn That’s POSITIVE From Playing Video Games 2-4. -Dill‚ K. E.‚ & Dill‚ J. C. (1998). Video game violence: A review of the empirical literature. Aggression and Violent Behavior‚ 3‚ 407-428. - Durkin‚ K.‚ & Barber‚ B - Malouf

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    Nowadays‚ with the advancement of technology‚ our current generation‚ the so-called “Google generation”‚ is being influenced in a negative way. So what is the actual meaning of “Google generation”? One of the common definitions is that “The “Google generation” is a popular phrase that refers to a generation of young people‚ born after 1993‚ growing up in a world dominated by the Internet” (Rowlands et al. 292). However‚ that definition is not definitely precise. Jim Ashling says‚ “Everyone is members

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    including “Net-generation‚” the “millennium genera - tion‚” and “digital natives.” 1 These labels attempt to identify a large group of young ado - lescents who grew up during the expansion of the internet and from early childhood have 1 Marc Prensky‚ “Digital Natives‚ Digital Immigrants Part 1‚” On the Horizon 9.5 (October 2001): 1–6; Don Tapscott‚ Growing Up Digital: The Rise of the Net Generation (New York: McGraw Hill‚ 1998). Gustavo S. Mesch is an Associate Professor of Sociology

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    Already in the middle of the 20th century the expansion of new markets was as im-portant as the spread and development of new technologies‚ especially the communica-tion and information technologies (Porter‚ 1989). People nowadays are able to connect with others through online platforms and tend to share more personal information (Wolfang Jäger & Petry‚ 2012). Nevertheless‚ digitalization has also an impact on the production factor “labor”. In what extent‚ these trends already have affected the labor

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    com Hawkins D. H.‚ Best R. J. & Coney K. A. (1998) Consumer Behaviour. Building Marketing Strategy. 7th Edition. Managing change (2001)‚ Dynamic Pricing – Maslow Minor M. & Mowen J. C. (1998) Consumer Behaviour. 5th Edition. By Prentice-Hall Inc Prensky D & Wells W Sheth N. Jagdish‚ Mittal B. & Newman I. B.‚ 1999. Consumer Behaviour. Consumer Behaviour and Beyond. By The Dryden Press. Solomon M.‚ Bamossy G. & Askegaard S. 2002. Consumer Behaviour. A European Perspective. 2nd Edition. By Pearson Education

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    L. (2012‚ March 7). Saying yes to digital media in preschool and kindergarten. Retrieved from http://www.huffingtonpost.com/lisa-guernsey/saying-yes-to-technology-_b_1325070.html Prensky‚ M. (2001). Digital natives‚ digital immigrants. On the Horizon‚ 9(5)‚ 1-6. Retrieved from http://www.marcprensky.com/writing/prensky - digital natives‚ digital immigrants - part1.pdf

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    org/facts/facts_mediause_print.shtml Piaget‚ J. (1970). Psychology and epistemology: Towards a theory of knowledge. Harmondsworth: Penguin. Prensky‚ M. (2001a). Digital Native‚ Digital Immigrant. On the Horizon‚ NCB University Press‚ 9 (5)‚ 1-6. Prensky‚ M. (2001b). Digital Native‚ Digital Immigrant‚ Part II: Do They Really Think Differently?. On the Horizon‚ NCB University Press‚ 9 (6)‚ 1-6. Prensky‚ M. (2006). Don’t Bother Me Mom – I’m Learning!. St.Paul‚ MN : Paragon House. Rieber‚ L. P. (1996). Seriously considering

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