"Maximin minimax" Essays and Research Papers

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    Coursework Header Sheet198058-165             | | Course | BUSI1314: Business Ethics | Course School/Level | BU/UG | Coursework | Portfolio | Assessment Weight | 40.00% | Tutor | W Vandekerckhove | Submission Deadline | 05/11/2012 | Coursework is receipted on the understanding that it is the student ’s own work and that it has not‚ in whole or part‚ been presented elsewhere for assessment. Where material has been used from other sources it has been properly acknowledged in

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    A.I. in Board Games

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    Bachelor Thesis A.I. in board games Aron Lindberg‚ s042422 Technical University of Denmark Informatics and Mathematical Modelling Thesis tutored by Thomas Bolander August 19‚ 2007 i Abstract In this thesis‚ a board game named Kolibrat is implemented in the Objective-C programming language and Apple Computers Cocoa API. Besides from documenting this work‚ the thesis focus on the development of artificial players. ii Resum´ e I denne afhandling bliver et brætspil Kolibrat implementeret

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    Distributive Justice Part I – Introduction John Rawls’ Theory of Justice is based on the idea of distributive justice‚ that is‚ how justice should be distributed to each individual within a society. Rawls’ theory contrasts with the theory of utilitarianism‚ because it values the welfare of each individual over the ‘greater good’‚ and does not believe that one person should sacrifice their own needs or desires in order to benefit a larger number of people. This has led Rawls to develop the idea

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    MAT 540 MIDTERM EXAM

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    CLICK TO DOWNLOAD MAT 540 MIDTERM EXAM 1. Deterministic techniques assume that no uncertainty exists in model parameters. 2. A continuous random variable may assume only integer values within a given interval.   3. A joint probability is the probability that two or more events that are mutually exclusive can occur simultaneously. 4. A decision tree is a diagram consisting of circles decision nodes‚ square probability nodes‚ and branches. 5. A table of random numbers must be

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    Introduction As time passes by‚ technology continues to evolve. Because of technology‚ new things were created that sustains and lightens human work. Computers were created because of technology. Computers were the greatest thing ever invented by man itself. In the modern age‚ computers have become a part of man’s life. Almost all the things around us were made by computers with the aid of modern machines. From the edited books‚ design‚ special effects in movies‚ and televisions etc.‚ were

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    Cost-Per-Per-QALY Approach

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    In the presence of scarcity‚ allocation of resources is done through prioritisation - deliberate or implicit. The demand for health improvements is much greater than the supply any government can provide (WHO‚ 2014). Insofar‚ tradeoffs need to be made when allocating health care resources (Brock‚ 1999). There are many criteria that can be used to decide where and how health care related resources should be spent‚ “cost-per-QALY” is one of them that have received considerate academic attention over

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    Game Theory and Economic Analysis Game Theory and Economic Analysis presents the wide range of current contributions of game theory to economics. The chapters fall broadly into two categories. Some lay out in a jargon-free manner a particular branch of the theory‚ the evolution of one of its concepts‚ or a problem that runs through its development. Others are original pieces of work that are significant to game theory as a whole. After taking the reader through a concise history of game theory

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    Problems by Command 1. Information collection 2. Principal-agent 3. Disagreement among multiple decision-makers. Arrows’ impossibility theorem. Paradox of voting. 4. Enforcement Coordination by Market Princes as signals of scarcity/abundance Induces coordination Requires much less info No enforcement costs No principal-agent problem No problem with multiple decision makers Qualification: some command systems exist within a market (eg firms) Public Good Has free-rider problem

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    Apparitions of Saints

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    Venerable Anne Catherine Emmerich 1 2 3 1830 Rue Du Bac‚ France Catherine Laboure 1 2 3 1836 OL of Victories‚ Paris Father Genettes - 1840 Blangy‚ France Sister Justine Bisqueyburu 1 2 3 1846 La Salette‚ France Melanie Calvat & Maximin Giraud 1 2 1858 Lourdes‚ France Bernadette Soubirous 1 2 3 4 1871 Pontmain‚ France Eugene and Joseph Barbadette (Five Children and one baby) 1 2 1876 Pellevoisin‚ France Estelle Faguette 1 2

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    Backtracking Algorithms

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    strategy. To recognize the problem domains for which backtracking strategies are appropriate. To understand how recursion applies to backtracking problems. To be able to implement recursive solutions to problems involving backtracking. To comprehend the minimax strategy as it applies to two-player games. To appreciate the importance of developing abstract solutions that can be applied to many different problem domains. Backtracking Algorithms – 238 – For many real-world problems‚ the solution process

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