hello I am new and need time to upload The influence of the media on the psychosocial development of children is profound. Thus‚ it is important for physicians to discuss with parents their child’s exposure to media and to provide guidance on age-appropriate use of all media‚ including television‚ radio‚ music‚ video games and the Internet. The objectives of this statement are to explore the beneficial and harmful effects of media on children’s mental and physical health‚ and to identify how physicians
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Mass media’s influence over youth culturre -Media manipulation- The mass media shapes everything we read‚ hear and watch online. It exploits the difference between perception and reality. (can put in sg fb stats http://www.socialbakers.com/facebook-statistics/singapore) Moral decay of youth Moral can be depicted as pertaining to good manner or the distinction between right or wrong behaviour. Its synonyms include righteous‚ just‚ virtuous‚ and good while decay is the gradual destruction
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Media Analysis: American Horror Story American Horror Story is an FX horror-drama television show‚ as well as an anthology series; each season of the show has a different cast and storyline. The show was created by Ryan Murphy (creator of the FOX show Glee) and Brad Falchuk (producer of Nip/Tuck)‚ and premiered on October 5‚ 2011. The first season of the show follows the Harmon family as they settle into their new home in Los Angeles. They are unaware‚ however‚ that the mansion is haunted by its
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Television Violence and Its Effect on Children The children of today are surrounded by technology and entertainment that is full of violence. It is estimated that the average child watches from three to five hours of television a day! (Neilson 1993). Listening to music is also a time consuming pastime among children. With all of that exposure‚ one might pose the question‚ "How can seeing so much violence on television and video games and hearing about violence in in music affect a child’s behavior
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Feb 2013 Do Video Games Promote Violence? Video games are being blamed more and more for violent acts people cause after playing them in extreme amounts. These violent video games are becoming more popular around the world among children‚ teens‚ and young adults. These games promote aggressive acts like shootings‚ theft‚ and drug use. As video games get more sophisticated and realistic‚ it becomes more like the real thing which desensitizes people to the violence‚ blood‚ and gore. The most famous
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November 2012 Violence as a Tool With increasing violent crime rates in America people wonder who and what cause this. The blame tends to fall upon violent media. Media wants to spread information on the events of the world. We live in a violent world and the news on television shows that. The news tells use about shootings and people getting raped and murdered. The blame cannot fall on media for doing their job and providing news that people would like to see. Although‚ violence attracts more
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street does a fine job of implementing the use of gruesome violent actions into the horror genre. Particularly the use of violence in many death scenes creates a sense of horror and fright through the use of creative gory bloodshed all over bedrooms and bed sheets. Violence in this movie interprets death scenes through a creative artful yet gruesome bloodshed rooms. Violence used in this film gains the attention of spectators who enjoy experiencing fright and hype up with adrenaline as they watch
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Electronic media are media that use electronics or electromechanical energy for the end-user (audience) to access the content. This is in contrast to static media (mainly print media)‚ which today are most often created electronically‚ but don’t require electronics to be accessed by the end-user in the printed form. The primary electronic media sources familiar to the general public are better known asvideo recordings‚ audio recordings‚ multimedia presentations‚ slide presentations‚ CD-ROM and online content
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IMPACT OF MEDIA ON MODERN YOUTH * 3. Types of Media Print (newspapers‚ magazines‚ mail‚ etc.) Radio Television (cable‚ network‚ satellite‚ etc.) Film & Video Photography Electronic (Games‚ E-mail‚ the Web‚ etc.) * 4. Impact of Media On Children Television has the potential to generate both positive and negative effects. Television can be a powerful teacher . Public Television programs stimulate visits to the zoo‚ libraries‚ bookstores‚ museums and other active recreational settings
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Greenfield’s Article “TV’s True Violence” In her Newsweek article “TV’s True Violence” Meg Greenfield argues that excessive fictional violence desensitizes viewers to the image of violence they see on television. Her discussion about this subject “generates hypocrisy and confusion”: the coarsening impact of violence on viewers‚ the effect on children‚ the volume of the violence‚ and the harm of dulling our response to the real thing. Everyone knows that there is too much violence on Television and that
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