1. INTRODUCTION 1.1 Description about Virtual Reality Virtual Reality (VR) involves development of a computer generated virtual environment intended to simulate the real world. It is an emerging computer visualization technology that allows users to experience a strong sense of reality in a computer-generated environment. Engineers have begun to realize the usefulness of VR as an innovative tool to visualize‚ manipulate‚ and interact with complex three-dimensional (3-D) graphical data that
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in every arena‚ from homeschooled to new‚ virtual schools. Improvements are needed in the quality of teachers‚ ratio of classrooms‚ curriculum of study and the structural needs of public schools. All of these improvements need funding in a very limited economy. The article “Virtual Schools‚ real results” gives an option to help this crisis. The U.S. Secretary of Education‚ Arne Duncan wants the United States to embrace the online learning and virtual schools environment that is trending in today’s
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Virtual Education Dr. S. Balasubramanian Mr. S. Kannan Former Director – IPR Research Scholar Anna University Coimbatore Anna University Coimbatore Coimbatore Coimbatore E-mail: s_balasubramanian@rediffmail.com Abstract Virtual education is a term describing online education using the Internet. This term is primarily used in higher education where so-called Virtual Universities have been established. Virtual courses – a synonym is online courses – are courses delivered on
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Virtual Pin Boarding | | This paper’s purpose is to describe Pinterest and provide a brief discussion about use‚ changes‚ and future uses of this web and mobile application. | Christina Gold | Virtual Pin Boarding Pinterest is a social bookmarking web site that was developed in 2008. The free mobile application became available in 2011 and brought in an unexpectedly large amount of downloads. Pinterest has managed to gain more than 27 million active users as of July 2012 (Vivo‚ 2013)
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Samuel Tan Parallels Workstation 2.2 is an OS virtualization software developed by the company Parallels. This software has 2 versions one is for Windows and the other is for Linux. The windows version has primary OS support for the following versions: • Windows Vista Home Basic • Windows Vista Home Premium • Windows Vista Business • Windows Vista Enterprise • Windows Vista Ultimate • Windows 2003 Standard Edition SP0‚ SP1 • Windows 2003 Enterprise Edition SP0‚ SP1 • Windows 2003 Web Edition
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Virtual education Virtual education refers to instruction in a learning environment where teacher and student are separated by time or space‚ or both‚ and the teacher provides course content through the use of methods such as course management applications‚ multimedia resources‚ the Internet‚ and videoconferencing. Students receive the content and communicate with the teacher via the same technologies.[1] Characteristics of virtual education Virtual education is a term describing online education
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WHAT IS VIRTUAL MACHINE ? A virtual machine (VM) is a simulation of a machine (abstract or real) that is usually different from the target machine (where it is being simulated on). Virtual machines may be based on specifications of a hypothetical computer or emulate the architecture and functioning of a real world computer. A virtual machine (VM) is a software implementation of a machine (i.e. a computer) that executes programs like a physical machine. Virtual machines are separated into two
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http://windows.microsoft.com/en-US/windows-vista/What-is-virtual-memory http://windows.microsoft.com/en-US/windows-vista/Change-the-size-of-virtual-memory Virtual memory‚ also known as a page file or swap file‚ is a file on your hard drive (C:\pagefile.sys by default) that Windows and applications use in addition to physical memory (RAM) as needed. The default and recommended size of this file is 1.5 times the amount of physical memory. Virtual memory is the sum of physical memory and the page file
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1-3 Virtual Banks Defined……………………………………………….….….p. 1 Brief History…………………………………………………………..……p. 1-2 Competition………………………………………………………….……..p. 3 Major Players……………………………………………………………….p. 3 Use Amongst Canadians: ……………………………………………….….p. 4 Some Statistics Benefits vs. Drawbacks of Virtual Banks…………………………………………...p. 4-6 Advantages ………………………………………………...…………….... p. 5-6 Disadvantages………………………………………...……………………..p. 7-8 Implementation of Virtual Banks in
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RESEARCH PAPER ON VIRTUAL MEMORY Submitted To: Dr. C. Taylor Submitted By: Sumit Sehgal Date: February 3‚ 2003 Sumit Sehgal 1 CONTENTS INTRODUCTION............................................................................................................... 3 HISTORY ........................................................................................................................... 3 CONCEPTS AND IMPLEMENTATIONS OF VIRTUAL MEMORY ............................ 4 Implementations
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