can be applied to video games as well. Why a few cases of criminal activities that were “connected” to video games could affect millions‚ hundreds of millions gamer on earth? I will tell you people stuff about why video games do not cause violence and why we should say no to banning video games. First‚ there is no evidence that video games alone caused school shooting incidents by students in these past 10 years. Let me repeat myself‚ there is no single piece of evidence that video games alone ever
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Introduction The global video game market‚ or the so called interactive entertainment industry‚ is the economic sector which focuses on the development‚ marketing and sales of video games. The worldwide video game sector includes video game console hardware and software‚ online‚ mobile and PC games and has reached $ 93 billion in 2013‚ up from $ 79 billion in 2012. Currently‚ the video game industry is a massive source of development; profit still stimulates technological advancement
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A recent research has shown that video games are the fastest growing form of entertainment in the world‚ and almost young people age 8-18 play video games an average of 13.2 hours every week (Price-Mitchel‚ 2013). It seems that the young people who are influenced utmost by these games. Many people believe that some games may have positive impact‚ but other people consider that some games are probably in reverse. Consequently‚ people may destroy themselves if they continue to play games without knowing
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Positive Effects of Violent Video Games Contrary to popular belief‚ violent video game actually has a lot of positive effects. According to studies done about the relationship of violent of video games and violent crime‚ this form of popular media has reduced the amount of violent crime. As stated in the journal written by Benjamin Engelslatter‚ “... video game play is generally associated with reductions in the violent nature of the crimes commited.” (Engelslatter). Also‚ based on information
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Children and adults alike flock by the thousands to pick up and take home the latest video games. These days there are hundreds of video game titles to choose from on many different platforms so one is sure to find one that suits them. This trend has spawned an enormous economic force both in the United States and worldwide. According to 1up.com‚ video game sales were actually down in 2004 to $9.9 billion from $10 billion in 2003 in the United States alone (Lee). Perhaps more importantly is that
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The Negative Effects of Video Games The origin of video games can be traced all the way back to 1940. Since then video games have continued being advanced with the improvement of technology. They have changed from what was once arcade to handheld video games. The main purpose for introduction of video games was to bring new forms of entertainment in the limelight. That the reason behind their improvement with the advancement of technology. The popularity of this technology has been there for the
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Case Study – The Wii: Nintendo’s Video Game Revolution Problem Statement: Mr. George Harrison‚ senior vice president of marketing for Nintendo of America has to create a plan to manage product shortages as part of marketing campaign for the 2007 holiday season. Situation Analysis: Objective and Goals * To deliver sufficient product supply to the market (distributors‚ then retailers and down to consumers) before the 2007 holiday rush Background Nintendo came into existence in 1889
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Content-based Video Tagging for Online Video Portals∗ Adrian Ulges1 ‚ Christian Schulze2 ‚ Daniel Keysers2 ‚ Thomas M. Breuel1 1 University 2 German of Kaiserslautern‚ Germany Research Center for Artificial Intelligence (DFKI)‚ Kaiserslautern {a ulges‚tmb}@informatik.uni-kl.de‚ {christian.schulze‚daniel.keysers}@dfki.de Abstract Despite the increasing economic impact of the online video market‚ search in commercial video databases is still mostly based on user-generated meta-data
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Video Games and Violent Children Brittany Hern 02/02/2011 Critical Thinking and Composition Home video games‚ an industry worth $11 billion domestically that is now 30 years old‚ continues to be thrown into legal and moral debates regarding what age is deemed appropriate to participate. Video games‚ especially those deemed to be violent or rated “mature‚” are at the center of the controversy. There are two sides to this debate. Video game companies and their supporters
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can Can Video Games Be Educational? Have you ever thought a videogame can be educational? Video games are widely known as an excellent source of entertainment‚ and according to some‚ they can be of great help as an educational tool because of their interactivity. What a lot of people don´t know is that they can be good for those who play them for fun as well for learning. Nowadays the development of technologies is so rapid that it involves all layers of society‚ regardless their
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