Saint Paul College Foundation‚ INC. Mandaue Branch A Research on Computer addiction among 3rd year and 4th year students of St. Paul College Foundation INC Jason A. Labaya And Jed C. Gorgonio Submitted in Partial Fulfillment of the Requirements in English IV High School Department St. Paul College Foundation INC Feb.21‚ 2011 APPROVAL SHEET The research paper attached hereto‚ entitled “Computer addiction among 3rd year and 4th year students of St. Paul College Foundation INC”‚ prepared and
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Effect of computer addiction Computer addiction‚ our world is surrounded by technology and we use technology to almost everything‚ our world has gotten so used to tehcnology around us we cannot imagine a life with it‚ though it can come handy it still has its negative effects. Computer addiction is common nowadays beacuse we cant imagine living a life without technology‚ we use computers for almost everything.Parants usually buy their kids computer to study but teenagers often find a
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INTRODUCTION Background of the Study Computer games have been leisure most in secondary level students. Students who are addicted to computer games‚ most all of them do not attend their classes just to play with their friends or classmates. Students who don’t still know how to play computer games that who are willing to know in playing computer games can be easily addicted to it and some do not do their daily tasks anymore. Many students have no good educational background because they don’t
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Computer addiction‚ a loosely used term with Internet Addiction‚ or Video game addiction‚ is the excessive or compulsive use of computers to the extent that it interferes with daily life. This disorder may affect the following: social interaction‚ mood‚ personality‚ work ethic‚ relationships‚ thought process. It may also cause social disorders or possibly sleep deprivation. It is important to note that as of now‚ psychologists are not sure how to label this disorder. Many refer to it as Internet
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to one of us‚ specifically in the field of technology that introduces us to this computer age because of its many benefits that makes our lives better and helps us do work a lot better. One evidence is the excessive of use of computers of some BSBA-1B students‚ it gives us a faster access to the world and is very beneficial to our studies like doing paper works and at the same time‚ entertainment. But as computers became more popular‚ some students overused it and become a bad leisure for them causing
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COMPUTER ADDICTION Addiction - "a habit so strong that one cannot give it up." We are all aware that people form addictions to many things‚ from cocaine to gambling. References to alcoholism‚ workaholism‚ even chocoholism‚ are commonplace throughout our society. The idea that people can form addictions to computing is a relatively new one‚ but quickly gaining ground. Perhaps some day the word "netaholism" will be as widely-used as the others; being a "user" may have more connotation than we realize
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69 Online video game addiction Exploring a new phenomenon Online video game addiction Exploring a new phenomenon Antonius J. van Rooij IVO Heemraadssingel 194 3021 DM Rotterdam T 010 425 33 66 F 010 276 39 88 Secretariaat@ivo.nl www.ivo.nl Antonius J. van Rooij Online video game addiction Exploring a new phenomenon Antonius J. van Rooij Online video game addiction. Exploring a new phenomenon. © Antonius J. van Rooij‚ 2011 All rights reserved. No part of this publication
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Argumentative Essay Draft 3 Tarek AbdelWareth Computer Addiction I. Introduction Thesis: Despite the negative social and health effects of computers‚ we cannot restrict their use‚ for they became a prime part of our life today. II. Background Information Computers were invented to save time and effort. They have integrated with our lives and became a main part of it. There are numerous applications for computers nowadays. Computers are the backbone of this era. Reading‚ writing‚ simple
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Here are some facts about a growing problem of computer addiction. Tom Wood was always irritable‚ tired and not interested in anything but his "bloody computer"‚ his father Ray Wood said. It was not until Mr Wood smashed Tom’s keyboard into 100 pieces that the 16-year-old schoolboy realised he had an obsessive dependency - computer addiction. But recent stories of children hiding with laptops under their doonas to avoid the wrath of their parents indicate that the modern day problem is
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Chapter 3 METHODOLOGY This chapter illustrates the design of the study‚ the research instrument ‚ the respondents of the study‚ the data gathering procedure as well as the reliability and validity of the research instrument and the appropriate statistical tool to interpret the data that was gathered during the process of the study. Research Design The study utilize the descriptive method of research. This method is a fact finding procedure concerned with the conditions and relationship that
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